Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Julio_Matheus12
Achilles
Level 84
God Stats
14W - 15L
1,487 SR
Queue Stats
49W - 49L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
NiightWolfi
Baron Samedi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,302 Elo+
Party 1
Arachne
Arachne
P3DRO-_BRKS
Arachne
Level 101
God Stats
15W - 12L
1,777 SR
Queue Stats
60W - 74L
1,474 Elo+
Party 2
Hades
Hades
icedNIGHTMARE13
Hades
Level 121
God Stats
6W - 4L
1,693 SR
Queue Stats
222W - 286L
1,465 Elo+
Party 1
Team Averages
Level 108
1,591 SR
1,451 Elo+

VS

Team Averages
Level 127
1,481 SR
1,491 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dakueriasu
Danzaburou
Level 107
God Stats
6W - 9L
1,510 SR
Queue Stats
103W - 103L
1,490 Elo+
Solo
Scylla
Scylla
Kawazzaki
Scylla
Level 156
God Stats
1W - 5L
1,454 SR
Queue Stats
294W - 293L
1,487 Elo+
Solo
Thor
Thor
Massimo2_0
Thor
Level 63
God Stats
3W - 3L
1,466 SR
Queue Stats
94W - 90L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
flydunchman
Baron Samedi
Level 128
God Stats
4W - 6L
1,475 SR
Queue Stats
178W - 187L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
0 / 0 / 4
8,158
583
5,341
5,713
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
11
5 / 1 / 0
6,812
487
5,341
9,466
5,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
NiightWolfi
Baron Samedi
13
1 / 3 / 7
7,600
543
6,816
8,513
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Arachne
P3DRO-_BRKS
Arachne
14
6 / 3 / 5
8,520
609
8,741
14,580
6,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 1 / 3
9,783
699
13,837
14,430
8,144
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
0 / 6 / 2
7,102
507
7,913
13,356
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Danzaburou
Dakueriasu
Danzaburou
14
2 / 1 / 0
7,844
560
5,293
8,075
2,829
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Scylla
Kawazzaki
Scylla
12
4 / 2 / 2
7,522
537
7,924
6,779
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 7 / 2
6,632
474
6,493
14,378
6,158
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
flydunchman
Baron Samedi
10
1 / 3 / 4
6,840
489
5,555
13,947
11,347
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
19
Kills
8
8
Deaths
19
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
0
4
2
L
Xbalanque
 
Xbalanque
0
6
2
0.17
L
Danzaburou
Dakueriasu
Danzaburou
2
1
0
2
W
Achilles
5
1
0
5
L
Scylla
Kawazzaki
Scylla
4
2
2
2.5
L
1
7
2
0.29
W
Baron Samedi
NiightWolfi
Baron Samedi
1
3
7
1.5
W
Arachne
P3DRO-_BRKS
Arachne
6
3
5
2.83
L
Baron Samedi
flydunchman
Baron Samedi
1
3
4
1
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,076
Damage
33,178
52,702
Taken
56,535
25,784
Mitigated
28,079
22,159
Healing
19,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,341
2,456
0
3,060
5,713
2,430
1,335
593
5,120
0
67,490
L
Xbalanque
 
Xbalanque
7,913
3,617
0
4,847
13,356
5,232
291
9,718
3,638
0
62,741
L
Danzaburou
Dakueriasu
Danzaburou
5,293
2,878
0
4,907
8,075
2,829
0
221
7,750
0
58,201
W
Achilles
5,341
1,258
0
2,102
9,466
5,452
0
2,778
6,688
0
18,989
L
Scylla
Kawazzaki
Scylla
7,924
1,610
0
2,495
6,779
2,513
0
3,412
3,325
44,067
0
L
6,493
1,052
0
898
14,378
6,158
0
2,868
11,378
0
47,630
W
Baron Samedi
NiightWolfi
Baron Samedi
6,816
468
541
1,490
8,513
3,706
408
4,462
4,051
52,063
0
W
Arachne
P3DRO-_BRKS
Arachne
8,741
6,708
0
4,270
14,580
6,052
0
3,287
11,293
0
65,744
L
Baron Samedi
flydunchman
Baron Samedi
5,555
488
560
5,617
13,947
11,347
0
4,434
9,137
27,162
0
W
13,837
2,235
240
10,456
14,430
8,144
0
2,359
12,071
78,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,873
Gold Earned
35,940
429
Minions Killed
367
0
Camps Cleared
0
1,403,979
Distance Traveled
1,231,550
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,158
583
117
8
0
259,283
2
L
Xbalanque
7,102
507
74
5
0
217,300
4
L
Danzaburou
7,844
560
113
8
0
265,748
1
W
Achilles
6,812
487
24
2
0
265,685
0
L
Scylla
7,522
537
81
6
0
214,340
2
L
Thor
6,632
474
68
5
0
280,070
0
W
Baron Samedi
7,600
543
77
6
0
283,319
4
W
Arachne
8,520
609
89
6
0
328,634
0
L
Baron Samedi
6,840
489
31
2
0
254,092
0
W
Hades
9,783
699
122
9
0
267,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role