Player Matchup

Mercury
Mercury
Darks_predator89
Mercury
Level 84
God Stats
0W - 3L
1,114 SR
Queue Stats
104W - 121L
1,407 Elo+
Party 2
Guan Yu
Guan Yu
PapaDagba
Guan Yu
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 43L
1,304 Elo+
Party 3
Hachiman
Hachiman
TurboMonkey08
Hachiman
Level 27
God Stats
2W - 5L
1,649 SR
Queue Stats
19W - 34L
1,397 Elo+
Party 3
Amaterasu
Amaterasu
hasalex
Amaterasu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 151L
1,391 Elo+
Party 2
Anubis
Anubis
pipe1235
Anubis
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 2
Team Averages
Level 54
1,453 SR
1,400 Elo+

VS

Team Averages
Level 38
1,446 SR
1,456 Elo+
Jing Wei
Jing Wei
DeathIsComin375
Jing Wei
Level 14
God Stats
2W - 5L
1,250 SR
Queue Stats
15W - 17L
1,343 Elo+
Party 1
Guan Yu
Guan Yu
EzioAuditoreUSA
Guan Yu
Level 41
God Stats
20W - 14L
1,494 SR
Queue Stats
156W - 147L
1,315 Elo+
Party 1
Agni
Agni
Midtrench
Agni
Level 32
God Stats
4W - 0L
1,500 SR
Queue Stats
72W - 61L
1,604 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mrsteelurkil396
Morgan Le Fay
Level 86
God Stats
128W - 105L
1,635 SR
Queue Stats
452W - 401L
1,524 Elo+
Party 4
Serqet
Serqet
TheQueen9192
Serqet
Level 15
God Stats
2W - 5L
1,349 SR
Queue Stats
25W - 20L
1,493 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,184
513
3,178
14,749
5,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
PapaDagba
Guan Yu
11
1 / 2 / 3
6,586
470
6,022
13,226
11,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
TurboMonkey08
Hachiman
12
2 / 1 / 2
7,267
519
7,915
8,377
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
hasalex
Amaterasu
12
1 / 4 / 0
7,291
521
3,463
16,513
9,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anubis
pipe1235
Anubis
12
0 / 5 / 0
7,015
501
6,599
13,608
6,042
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
1 / 3 / 3
6,360
454
7,233
8,954
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 3
7,424
530
9,029
14,556
13,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
16
7 / 0 / 2
9,681
692
12,711
7,238
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
Mrsteelurkil396
Morgan Le Fay
13
2 / 1 / 4
8,115
580
11,262
6,972
5,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
15
6 / 0 / 6
8,696
621
6,231
8,954
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
18
18
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Jing Wei
1
3
3
0.83
W
2
1
3
3.5
W
Agni
7
0
2
8
W
Morgan Le Fay
Mrsteelurkil396
Morgan Le Fay
2
1
4
4
L
Guan Yu
PapaDagba
Guan Yu
1
2
3
1.25
W
Serqet
6
0
6
9
L
Hachiman
TurboMonkey08
Hachiman
2
1
2
3
L
Amaterasu
hasalex
Amaterasu
1
4
0
0.25
L
Anubis
pipe1235
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,177
Damage
46,466
66,473
Taken
46,674
35,123
Mitigated
27,832
18,550
Healing
14,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,178
1,128
0
2,750
14,749
5,188
0
3,676
10,401
0
55,808
W
Jing Wei
7,233
5,539
0
1,433
8,954
2,752
0
644
8,310
0
38,706
W
9,029
1,135
1,826
3,516
14,556
13,466
0
463
14,093
0
42,263
W
Agni
12,711
429
0
2,080
7,238
2,502
0
3,559
3,679
84,380
0
W
Morgan Le Fay
Mrsteelurkil396
Morgan Le Fay
11,262
1,173
0
1,200
6,972
5,589
422
0
6,972
57,497
0
L
Guan Yu
PapaDagba
Guan Yu
6,022
941
1,030
3,200
13,226
11,476
0
1,234
11,660
0
25,502
W
Serqet
6,231
941
0
4,469
8,954
3,523
0
1,933
7,021
0
50,561
L
Hachiman
TurboMonkey08
Hachiman
7,915
4,200
0
3,594
8,377
2,557
0
0
8,377
0
46,258
L
Amaterasu
hasalex
Amaterasu
3,463
993
0
2,417
16,513
9,860
0
8,587
6,201
0
54,952
L
Anubis
pipe1235
Anubis
6,599
673
0
5,559
13,608
6,042
127
8,024
4,515
65,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,343
Gold Earned
40,276
418
Minions Killed
422
0
Camps Cleared
0
1,466,162
Distance Traveled
1,520,104
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,184
513
97
7
0
344,292
0
W
Jing Wei
6,360
454
57
4
0
282,005
1
W
Guan Yu
7,424
530
54
4
0
314,450
2
W
Agni
9,681
692
139
10
0
303,582
4
W
Morgan Le Fay
8,115
580
95
7
0
276,896
6
L
Guan Yu
6,586
470
32
2
0
297,739
6
W
Serqet
8,696
621
77
6
0
343,171
0
L
Hachiman
7,267
519
83
6
0
266,487
4
L
Amaterasu
7,291
521
100
7
0
314,591
0
L
Anubis
7,015
501
106
8
0
243,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role