Player Matchup

Hercules
Hercules
DaSupportGawd
Hercules
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 5L
1,182 Elo+
Party 1
Vulcan
Vulcan
Sauceydoe
Vulcan
Level 59
God Stats
11W - 12L
1,662 SR
Queue Stats
170W - 204L
1,447 Elo+
Solo
Cernunnos
Cernunnos
Solarstorms
Cernunnos
Level 29
God Stats
1W - 1L
1,453 SR
Queue Stats
1W - 3L
1,182 Elo+
Party 1
Atlas
Atlas
Zabberwalk
Atlas
Level 149
God Stats
22W - 7L
1,739 SR
Queue Stats
147W - 156L
1,542 Elo+
Solo
Anhur
Anhur
kindatrash
Anhur
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,182 Elo+
Party 1
Team Averages
Level 60
1,571 SR
1,307 Elo+

VS

Team Averages
Level 116
1,510 SR
1,466 Elo+
Odin
Odin
 
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Migueru2207
Merlin
Level 122
God Stats
9W - 15L
1,273 SR
Queue Stats
75W - 70L
1,429 Elo+
Party 2
Mulan
Mulan
SaltGoCrazy-_-
Mulan
Level 66
God Stats
1W - 2L
1,646 SR
Queue Stats
10W - 19L
1,500 Elo+
Solo
Cupid
Cupid
Shimberly
Cupid
Level 126
God Stats
21W - 15L
1,633 SR
Queue Stats
86W - 74L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaSupportGawd
Hercules
9
2 / 1 / 4
4,648
930
3,712
4,580
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
Sauceydoe
Vulcan
10
0 / 0 / 1
4,603
921
2,804
3,454
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Solarstorms
Cernunnos
10
1 / 0 / 3
4,766
953
1,392
2,184
825
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
10
0 / 0 / 4
5,063
1,013
2,841
4,228
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
10
3 / 0 / 3
5,252
1,050
3,962
2,498
925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 1 / 0
4,360
872
2,114
5,461
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Fenrir
 
Fenrir
7
0 / 0 / 0
3,901
780
0
0
0
Merlin
11
0 / 0 / 1
4,713
943
4,328
1,090
377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 5 / 1
4,329
866
2,289
6,548
2,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Cupid
Shimberly
Cupid
10
0 / 0 / 0
4,502
900
3,358
4,608
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
6
Kills
1
1
Deaths
6
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
0
1
L
Fenrir
 
Fenrir
0
0
0
0
W
Hercules
DaSupportGawd
Hercules
2
1
4
4
L
Merlin
0
0
1
0.5
L
0
5
1
0.1
W
Vulcan
Sauceydoe
Vulcan
0
0
1
0.5
L
Cupid
Shimberly
Cupid
0
0
0
0
W
Cernunnos
Solarstorms
Cernunnos
1
0
3
2.5
W
Atlas
0
0
4
2
W
Anhur
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,711
Damage
12,089
16,944
Taken
17,707
10,519
Mitigated
8,369
4,571
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,114
190
126
1,460
5,461
3,515
0
1,568
3,775
0
6,127
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
DaSupportGawd
Hercules
3,712
1,671
0
1,401
4,580
4,167
0
1,164
3,184
0
5,168
L
Merlin
4,328
106
0
750
1,090
377
0
281
774
18,178
0
L
2,289
281
32
398
6,548
2,903
0
1,196
5,197
0
6,986
W
Vulcan
Sauceydoe
Vulcan
2,804
1,376
0
560
3,454
1,250
213
328
3,055
15,935
0
L
Cupid
Shimberly
Cupid
3,358
1,557
108
1,445
4,608
1,574
0
2,600
1,931
0
17,794
W
Cernunnos
Solarstorms
Cernunnos
1,392
329
0
425
2,184
825
564
533
1,610
0
11,830
W
Atlas
2,841
1,277
0
1,574
4,228
3,352
0
1,260
2,892
13,404
0
W
Anhur
3,962
1,890
0
611
2,498
925
1,014
1,043
1,455
0
13,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,332
Gold Earned
21,805
115
Minions Killed
91
0
Camps Cleared
0
616,107
Distance Traveled
471,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,360
872
14
3
0
118,459
0
L
Fenrir
3,901
780
0
0
0
0
0
W
Hercules
4,648
930
6
1
0
125,504
0
L
Merlin
4,713
943
26
5
0
126,948
0
L
Mulan
4,329
866
18
4
0
111,875
0
W
Vulcan
4,603
921
29
6
0
127,281
0
L
Cupid
4,502
900
33
7
0
113,895
0
W
Cernunnos
4,766
953
27
5
0
129,961
0
W
Atlas
5,063
1,013
29
6
0
114,221
0
W
Anhur
5,252
1,050
24
5
0
119,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role