Player Matchup

Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dången
Artemis
Level 105
God Stats
8W - 18L
1,354 SR
Queue Stats
53W - 70L
1,369 Elo+
Party 3
Tsukuyomi
Tsukuyomi
EuSunt_Biscuite
Tsukuyomi
Level 124
God Stats
3W - 5L
1,395 SR
Queue Stats
181W - 175L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Xest569
Kukulkan
Level 93
God Stats
7W - 0L
1,768 SR
Queue Stats
256W - 228L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
livingartifart
Baron Samedi
Level 61
God Stats
8W - 16L
1,474 SR
Queue Stats
39W - 51L
1,378 Elo+
Party 3
Team Averages
Level 102
1,498 SR
1,427 Elo+

VS

Team Averages
Level 72
1,375 SR
1,424 Elo+
Horus
Horus
 
Horus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
OnkelaroBall
Tyr
Level 69
God Stats
14W - 24L
1,248 SR
Queue Stats
365W - 329L
1,453 Elo+
Party 2
Nemesis
Nemesis
RequiemofBlood
Nemesis
Level 17
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Xasthur94
Ix Chel
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,432 Elo+
Solo
Izanami
Izanami
total444
Izanami
Level 29
God Stats
0W - 7L
1,186 SR
Queue Stats
68W - 75L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 0 / 0
6,942
694
5,522
6,907
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Dången
Artemis
11
3 / 2 / 3
6,545
655
6,922
7,221
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
EuSunt_Biscuite
Tsukuyomi
10
5 / 0 / 3
6,626
663
4,547
7,479
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Xest569
Kukulkan
12
4 / 1 / 2
7,129
713
4,905
3,631
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
livingartifart
Baron Samedi
10
2 / 2 / 4
6,001
600
5,973
7,576
6,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 3 / 0
5,464
546
2,997
7,267
3,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
2 / 3 / 1
5,625
563
2,534
10,398
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 3
5,056
506
1,073
8,406
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
Xasthur94
Ix Chel
9
1 / 4 / 0
5,447
545
3,782
9,839
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
total444
Izanami
8
1 / 3 / 2
5,184
518
2,125
6,835
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
17
Kills
4
5
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
0
3
L
Horus
 
Horus
0
3
0
0
W
Artemis
Dången
Artemis
3
2
3
2.25
W
Tsukuyomi
EuSunt_Biscuite
Tsukuyomi
5
0
3
6.5
L
2
3
1
0.83
L
0
4
3
0.38
L
Ix Chel
Xasthur94
Ix Chel
1
4
0
0.25
W
Kukulkan
Xest569
Kukulkan
4
1
2
5
W
Baron Samedi
livingartifart
Baron Samedi
2
2
4
2
L
Izanami
total444
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,869
Damage
12,511
32,814
Taken
42,745
16,114
Mitigated
20,055
10,865
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,522
1,068
0
2,116
6,907
3,047
0
0
6,458
0
46,654
L
Horus
 
Horus
2,997
1,163
40
2,056
7,267
3,978
0
0
7,267
0
36,697
W
Artemis
Dången
Artemis
6,922
3,374
0
2,057
7,221
2,464
1,594
954
6,267
0
39,489
W
Tsukuyomi
EuSunt_Biscuite
Tsukuyomi
4,547
507
0
1,657
7,479
2,629
339
483
6,996
0
34,566
L
2,534
445
0
3,794
10,398
7,952
0
3,488
6,870
0
14,224
L
1,073
198
0
593
8,406
2,605
0
776
7,594
0
21,068
L
Ix Chel
Xasthur94
Ix Chel
3,782
531
0
2,814
9,839
3,339
0
4,373
5,082
39,087
0
W
Kukulkan
Xest569
Kukulkan
4,905
784
0
1,137
3,631
1,368
589
1,656
1,975
44,869
0
W
Baron Samedi
livingartifart
Baron Samedi
5,973
764
824
3,074
7,576
6,606
173
689
6,887
32,479
0
L
Izanami
total444
Izanami
2,125
1,284
0
1,912
6,835
2,181
0
1,781
5,054
0
22,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,243
Gold Earned
26,776
326
Minions Killed
215
0
Camps Cleared
0
1,007,139
Distance Traveled
1,030,547
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,942
694
75
8
0
202,627
0
L
Horus
5,464
546
55
6
0
200,787
0
W
Artemis
6,545
655
55
6
0
162,957
0
W
Tsukuyomi
6,626
663
59
6
0
248,698
2
L
Tyr
5,625
563
14
1
0
208,809
0
L
Nemesis
5,056
506
46
5
0
238,877
0
L
Ix Chel
5,447
545
62
6
0
186,012
0
W
Kukulkan
7,129
713
91
9
0
208,849
5
W
Baron Samedi
6,001
600
46
5
0
184,008
5
L
Izanami
5,184
518
38
4
0
196,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role