Player Matchup

Da Ji
Da Ji
ItsTooEzz
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,720 Elo+
Party 1
King Arthur
King Arthur
K_T_A_9_9
King Arthur
Level 128
God Stats
0W - 3L
1,285 SR
Queue Stats
175W - 189L
1,556 Elo+
Solo
Janus
Janus
KingDiscreet
Janus
Level 66
God Stats
3W - 5L
1,541 SR
Queue Stats
745W - 786L
1,577 Elo+
Solo
Poseidon
Poseidon
NotAnOldBus
Poseidon
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,560 Elo+
Party 1
Scylla
Scylla
Smurfer4life
Scylla
Level 16
God Stats
0W - 2L
1,320 SR
Queue Stats
6W - 11L
1,560 Elo+
Party 1
Team Averages
Level 50
1,429 SR
1,594 Elo+

VS

Team Averages
Level 117
1,414 SR
1,501 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Eusoubixão
Hades
Level 126
God Stats
4W - 4L
1,278 SR
Queue Stats
454W - 462L
1,559 Elo+
Solo
Hera
Hera
KoCyan
Hera
Level 103
God Stats
1W - 1L
1,494 SR
Queue Stats
38W - 52L
1,461 Elo+
Solo
Medusa
Medusa
Nrakkz
Medusa
Level 85
God Stats
1W - 2L
1,300 SR
Queue Stats
34W - 46L
1,467 Elo+
Solo
Cliodhna
Cliodhna
krztxn
Cliodhna
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
337W - 338L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ItsTooEzz
Da Ji
15
4 / 5 / 1
8,179
818
4,247
10,488
5,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
K_T_A_9_9
King Arthur
12
0 / 6 / 3
6,753
675
4,147
11,860
8,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 3
7,086
709
4,502
6,011
2,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Poseidon
NotAnOldBus
Poseidon
13
2 / 8 / 3
8,156
816
4,390
12,222
5,913
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
13
1 / 4 / 1
7,798
780
6,290
10,933
5,320
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
6 / 2 / 10
9,320
932
8,380
5,949
2,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 12
9,305
931
6,384
10,180
9,921
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
KoCyan
Hera
14
5 / 3 / 15
8,957
896
12,671
5,797
2,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Nrakkz
Medusa
16
6 / 0 / 12
9,271
927
10,159
4,936
2,195
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cliodhna
krztxn
Cliodhna
14
6 / 2 / 13
8,897
890
10,227
7,033
3,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
8
Kills
27
27
Deaths
9
11
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
10
5.5
W
4
2
12
5
L
Da Ji
ItsTooEzz
Da Ji
4
5
1
0.9
L
King Arthur
K_T_A_9_9
King Arthur
0
6
3
0.25
L
1
4
3
0.63
W
Hera
KoCyan
Hera
5
3
15
4.17
L
Poseidon
NotAnOldBus
Poseidon
2
8
3
0.44
W
Medusa
Nrakkz
Medusa
6
0
12
12
L
Scylla
1
4
1
0.38
W
Cliodhna
krztxn
Cliodhna
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,576
Damage
47,821
51,514
Taken
33,895
27,908
Mitigated
20,314
8,965
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,380
154
744
1,236
5,949
2,147
1,232
2,018
3,708
20,055
0
W
6,384
660
1,469
3,980
10,180
9,921
842
3,124
6,803
17,993
0
L
Da Ji
ItsTooEzz
Da Ji
4,247
1,231
135
1,493
10,488
5,414
0
6,371
4,117
0
8,194
L
King Arthur
K_T_A_9_9
King Arthur
4,147
364
84
1,907
11,860
8,803
18
5,539
6,321
0
7,985
L
4,502
97
246
212
6,011
2,458
0
4,098
1,913
13,504
0
W
Hera
KoCyan
Hera
12,671
2,276
0
493
5,797
2,685
695
3,905
1,854
20,843
0
L
Poseidon
NotAnOldBus
Poseidon
4,390
72
116
1,938
12,222
5,913
0
5,908
6,314
15,211
0
W
Medusa
Nrakkz
Medusa
10,159
5,316
803
1,310
4,936
2,195
3,562
2,673
2,184
0
22,993
L
Scylla
6,290
300
403
2,431
10,933
5,320
0
5,519
5,414
22,184
0
W
Cliodhna
krztxn
Cliodhna
10,227
1,555
2,069
1,440
7,033
3,366
1,053
3,462
3,488
0
12,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,972
Gold Earned
45,750
92
Minions Killed
116
0
Camps Cleared
0
819,772
Distance Traveled
970,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,320
932
30
3
0
195,401
0
W
Hades
9,305
931
38
4
0
156,919
0
L
Da Ji
8,179
818
13
1
0
163,837
0
L
King Arthur
6,753
675
7
1
0
150,798
0
L
Janus
7,086
709
16
2
0
179,279
0
W
Hera
8,957
896
18
2
0
178,668
0
L
Poseidon
8,156
816
16
2
0
150,647
0
W
Medusa
9,271
927
22
2
0
224,778
0
L
Scylla
7,798
780
40
4
0
175,211
0
W
Cliodhna
8,897
890
8
1
0
214,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role