Player Matchup

Scylla
Scylla
Silver II
DreamWrld-_-Kid
Scylla
Silver II
Level 69
God Stats
20W - 15L
1,543 SR
Queue Stats
123W - 136L
1,180 MMR
Party 1
Artemis
Artemis
Silver III
JDBrockman
Artemis
Silver III
Level 149
God Stats
9W - 8L
1,746 SR
Queue Stats
360W - 399L
971 MMR
Party 1
Athena
Athena
Silver II
bradythebearded
Athena
Silver II
Level 87
God Stats
15W - 20L
1,474 SR
Queue Stats
63W - 73L
1,190 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,587 SR
1,114 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,440 SR
1,121 MMR
Surtr
Surtr
Silver IV
Reactive_Rainn
Surtr
Silver IV
Level 89
God Stats
4W - 0L
1,707 SR
Queue Stats
105W - 132L
631 MMR
Party 2
Janus
Janus
Gold I
Yurrt2395
Janus
Gold I
Level 97
God Stats
2W - 4L
1,232 SR
Queue Stats
72W - 68L
1,661 MMR
Party 2
Fenrir
Fenrir
Silver II
donramon666
Fenrir
Silver II
Level 158
God Stats
9W - 12L
1,382 SR
Queue Stats
285W - 323L
1,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
9,066
697
9,421
10,756
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
JDBrockman
Artemis
12
2 / 6 / 4
8,501
654
9,248
15,288
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 4
8,163
628
6,063
15,245
13,104
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AphroditeAtlasBacchusHerculesZeus

VS

Bans
Baron SamediSobekHorusAresMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
8,887
684
7,008
17,023
17,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Yurrt2395
Janus
17
9 / 0 / 3
10,974
844
16,086
6,462
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
15
5 / 5 / 9
10,161
782
7,256
16,395
13,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
15
16
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Artemis
JDBrockman
Artemis
2
6
4
0.67
W
1
1
9
5.5
W
Janus
Yurrt2395
Janus
9
0
3
10.5
L
1
4
4
0.75
W
Fenrir
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,732
Damage
30,350
41,289
Taken
39,880
21,999
Mitigated
34,525
3,584
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,421
1,060
0
375
10,756
3,860
138
4,464
6,292
29,571
0
L
Artemis
JDBrockman
Artemis
9,248
4,759
0
3,209
15,288
5,035
1,292
6,907
8,381
0
30,867
W
7,008
2,407
0
2,274
17,023
17,758
433
6,258
10,765
297
23,899
W
Janus
Yurrt2395
Janus
16,086
623
0
1,821
6,462
3,059
1,570
2,845
3,617
65,435
0
L
6,063
1,192
0
0
15,245
13,104
360
4,892
10,353
29,295
0
W
Fenrir
7,256
923
0
1,490
16,395
13,708
1,363
6,625
9,770
0
32,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,730
Gold Earned
30,022
156
Minions Killed
165
0
Camps Cleared
0
677,534
Distance Traveled
722,095
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,066
697
66
5
0
221,427
4
L
Artemis
8,501
654
49
4
0
206,348
0
W
Surtr
8,887
684
29
2
0
241,741
0
W
Janus
10,974
844
97
7
0
249,218
0
L
Athena
8,163
628
41
3
0
249,759
1
W
Fenrir
10,161
782
39
3
0
231,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role