Player Matchup

Loki
Loki
Silver V
AuHuR
Loki
Silver V
Level 107
God Stats
3W - 4L
1,533 SR
Queue Stats
21W - 32L
1,095 MMR
Party 1
Bacchus
Bacchus
Gold V
DAriusss2
Bacchus
Gold V
Level 122
God Stats
28W - 23L
1,449 SR
Queue Stats
120W - 126L
1,295 MMR
Party 3
Gilgamesh
Gilgamesh
Bronze III
Rhayz
Gilgamesh
Bronze III
Level 106
God Stats
3W - 0L
1,577 SR
Queue Stats
8W - 9L
1,408 MMR
Party 1
Ra
Ra
Gold V
TheVibeZz
Ra
Gold V
Level 89
God Stats
3W - 0L
1,747 SR
Queue Stats
36W - 38L
1,221 MMR
Solo
Xbalanque
Xbalanque
Silver I
Vaidenasi
Xbalanque
Silver I
Level 155
God Stats
14W - 11L
1,630 SR
Queue Stats
148W - 148L
1,180 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,587 SR
1,240 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,642 SR
1,219 MMR
Mulan
Mulan
Silver I
BeDeLtAn_
Mulan
Silver I
Level 134
God Stats
23W - 26L
1,589 SR
Queue Stats
214W - 228L
1,185 MMR
Party 2
Hachiman
Hachiman
Bronze IV
GuilleSancz
Hachiman
Bronze IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,264 MMR
Solo
Ymir
Ymir
Silver II
Matanaide
Ymir
Silver II
Level 124
God Stats
6W - 6L
1,538 SR
Queue Stats
90W - 92L
1,257 MMR
Solo
Aphrodite
Aphrodite
Silver II
Monkeylord6084
Aphrodite
Silver II
Level 107
God Stats
6W - 4L
1,876 SR
Queue Stats
312W - 322L
1,066 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
berrgen
Morgan Le Fay
Gold V
Level 145
God Stats
1W - 1L
1,708 SR
Queue Stats
192W - 208L
1,324 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AuHuR
Loki
14
4 / 3 / 3
8,912
557
7,358
13,311
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
DAriusss2
Bacchus
13
2 / 1 / 6
7,662
479
6,153
7,907
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Rhayz
Gilgamesh
14
1 / 3 / 6
8,586
537
7,954
18,829
17,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 3 / 3
10,368
648
11,112
9,896
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Vaidenasi
Xbalanque
16
4 / 1 / 3
10,028
627
11,365
7,018
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
PoseidonMercuryMartichorasChang'e

VS

Bans
SylvanusSusanoAnubisAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BeDeLtAn_
Mulan
14
1 / 6 / 4
8,436
527
12,152
18,533
15,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
GuilleSancz
Hachiman
14
0 / 2 / 1
7,659
479
2,927
9,377
3,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
2 / 3 / 0
6,923
433
3,094
14,833
12,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Monkeylord6084
Aphrodite
15
1 / 2 / 1
8,188
512
6,262
11,531
4,955
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
berrgen
Morgan Le Fay
15
7 / 3 / 0
8,824
552
8,788
9,613
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
11
11
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
AuHuR
Loki
4
3
3
1.83
L
Mulan
BeDeLtAn_
Mulan
1
6
4
0.5
W
Bacchus
DAriusss2
Bacchus
2
1
6
5
L
Hachiman
GuilleSancz
Hachiman
0
2
1
0.25
L
Ymir
2
3
0
0.67
L
Aphrodite
Monkeylord6084
Aphrodite
1
2
1
0.75
W
Gilgamesh
Rhayz
Gilgamesh
1
3
6
1.33
W
5
3
3
2.17
W
Xbalanque
Vaidenasi
Xbalanque
4
1
3
5.5
L
Morgan Le Fay
berrgen
Morgan Le Fay
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,942
Damage
33,223
56,961
Taken
63,887
34,631
Mitigated
40,177
20,713
Healing
21,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AuHuR
Loki
7,358
2,016
0
3,997
13,311
5,023
279
3,751
9,443
0
68,037
L
Mulan
BeDeLtAn_
Mulan
12,152
2,323
0
5,006
18,533
15,830
0
3,708
14,739
867
58,107
W
Bacchus
DAriusss2
Bacchus
6,153
399
381
1,709
7,907
5,342
455
2,271
5,590
24,371
0
L
Hachiman
GuilleSancz
Hachiman
2,927
1,166
0
3,673
9,377
3,269
0
1,052
8,190
0
64,592
L
Ymir
3,094
191
0
1,583
14,833
12,058
0
3,967
10,544
24,090
0
L
Aphrodite
Monkeylord6084
Aphrodite
6,262
1,276
86
7,679
11,531
4,955
0
5,483
5,924
77,515
0
W
Gilgamesh
Rhayz
Gilgamesh
7,954
2,606
0
4,271
18,829
17,109
33
5,025
12,823
0
45,181
W
11,112
2,035
2,917
4,625
9,896
4,446
431
5,682
4,115
89,244
0
W
Xbalanque
Vaidenasi
Xbalanque
11,365
6,532
0
2,813
7,018
2,711
1,040
2,348
4,670
0
85,529
L
Morgan Le Fay
berrgen
Morgan Le Fay
8,788
1,403
0
3,660
9,613
4,065
0
2,255
7,225
65,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,556
Gold Earned
40,030
482
Minions Killed
471
0
Camps Cleared
0
1,671,445
Distance Traveled
1,596,583
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,912
557
83
5
0
364,774
4
L
Mulan
8,436
527
94
6
0
280,444
6
W
Bacchus
7,662
479
34
2
0
343,036
5
L
Hachiman
7,659
479
115
7
0
349,103
2
L
Ymir
6,923
433
32
2
0
319,158
0
L
Aphrodite
8,188
512
127
8
0
313,616
7
W
Gilgamesh
8,586
537
70
4
0
301,538
0
W
Ra
10,368
648
155
10
0
342,224
0
W
Xbalanque
10,028
627
140
9
0
319,873
2
L
Morgan Le Fay
8,824
552
103
6
0
334,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role