Player Matchup

Skadi
Skadi
BeeSterNSSF13
Skadi
Level 102
God Stats
18W - 11L
1,611 SR
Queue Stats
240W - 253L
1,497 Elo+
Solo
Chang'e
Chang'e
Reev23
Chang'e
Level 101
God Stats
28W - 17L
1,616 SR
Queue Stats
198W - 191L
1,531 Elo+
Solo
Mercury
Mercury
Tashbandicoot44
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
TheJuice720
Gilgamesh
Level 105
God Stats
1W - 5L
1,203 SR
Queue Stats
324W - 364L
1,523 Elo+
Solo
Sylvanus
Sylvanus
boombhole
Sylvanus
Level 102
God Stats
609W - 604L
1,561 SR
Queue Stats
1,051W - 1,039L
1,465 Elo+
Solo
Team Averages
Level 100
1,498 SR
1,504 Elo+

VS

Team Averages
Level 101
1,443 SR
1,399 Elo+
Serqet
Serqet
 
Serqet
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
CallMeMommyZzx
Chiron
Level 138
God Stats
7W - 5L
1,554 SR
Queue Stats
495W - 457L
1,479 Elo+
Solo
Anubis
Anubis
St0rmStr1de
Anubis
Level 40
God Stats
104W - 120L
1,459 SR
Queue Stats
214W - 237L
1,420 Elo+
Solo
Atlas
Atlas
Syphilissss
Atlas
Level 155
God Stats
55W - 39L
1,564 SR
Queue Stats
327W - 319L
1,498 Elo+
Party 1
Chaac
Chaac
ThatDude164
Chaac
Level 9
God Stats
1W - 4L
1,139 SR
Queue Stats
5W - 20L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,005
500
4,129
8,883
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chang'e
Reev23
Chang'e
11
0 / 4 / 1
6,345
529
3,538
8,740
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
6,200
517
3,790
8,962
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TheJuice720
Gilgamesh
12
2 / 1 / 0
7,602
634
3,680
5,225
3,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
boombhole
Sylvanus
9
1 / 5 / 2
5,898
492
2,724
11,983
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
7 / 2 / 5
7,140
595
7,747
9,277
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 4
6,801
567
7,500
6,641
2,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
12
2 / 0 / 3
7,176
598
4,333
2,751
1,447
Magic Focus

Magic Focus

+20
Magical Power

9
4 / 1 / 7
6,374
531
4,944
6,900
6,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 2 / 0
5,878
490
1,694
6,352
6,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
16
16
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
2
5
4.75
L
1
3
0
0.33
W
2
1
4
4
L
Chang'e
Reev23
Chang'e
0
4
1
0.13
W
Anubis
2
0
3
3.5
W
4
1
7
7.5
L
1
3
0
0.33
W
1
2
0
0.5
L
Gilgamesh
TheJuice720
Gilgamesh
2
1
0
2
L
Sylvanus
boombhole
Sylvanus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,861
Damage
26,218
43,793
Taken
31,921
19,324
Mitigated
20,342
10,844
Healing
13,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,747
2,938
0
3,800
9,277
3,889
239
2,538
6,739
0
37,335
L
4,129
1,952
0
2,359
8,883
2,961
0
1,791
6,834
0
38,106
W
7,500
4,025
273
3,474
6,641
2,536
0
1,138
5,503
0
49,714
L
Chang'e
Reev23
Chang'e
3,538
294
208
2,228
8,740
2,051
0
3,922
4,772
43,985
0
W
Anubis
4,333
200
0
1,913
2,751
1,447
94
1,272
1,479
59,525
0
W
4,944
2,044
332
1,396
6,900
6,035
34
1,314
5,586
15,337
0
L
3,790
1,833
0
764
8,962
2,895
0
740
8,222
0
41,147
W
1,694
648
0
2,172
6,352
6,435
0
0
6,352
0
27,235
L
Gilgamesh
TheJuice720
Gilgamesh
3,680
1,458
0
1,406
5,225
3,277
639
0
4,732
0
51,962
L
Sylvanus
boombhole
Sylvanus
2,724
418
848
3,031
11,983
8,140
126
2,824
9,051
11,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,050
Gold Earned
33,369
334
Minions Killed
304
0
Camps Cleared
0
1,217,338
Distance Traveled
1,223,629
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,140
595
62
5
0
297,757
0
L
Skadi
6,005
500
69
6
0
211,179
2
W
Chiron
6,801
567
85
7
0
219,856
0
L
Chang'e
6,345
529
76
6
0
222,585
0
W
Anubis
7,176
598
100
8
0
215,482
1
W
Atlas
6,374
531
15
1
0
256,920
6
L
Mercury
6,200
517
75
6
0
298,857
2
W
Chaac
5,878
490
42
4
0
233,614
1
L
Gilgamesh
7,602
634
91
8
0
249,755
2
L
Sylvanus
5,898
492
23
2
0
234,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role