Player Matchup

Ix Chel
Ix Chel
BlitZKrEiGz
Ix Chel
Level 158
God Stats
29W - 26L
1,508 SR
Queue Stats
608W - 369L
1,725 Elo+
Party 2
Guan Yu
Guan Yu
PepperUrCheese
Guan Yu
Level 149
God Stats
6W - 3L
1,831 SR
Queue Stats
131W - 111L
1,717 Elo+
Party 2
Chernobog
Chernobog
StarlightWaffles
Chernobog
Level 88
God Stats
0W - 2L
1,342 SR
Queue Stats
11W - 14L
1,490 Elo+
Solo
Team Averages
Level 132
1,560 SR
1,644 Elo+

VS

Team Averages
Level 127
1,762 SR
1,726 Elo+
Bakasura
Bakasura
Kountd0wn
Bakasura
Level 154
God Stats
10W - 1L
2,004 SR
Queue Stats
104W - 38L
1,849 Elo+
Party 1
Thor
Thor
Zephaulus
Thor
Level 123
God Stats
51W - 31L
1,575 SR
Queue Stats
511W - 402L
1,577 Elo+
Solo
Ix Chel
Ix Chel
victoriа
Ix Chel
Level 104
God Stats
17W - 6L
1,706 SR
Queue Stats
87W - 43L
1,750 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BlitZKrEiGz
Ix Chel
14
2 / 6 / 5
8,594
716
8,332
11,133
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 4 / 3
9,291
774
12,286
16,981
18,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
12
1 / 3 / 5
7,926
661
6,786
11,906
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kountd0wn
Bakasura
16
10 / 2 / 2
10,746
896
22,073
17,047
9,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
12
0 / 3 / 9
8,164
680
5,311
10,547
7,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
victoriа
Ix Chel
15
3 / 4 / 5
8,825
735
7,551
9,252
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
9
Kills
13
13
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BlitZKrEiGz
Ix Chel
2
6
5
0.75
W
Bakasura
Kountd0wn
Bakasura
10
2
2
5.5
L
6
4
3
1.88
L
Chernobog
1
3
5
1.17
W
Thor
0
3
9
1.5
W
Ix Chel
victoriа
Ix Chel
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,404
Damage
34,935
40,020
Taken
36,846
27,092
Mitigated
19,907
8,274
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BlitZKrEiGz
Ix Chel
8,332
828
863
1,244
11,133
3,791
0
1,902
8,201
40,973
0
W
Bakasura
Kountd0wn
Bakasura
22,073
15,607
0
7,197
17,047
9,499
1,032
2,892
13,583
0
56,678
L
12,286
875
383
4,153
16,981
18,880
0
4,701
10,121
101
25,043
L
Chernobog
6,786
4,025
0
1,631
11,906
4,421
152
954
9,752
0
30,499
W
Thor
5,311
258
0
500
10,547
7,376
0
2,544
7,705
0
13,294
W
Ix Chel
victoriа
Ix Chel
7,551
753
1,177
2,079
9,252
3,032
524
3,042
5,852
33,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,811
Gold Earned
27,735
154
Minions Killed
179
0
Camps Cleared
0
702,698
Distance Traveled
638,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,594
716
63
5
0
222,253
0
W
Bakasura
10,746
896
117
10
0
279,088
0
L
Guan Yu
9,291
774
27
2
0
268,307
0
L
Chernobog
7,926
661
64
5
0
212,138
0
W
Thor
8,164
680
15
1
0
141,124
0
W
Ix Chel
8,825
735
47
4
0
218,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role