Player Matchup

Kuzenbo
Kuzenbo
Anxenomoon
Kuzenbo
Level 137
God Stats
7W - 5L
1,498 SR
Queue Stats
575W - 579L
1,531 Elo+
Party 1
Anhur
Anhur
ArxAnge1
Anhur
Level 141
God Stats
2W - 4L
1,131 SR
Queue Stats
572W - 579L
1,530 Elo+
Party 1
Yu Huang
Yu Huang
George_Gate-13-
Yu Huang
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 182L
1,464 Elo+
Party 2
Ganesha
Ganesha
JC-WOLF-
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,281 Elo+
Solo
Ne Zha
Ne Zha
JoTheSlayer98
Ne Zha
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 163L
1,506 Elo+
Party 2
Team Averages
Level 111
1,426 SR
1,462 Elo+

VS

Team Averages
Level 98
1,527 SR
1,402 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Hemithea
Medusa
Level 113
God Stats
2W - 3L
1,636 SR
Queue Stats
101W - 101L
1,535 Elo+
Solo
Artemis
Artemis
IxBIGRIGxI
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 120L
1,452 Elo+
Party 3
Bastet
Bastet
Voltz Blackout
Bastet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 71L
1,262 Elo+
Party 3
Ne Zha
Ne Zha
Voltz Viva
Ne Zha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 83L
1,262 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Anxenomoon
Kuzenbo
17
2 / 2 / 17
9,639
689
9,969
15,839
29,372
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
ArxAnge1
Anhur
20
13 / 4 / 4
12,338
881
14,089
10,826
5,843
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yu Huang
18
6 / 3 / 11
10,631
759
15,069
13,915
7,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
JC-WOLF-
Ganesha
18
0 / 2 / 18
10,446
746
4,429
15,927
23,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 5 / 14
9,529
681
10,446
12,048
6,853
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
6 / 5 / 4
10,302
736
7,255
8,954
3,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Hemithea
Medusa
17
3 / 4 / 8
9,690
692
15,475
13,058
5,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
IxBIGRIGxI
Artemis
16
1 / 6 / 7
10,043
717
7,710
12,696
4,433
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 4 / 9
10,869
776
10,430
13,389
5,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Voltz Viva
Ne Zha
15
1 / 4 / 10
9,837
703
16,732
10,567
4,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
54
23
Kills
16
16
Deaths
23
64
Assists
38
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
6
5
4
1.6
W
Kuzenbo
Anxenomoon
Kuzenbo
2
2
17
5.25
W
Anhur
ArxAnge1
Anhur
13
4
4
3.75
W
Yu Huang
6
3
11
3.83
L
Medusa
Hemithea
Medusa
3
4
8
1.75
L
Artemis
IxBIGRIGxI
Artemis
1
6
7
0.75
W
Ganesha
JC-WOLF-
Ganesha
0
2
18
4.5
W
2
5
14
1.8
L
5
4
9
2.38
L
Ne Zha
Voltz Viva
Ne Zha
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,002
Damage
57,602
68,555
Taken
58,664
73,333
Mitigated
23,760
18,977
Healing
16,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,255
1,688
483
1,681
8,954
3,271
891
5,411
3,543
8,574
5,909
W
Kuzenbo
Anxenomoon
Kuzenbo
9,969
2,228
1,836
2,609
15,839
29,372
30
1,524
14,315
17,820
0
W
Anhur
ArxAnge1
Anhur
14,089
8,609
772
1,074
10,826
5,843
332
641
10,185
0
23,960
W
Yu Huang
15,069
1,344
2,833
2,944
13,915
7,720
273
0
13,915
43,047
0
L
Medusa
Hemithea
Medusa
15,475
7,681
2,282
3,370
13,058
5,564
1,518
6,581
6,477
0
33,832
L
Artemis
IxBIGRIGxI
Artemis
7,710
4,567
439
2,095
12,696
4,433
0
5,973
6,723
0
23,078
W
Ganesha
JC-WOLF-
Ganesha
4,429
310
983
2,476
15,927
23,545
813
1,457
14,470
18,254
0
W
10,446
1,383
1,822
1,628
12,048
6,853
1,789
401
11,647
0
27,472
L
10,430
2,150
784
2,825
13,389
5,725
517
6,362
7,027
0
16,663
L
Ne Zha
Voltz Viva
Ne Zha
16,732
2,175
1,390
1,186
10,567
4,767
1,582
5,140
5,427
0
33,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,583
Gold Earned
50,741
169
Minions Killed
149
0
Camps Cleared
0
1,200,101
Distance Traveled
1,101,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,302
736
17
1
0
151,611
0
W
Kuzenbo
9,639
689
11
1
0
262,342
0
W
Anhur
12,338
881
42
3
0
218,998
0
W
Yu Huang
10,631
759
83
6
0
238,102
0
L
Medusa
9,690
692
41
3
0
258,317
0
L
Artemis
10,043
717
32
2
0
207,548
0
W
Ganesha
10,446
746
1
0
0
241,024
0
W
Ne Zha
9,529
681
32
2
0
239,635
0
L
Bastet
10,869
776
25
2
0
249,544
0
L
Ne Zha
9,837
703
34
2
0
234,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role