Player Matchup

Ix Chel
Ix Chel
FlashDropper
Ix Chel
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
70W - 83L
1,575 Elo+
Party 2
Nu Wa
Nu Wa
MrsBlasky
Nu Wa
Level 73
God Stats
57W - 62L
1,582 SR
Queue Stats
59W - 67L
1,586 Elo+
Party 2
Horus
Horus
jeanp24
Horus
Level 122
God Stats
10W - 12L
1,522 SR
Queue Stats
138W - 151L
1,588 Elo+
Party 2
Team Averages
Level 98
1,534 SR
1,583 Elo+

VS

Team Averages
Level 124
1,656 SR
1,631 Elo+
Ix Chel
Ix Chel
Deadeyeshooter45
Ix Chel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 125L
1,541 Elo+
Party 1
Charybdis
Charybdis
DiamondBacon
Charybdis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 47L
1,593 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gonzalo_2001_UY
Kumbhakarna
Level 129
God Stats
2W - 3L
1,968 SR
Queue Stats
7W - 6L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FlashDropper
Ix Chel
17
6 / 1 / 3
10,631
759
16,321
9,075
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
MrsBlasky
Nu Wa
15
1 / 0 / 7
9,779
699
11,876
5,680
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
jeanp24
Horus
16
2 / 0 / 7
9,888
706
9,001
13,777
20,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,443
603
6,287
13,170
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
DiamondBacon
Charybdis
14
1 / 5 / 0
8,791
628
6,224
13,094
4,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Gonzalo_2001_UY
Kumbhakarna
14
0 / 1 / 1
9,182
656
3,604
16,306
18,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Charybdis
DiamondBacon
Charybdis
1
5
0
0.2
W
Ix Chel
FlashDropper
Ix Chel
6
1
3
7.5
L
Kumbhakarna
Gonzalo_2001_UY
Kumbhakarna
0
1
1
0.5
W
Nu Wa
MrsBlasky
Nu Wa
1
0
7
4.5
W
Horus
jeanp24
Horus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,198
Damage
16,115
28,532
Taken
42,570
27,651
Mitigated
27,302
8,933
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,287
1,076
947
3,948
13,170
4,084
0
7,662
5,107
43,111
0
L
Charybdis
DiamondBacon
Charybdis
6,224
3,031
0
2,067
13,094
4,800
0
9,075
3,494
0
49,229
W
Ix Chel
FlashDropper
Ix Chel
16,321
2,673
712
1,921
9,075
4,345
1,264
3,089
5,986
59,226
0
L
Kumbhakarna
Gonzalo_2001_UY
Kumbhakarna
3,604
151
159
1,803
16,306
18,418
0
11,037
4,800
18,063
0
W
Nu Wa
MrsBlasky
Nu Wa
11,876
3,849
0
679
5,680
2,612
1,222
2,550
3,130
54,199
0
W
Horus
jeanp24
Horus
9,001
2,822
1,605
4,016
13,777
20,694
892
4,628
9,149
0
22,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
26,416
186
Minions Killed
180
0
Camps Cleared
0
814,957
Distance Traveled
702,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,443
603
75
5
0
234,308
0
L
Charybdis
8,791
628
88
6
0
222,227
0
W
Ix Chel
10,631
759
88
6
0
258,425
0
L
Kumbhakarna
9,182
656
17
1
0
245,895
0
W
Nu Wa
9,779
699
82
6
0
271,021
0
W
Horus
9,888
706
16
1
0
285,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role