Player Matchup

Skadi
Skadi
 
Skadi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AlvaroAlvaro2005
Bacchus
Level 29
God Stats
2W - 3L
1,503 SR
Queue Stats
6W - 18L
1,220 Elo+
Party 1
Ao Kuang
Ao Kuang
P61906785
Ao Kuang
Level 86
God Stats
1W - 0L
1,715 SR
Queue Stats
7W - 16L
1,284 Elo+
Party 1
Yu Huang
Yu Huang
RRNachoRodriguez
Yu Huang
Level 76
God Stats
1W - 0L
1,137 SR
Queue Stats
6W - 15L
1,261 Elo+
Party 1
Hercules
Hercules
RicoCristobalRR
Hercules
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 15L
1,246 Elo+
Party 1
Team Averages
Level 65
1,471 SR
1,302 Elo+

VS

Team Averages
Level 58
1,479 SR
1,434 Elo+
Chiron
Chiron
Crispello_o
Chiron
Level 39
God Stats
0W - 4L
1,167 SR
Queue Stats
14W - 29L
1,385 Elo+
Solo
Terra
Terra
DogyTheKid
Terra
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 99L
1,418 Elo+
Party 2
Hachiman
Hachiman
Leon_ovicH
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 64L
1,411 Elo+
Party 2
Anubis
Anubis
Sir Pentious762
Anubis
Level 78
God Stats
4W - 4L
1,625 SR
Queue Stats
196W - 189L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
elrubiusvk
Sun Wukong
Level 67
God Stats
28W - 23L
1,603 SR
Queue Stats
132W - 127L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
3 / 1 / 2
4,597
657
4,548
4,017
1,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 6
4,550
650
2,458
5,205
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
P61906785
Ao Kuang
8
4 / 1 / 3
5,223
746
4,066
6,312
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 0 / 0
5,699
814
1,566
2,432
719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
9
1 / 0 / 1
5,540
791
4,069
6,411
3,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
4
0 / 3 / 0
3,360
480
221
3,961
1,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
7
1 / 2 / 1
4,767
681
1,273
6,649
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Leon_ovicH
Hachiman
6
1 / 3 / 0
3,975
568
3,493
4,716
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 1 / 0
3,841
549
1,826
3,488
1,514
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
elrubiusvk
Sun Wukong
8
0 / 2 / 0
4,498
643
3,461
7,477
5,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
2
4
W
0
0
6
3
L
Chiron
0
3
0
0
L
Terra
1
2
1
0.75
L
Hachiman
Leon_ovicH
Hachiman
1
3
0
0.33
W
Ao Kuang
P61906785
Ao Kuang
4
1
3
5.5
W
3
0
0
3
W
Hercules
1
0
1
1.5
L
0
1
0
0
L
Sun Wukong
elrubiusvk
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,707
Damage
10,274
24,377
Taken
26,291
11,845
Mitigated
13,085
7,621
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,548
1,873
0
250
4,017
1,073
45
476
3,541
0
26,325
W
2,458
498
0
1,888
5,205
4,212
20
591
4,614
9,481
0
L
Chiron
221
87
0
472
3,961
1,157
0
1,502
2,459
0
9,761
L
Terra
1,273
135
193
1,299
6,649
3,899
0
2,240
4,409
10,668
0
L
Hachiman
Leon_ovicH
Hachiman
3,493
1,911
0
931
4,716
1,505
0
1,859
2,857
0
20,033
W
Ao Kuang
P61906785
Ao Kuang
4,066
1,288
0
2,432
6,312
1,846
0
1,144
5,132
27,034
0
W
1,566
70
0
743
2,432
719
1,522
888
1,544
40,116
0
W
Hercules
4,069
1,814
0
2,308
6,411
3,995
0
0
5,950
0
34,916
L
1,826
121
0
1,438
3,488
1,514
0
1,901
1,587
18,697
0
L
Sun Wukong
elrubiusvk
Sun Wukong
3,461
1,042
0
3,081
7,477
5,010
0
588
6,889
0
29,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,609
Gold Earned
20,441
241
Minions Killed
156
0
Camps Cleared
0
819,614
Distance Traveled
599,854
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,597
657
37
5
0
155,564
1
W
Bacchus
4,550
650
11
2
0
166,435
0
L
Chiron
3,360
480
17
2
0
86,202
0
L
Terra
4,767
681
14
2
0
151,464
4
L
Hachiman
3,975
568
37
5
0
129,555
0
W
Ao Kuang
5,223
746
53
8
0
189,743
0
W
Yu Huang
5,699
814
75
11
0
150,309
0
W
Hercules
5,540
791
65
9
0
157,563
0
L
Anubis
3,841
549
32
5
0
89,439
2
L
Sun Wukong
4,498
643
56
8
0
143,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role