Player Matchup

Rama
Rama
 
Rama
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AnviFox
The Morrigan
Level 155
God Stats
2W - 8L
1,406 SR
Queue Stats
373W - 360L
1,488 Elo+
Party 1
Jormungandr
Jormungandr
Druloq1
Jormungandr
Level 88
God Stats
0W - 2L
1,287 SR
Queue Stats
180W - 181L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
Vukodlak117
Sun Wukong
Level 84
God Stats
0W - 2L
1,443 SR
Queue Stats
118W - 92L
1,346 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXELRhyNnoXx
Ah Muzen Cab
Level 143
God Stats
10W - 9L
1,601 SR
Queue Stats
550W - 552L
1,551 Elo+
Solo
Team Averages
Level 121
1,447 SR
1,467 Elo+

VS

Team Averages
Level 143
1,491 SR
1,433 Elo+
Poseidon
Poseidon
Czen
Poseidon
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
291W - 303L
1,251 Elo+
Party 2
Anhur
Anhur
Grzegrzulka
Anhur
Level 169
God Stats
2W - 1L
1,505 SR
Queue Stats
164W - 174L
1,487 Elo+
Solo
Chaac
Chaac
Hekatetkh
Chaac
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 192L
1,470 Elo+
Solo
Cliodhna
Cliodhna
MissTeeq
Cliodhna
Level 129
God Stats
2W - 2L
1,171 SR
Queue Stats
81W - 81L
1,453 Elo+
Solo
Charybdis
Charybdis
Кимерис
Charybdis
Level 140
God Stats
11W - 7L
1,780 SR
Queue Stats
698W - 709L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
4 / 5 / 4
10,049
718
8,752
13,637
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
AnviFox
The Morrigan
17
1 / 6 / 8
10,231
731
9,447
8,607
3,502
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Druloq1
Jormungandr
12
2 / 3 / 3
8,619
616
9,183
8,094
7,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Vukodlak117
Sun Wukong
15
1 / 5 / 6
9,010
644
7,704
16,547
16,883
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
xXELRhyNnoXx
Ah Muzen Cab
20
8 / 2 / 5
12,135
867
24,270
13,593
7,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Czen
Poseidon
20
10 / 2 / 9
13,291
949
18,735
14,941
7,588
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 8
9,459
676
6,926
12,298
5,249
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Hekatetkh
Chaac
18
1 / 2 / 17
11,564
826
6,656
20,296
27,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cliodhna
MissTeeq
Cliodhna
16
1 / 4 / 13
10,178
727
5,644
11,802
6,054
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Кимерис
Charybdis
17
7 / 3 / 7
10,928
781
17,597
14,482
7,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
16
Kills
21
21
Deaths
16
26
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
5
4
1.2
L
The Morrigan
AnviFox
The Morrigan
1
6
8
0.83
W
Poseidon
Czen
Poseidon
10
2
9
7.25
L
Jormungandr
Druloq1
Jormungandr
2
3
3
1.17
W
2
5
8
1.2
W
Chaac
Hekatetkh
Chaac
1
2
17
4.75
W
Cliodhna
MissTeeq
Cliodhna
1
4
13
1.88
L
Sun Wukong
Vukodlak117
Sun Wukong
1
5
6
0.8
L
Ah Muzen Cab
xXELRhyNnoXx
Ah Muzen Cab
8
2
5
5.25
W
Charybdis
Кимерис
Charybdis
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,356
Damage
55,558
60,478
Taken
73,819
41,490
Mitigated
53,469
17,651
Healing
21,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,752
7,813
1,126
3,172
13,637
6,087
1,299
4,331
8,936
0
19,824
L
The Morrigan
AnviFox
The Morrigan
9,447
830
0
539
8,607
3,502
180
2,034
6,261
26,535
0
W
Poseidon
Czen
Poseidon
18,735
2,558
1,452
1,682
14,941
7,588
1,854
3,879
10,915
63,965
0
L
Jormungandr
Druloq1
Jormungandr
9,183
781
591
1,247
8,094
7,096
0
3,327
4,370
14,571
0
W
6,926
3,690
527
533
12,298
5,249
874
2,892
9,271
0
13,264
W
Chaac
Hekatetkh
Chaac
6,656
444
1,598
7,775
20,296
27,408
949
5,101
14,930
0
15,953
W
Cliodhna
MissTeeq
Cliodhna
5,644
132
1,386
1,335
11,802
6,054
1,292
3,412
8,149
0
17,083
L
Sun Wukong
Vukodlak117
Sun Wukong
7,704
524
1,014
3,688
16,547
16,883
0
3,607
12,662
0
10,203
L
Ah Muzen Cab
xXELRhyNnoXx
Ah Muzen Cab
24,270
4,998
2,482
3,792
13,593
7,922
513
3,885
9,498
0
53,915
W
Charybdis
Кимерис
Charybdis
17,597
10,788
1,158
4,100
14,482
7,170
2,431
2,466
11,924
0
33,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,044
Gold Earned
55,420
158
Minions Killed
217
0
Camps Cleared
0
1,130,130
Distance Traveled
1,187,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,049
718
32
2
0
212,315
0
L
The Morrigan
10,231
731
45
3
0
249,838
0
W
Poseidon
13,291
949
111
8
0
264,436
0
L
Jormungandr
8,619
616
12
1
0
134,041
0
W
Anhur
9,459
676
16
1
0
201,616
0
W
Chaac
11,564
826
21
2
0
254,410
0
W
Cliodhna
10,178
727
21
2
0
243,371
0
L
Sun Wukong
9,010
644
7
1
0
247,563
0
L
Ah Muzen Cab
12,135
867
62
4
0
286,373
0
W
Charybdis
10,928
781
48
3
0
223,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role