Player Matchup

Ix Chel
Ix Chel
IJIAIZIZIYI
Ix Chel
Level 159
God Stats
0W - 3L
1,204 SR
Queue Stats
2W - 6L
1,403 Elo+
Solo
Hou Yi
Hou Yi
IsmaaN
Hou Yi
Level 36
God Stats
1W - 2L
1,520 SR
Queue Stats
19W - 31L
1,387 Elo+
Party 1
Bacchus
Bacchus
UlisesBosco
Bacchus
Level 22
God Stats
1W - 7L
1,189 SR
Queue Stats
13W - 31L
1,334 Elo+
Party 1
Team Averages
Level 72
1,304 SR
1,375 Elo+

VS

Team Averages
Level 124
1,481 SR
1,494 Elo+
Guan Yu
Guan Yu
Decoy
Guan Yu
Level 145
God Stats
5W - 2L
1,758 SR
Queue Stats
8W - 6L
1,640 Elo+
Solo
Agni
Agni
Dzeko21
Agni
Level 121
God Stats
1W - 2L
1,185 SR
Queue Stats
13W - 8L
1,410 Elo+
Party 2
Hachiman
Hachiman
MarKov08
Hachiman
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
IJIAIZIZIYI
Ix Chel
11
1 / 5 / 1
7,330
733
10,185
9,644
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
IsmaaN
Hou Yi
11
0 / 2 / 2
6,641
664
2,748
8,380
2,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
UlisesBosco
Bacchus
11
1 / 3 / 1
7,567
757
4,202
10,777
8,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Decoy
Guan Yu
13
4 / 1 / 4
8,388
839
8,902
11,547
12,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Dzeko21
Agni
13
5 / 0 / 4
8,289
829
10,783
4,889
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
MarKov08
Hachiman
12
1 / 1 / 6
7,460
746
5,079
7,372
2,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
10
10
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Decoy
Guan Yu
4
1
4
6
W
Agni
Dzeko21
Agni
5
0
4
7
L
Ix Chel
IJIAIZIZIYI
Ix Chel
1
5
1
0.3
L
Hou Yi
IsmaaN
Hou Yi
0
2
2
0.5
W
Hachiman
MarKov08
Hachiman
1
1
6
4
L
Bacchus
UlisesBosco
Bacchus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,135
Damage
24,764
28,801
Taken
23,808
13,445
Mitigated
17,147
4,616
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Decoy
Guan Yu
8,902
1,155
626
2,178
11,547
12,542
338
6,439
5,108
0
27,883
W
Agni
Dzeko21
Agni
10,783
1,276
0
1,862
4,889
1,826
698
3,199
1,690
40,106
0
L
Ix Chel
IJIAIZIZIYI
Ix Chel
10,185
878
556
1,765
9,644
2,709
0
3,619
5,640
34,564
0
L
Hou Yi
IsmaaN
Hou Yi
2,748
1,011
0
781
8,380
2,586
0
3,020
4,931
0
17,255
W
Hachiman
MarKov08
Hachiman
5,079
3,630
0
1,742
7,372
2,779
1,504
5,103
2,269
0
23,074
L
Bacchus
UlisesBosco
Bacchus
4,202
361
102
1,412
10,777
8,150
0
4,152
6,462
10,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,538
Gold Earned
24,137
101
Minions Killed
137
0
Camps Cleared
0
599,697
Distance Traveled
622,280
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,388
839
35
4
0
217,246
0
W
Agni
8,289
829
68
7
0
211,326
0
L
Ix Chel
7,330
733
60
6
0
181,624
1
L
Hou Yi
6,641
664
32
3
0
206,310
0
W
Hachiman
7,460
746
34
3
0
193,708
2
L
Bacchus
7,567
757
9
1
0
211,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role