Player Matchup

Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
MCfiffo_
Chronos
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,427 Elo+
Party 3
Hou Yi
Hou Yi
PhilBozeman
Hou Yi
Level 60
God Stats
3W - 1L
1,502 SR
Queue Stats
82W - 82L
1,439 Elo+
Solo
Persephone
Persephone
RubyAntares
Persephone
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,306 Elo+
Party 2
Vamana
Vamana
lSteyron
Vamana
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,409 Elo+
Party 3
Team Averages
Level 99
1,500 SR
1,416 Elo+

VS

Team Averages
Level 78
1,635 SR
1,479 Elo+
Hun Batz
Hun Batz
Kikipanik
Hun Batz
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
505W - 511L
1,463 Elo+
Party 1
Geb
Geb
Lucky_Tolik
Geb
Level 62
God Stats
1W - 2L
1,452 SR
Queue Stats
123W - 119L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
TheDarkAngel83
Sun Wukong
Level 106
God Stats
5W - 4L
1,847 SR
Queue Stats
128W - 110L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
VeronaNikia
Jormungandr
Level 56
God Stats
1W - 1L
1,591 SR
Queue Stats
55W - 59L
1,398 Elo+
Solo
Kali
Kali
zSoPlay
Kali
Level 37
God Stats
2W - 2L
1,788 SR
Queue Stats
92W - 66L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
4 / 3 / 18
9,837
820
14,069
14,255
8,343
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
MCfiffo_
Chronos
16
1 / 4 / 15
9,419
785
10,303
12,036
4,947
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
15
6 / 3 / 13
9,574
798
12,578
10,644
4,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
RubyAntares
Persephone
16
2 / 1 / 19
9,499
792
11,570
8,690
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
lSteyron
Vamana
19
10 / 1 / 12
11,096
925
18,015
16,213
17,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kikipanik
Hun Batz
12
1 / 5 / 4
7,656
638
8,554
10,583
5,373
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 3 / 9
8,713
726
14,280
16,187
15,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
TheDarkAngel83
Sun Wukong
18
8 / 4 / 3
10,403
867
13,851
15,982
18,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
VeronaNikia
Jormungandr
15
1 / 5 / 9
8,103
675
7,715
15,077
20,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kali
zSoPlay
Kali
14
2 / 6 / 8
8,435
703
8,071
15,051
9,668
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
45
23
Kills
12
12
Deaths
23
77
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
3
18
4.33
L
Hun Batz
Kikipanik
Hun Batz
1
5
4
0.6
L
0
3
9
1.5
W
Chronos
MCfiffo_
Chronos
1
4
15
2.13
W
Hou Yi
6
3
13
4.17
W
Persephone
RubyAntares
Persephone
2
1
19
11.5
L
Sun Wukong
TheDarkAngel83
Sun Wukong
8
4
3
2.38
L
Jormungandr
VeronaNikia
Jormungandr
1
5
9
1.1
W
Vamana
lSteyron
Vamana
10
1
12
16
L
Kali
zSoPlay
Kali
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,535
Damage
52,471
61,838
Taken
72,880
38,610
Mitigated
70,150
27,881
Healing
20,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,069
1,321
3,679
5,408
14,255
8,343
180
4,722
9,335
23,199
0
L
Hun Batz
Kikipanik
Hun Batz
8,554
807
1,462
1,089
10,583
5,373
0
5,006
5,231
0
18,282
L
14,280
275
2,738
5,143
16,187
15,987
0
7,779
8,110
20,990
0
W
Chronos
MCfiffo_
Chronos
10,303
2,891
649
954
12,036
4,947
2,803
3,732
8,122
25,461
0
W
Hou Yi
12,578
5,195
1,195
1,831
10,644
4,387
1,222
4,287
5,939
0
23,446
W
Persephone
RubyAntares
Persephone
11,570
1,411
1,917
4,506
8,690
3,075
820
2,082
6,500
24,061
0
L
Sun Wukong
TheDarkAngel83
Sun Wukong
13,851
2,203
593
3,263
15,982
18,491
0
8,793
6,984
0
29,101
L
Jormungandr
VeronaNikia
Jormungandr
7,715
0
670
2,002
15,077
20,631
0
7,024
7,638
19,803
0
W
Vamana
lSteyron
Vamana
18,015
7,998
2,938
4,804
16,213
17,858
231
5,928
9,888
1,130
30,163
L
Kali
zSoPlay
Kali
8,071
3,241
138
3,726
15,051
9,668
0
7,972
6,794
0
15,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,425
Gold Earned
43,310
145
Minions Killed
111
0
Camps Cleared
0
1,117,111
Distance Traveled
1,130,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,837
820
21
2
0
210,566
0
L
Hun Batz
7,656
638
18
2
0
225,311
0
L
Geb
8,713
726
19
2
0
235,712
0
W
Chronos
9,419
785
44
4
0
234,771
0
W
Hou Yi
9,574
798
21
2
0
192,084
0
W
Persephone
9,499
792
29
2
0
224,093
0
L
Sun Wukong
10,403
867
48
4
0
242,706
0
L
Jormungandr
8,103
675
6
1
0
204,878
0
W
Vamana
11,096
925
30
3
0
255,597
0
L
Kali
8,435
703
20
2
0
221,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role