Player Matchup

Poseidon
Poseidon
Gold V
FluffierEmu1841
Poseidon
Gold V
Level 125
God Stats
6W - 9L
1,464 SR
Queue Stats
408W - 418L
1,387 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Kukamonga G
Gilgamesh
Gold IV
Level 203
God Stats
3W - 4L
1,347 SR
Queue Stats
840W - 861L
1,371 MMR
Solo
Pele
Pele
Gold IV
Loki Maine
Pele
Gold IV
Level 175
God Stats
19W - 21L
1,453 SR
Queue Stats
666W - 672L
1,365 MMR
Solo
Bacchus
Bacchus
Gold IV
TiagoDpz8870
Bacchus
Gold IV
Level 102
God Stats
12W - 6L
1,770 SR
Queue Stats
194W - 200L
1,357 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
behill25
Ah Muzen Cab
Gold V
Level 107
God Stats
27W - 27L
1,558 SR
Queue Stats
132W - 136L
1,360 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,518 SR
1,368 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,596 SR
1,367 MMR
Chang'e
Chang'e
Gold V
Donnism
Chang'e
Gold V
Level 154
God Stats
3W - 0L
1,845 SR
Queue Stats
83W - 92L
1,315 MMR
Party 1
Guan Yu
Guan Yu
Gold V
Royal_D_Kells
Guan Yu
Gold V
Level 159
God Stats
3W - 2L
1,570 SR
Queue Stats
628W - 621L
1,323 MMR
Solo
Geb
Geb
Silver II
StOnEmAn1200
Geb
Silver II
Level 127
God Stats
2W - 1L
1,521 SR
Queue Stats
8W - 10L
1,459 MMR
Party 1
Susano
Susano
Gold V
X2 hungry6295
Susano
Gold V
Level 101
God Stats
11W - 5L
1,834 SR
Queue Stats
209W - 214L
1,378 MMR
Solo
Martichoras
Martichoras
Gold V
xPoisonBlack
Martichoras
Gold V
Level 144
God Stats
5W - 6L
1,211 SR
Queue Stats
475W - 478L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
1 / 4 / 3
10,235
539
6,652
9,351
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Kukamonga G
Gilgamesh
15
0 / 1 / 2
9,319
490
4,864
15,228
15,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
12 / 3 / 3
11,901
626
19,412
18,054
8,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
TiagoDpz8870
Bacchus
12
1 / 2 / 7
8,699
458
8,701
14,414
18,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
behill25
Ah Muzen Cab
15
4 / 3 / 4
9,443
497
13,074
13,656
5,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThorNe ZhaAo KuangAtlas

VS

Bans
AphroditeVamanaAgniThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Donnism
Chang'e
15
1 / 4 / 3
9,106
479
10,311
13,908
5,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
17
6 / 0 / 2
10,830
570
14,419
16,220
22,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 3 / 5
8,616
453
5,360
14,596
13,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 4 / 3
9,853
519
8,796
18,511
8,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Martichoras
xPoisonBlack
Martichoras
15
0 / 7 / 2
8,906
469
10,157
17,964
8,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
18
Kills
12
13
Deaths
18
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Donnism
Chang'e
1
4
3
0.63
L
Poseidon
1
4
3
0.63
L
Gilgamesh
Kukamonga G
Gilgamesh
0
1
2
1
L
12
3
3
4.5
W
Guan Yu
6
0
2
7
W
1
3
5
1.17
L
Bacchus
TiagoDpz8870
Bacchus
1
2
7
2.25
W
4
4
3
1.38
L
Ah Muzen Cab
behill25
Ah Muzen Cab
4
3
4
2
W
Martichoras
xPoisonBlack
Martichoras
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,703
Damage
49,043
70,703
Taken
81,199
51,047
Mitigated
58,724
10,982
Healing
25,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Donnism
Chang'e
10,311
607
1,179
4,165
13,908
5,735
0
3,574
10,334
85,185
0
L
Poseidon
6,652
951
0
739
9,351
3,355
0
4,236
5,115
97,178
0
L
Gilgamesh
Kukamonga G
Gilgamesh
4,864
1,741
0
2,671
15,228
15,071
350
948
14,280
190
61,817
L
19,412
5,393
0
2,431
18,054
8,640
426
3,286
14,768
0
110,282
W
Guan Yu
14,419
3,356
1,397
5,667
16,220
22,399
536
2,447
13,773
0
75,823
W
5,360
648
0
3,522
14,596
13,715
40
4,615
9,981
22,849
0
L
Bacchus
TiagoDpz8870
Bacchus
8,701
1,333
0
3,806
14,414
18,733
0
5,216
9,198
26,232
0
W
8,796
2,549
0
6,025
18,511
8,590
0
1,986
16,525
0
75,776
L
Ah Muzen Cab
behill25
Ah Muzen Cab
13,074
4,975
0
1,335
13,656
5,248
833
2,552
11,104
0
85,561
W
Martichoras
xPoisonBlack
Martichoras
10,157
3,978
0
3,711
17,964
8,285
0
4,022
13,942
0
80,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,597
Gold Earned
47,311
548
Minions Killed
518
0
Camps Cleared
0
1,925,351
Distance Traveled
1,889,255
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,106
479
138
7
0
364,632
0
L
Poseidon
10,235
539
168
9
0
405,737
6
L
Gilgamesh
9,319
490
96
5
0
348,298
3
L
Pele
11,901
626
154
8
0
416,388
0
W
Guan Yu
10,830
570
105
6
0
422,469
9
W
Geb
8,616
453
18
1
0
380,768
5
L
Bacchus
8,699
458
21
1
0
385,418
4
W
Susano
9,853
519
117
6
0
397,486
1
L
Ah Muzen Cab
9,443
497
109
6
0
369,510
6
W
Martichoras
8,906
469
140
7
0
323,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role