Player Matchup

Danzaburou
Danzaburou
MakaylaLynnn
Danzaburou
Level 16
God Stats
36W - 30L
1,538 SR
Queue Stats
63W - 94L
1,336 Elo+
Party 1
Ix Chel
Ix Chel
ScarryTerry561
Ix Chel
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 251L
1,452 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SquealTeam
Kumbhakarna
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 70L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
antony55
Ah Puch
Level 67
God Stats
1W - 1L
1,205 SR
Queue Stats
63W - 62L
1,381 Elo+
Solo
Vamana
Vamana
drewpeanutss228
Vamana
Level 97
God Stats
57W - 69L
1,387 SR
Queue Stats
542W - 582L
1,401 Elo+
Party 1
Team Averages
Level 83
1,426 SR
1,409 Elo+

VS

Team Averages
Level 55
1,433 SR
1,437 Elo+
Neith
Neith
AGUS_FAXHA
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Alixy uwu
Da Ji
Level 106
God Stats
1W - 5L
1,116 SR
Queue Stats
59W - 62L
1,362 Elo+
Solo
Cthulhu
Cthulhu
Kmick-25
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Ix Chel
Ix Chel
SyntheicPeach
Ix Chel
Level 27
God Stats
8W - 4L
1,615 SR
Queue Stats
72W - 63L
1,515 Elo+
Solo
Zeus
Zeus
bran_dar666
Zeus
Level 135
God Stats
0W - 2L
1,434 SR
Queue Stats
1W - 4L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MakaylaLynnn
Danzaburou
15
4 / 1 / 8
8,848
804
8,293
9,331
4,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 2 / 12
9,741
886
12,234
9,682
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
SquealTeam
Kumbhakarna
16
3 / 1 / 7
9,403
855
5,818
13,925
12,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
antony55
Ah Puch
15
5 / 2 / 6
8,406
764
7,385
7,716
3,614
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 7
8,963
815
11,121
18,589
18,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 3 / 4
8,306
755
8,210
8,265
3,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
Alixy uwu
Da Ji
15
4 / 7 / 3
8,616
783
5,938
15,661
8,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Kmick-25
Cthulhu
12
0 / 7 / 0
7,070
643
1,199
12,918
9,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
17
4 / 2 / 2
9,358
851
14,132
9,168
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 3 / 3
7,566
688
8,741
7,030
2,780
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
22
Kills
11
11
Deaths
22
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
2
3
4
1.33
L
Da Ji
Alixy uwu
Da Ji
4
7
3
0.79
L
Cthulhu
Kmick-25
Cthulhu
0
7
0
0
W
Danzaburou
MakaylaLynnn
Danzaburou
4
1
8
8
W
6
2
12
6
W
Kumbhakarna
SquealTeam
Kumbhakarna
3
1
7
6.5
L
Ix Chel
4
2
2
2.5
W
Ah Puch
antony55
Ah Puch
5
2
6
4
L
1
3
3
0.83
W
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,851
Damage
38,220
59,243
Taken
53,042
42,544
Mitigated
28,207
14,316
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,210
4,189
0
826
8,265
3,872
295
5,154
2,991
0
18,600
L
Da Ji
Alixy uwu
Da Ji
5,938
2,085
0
696
15,661
8,159
0
7,581
8,026
0
16,702
L
Cthulhu
Kmick-25
Cthulhu
1,199
144
64
209
12,918
9,089
90
4,583
8,125
4,897
0
W
Danzaburou
MakaylaLynnn
Danzaburou
8,293
5,653
0
1,503
9,331
4,255
528
5,351
3,820
0
21,864
W
12,234
2,030
978
2,369
9,682
4,587
984
5,933
3,635
39,418
0
W
Kumbhakarna
SquealTeam
Kumbhakarna
5,818
458
2,108
4,808
13,925
12,061
0
3,032
10,893
18,682
0
L
Ix Chel
14,132
2,763
259
507
9,168
4,307
0
3,987
5,009
39,658
0
W
Ah Puch
antony55
Ah Puch
7,385
298
0
380
7,716
3,614
1,441
2,466
5,250
27,161
0
L
8,741
1,474
369
239
7,030
2,780
0
3,456
3,454
24,560
0
W
11,121
8,031
0
2,170
18,589
18,027
1,137
6,929
11,573
0
37,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,361
Gold Earned
40,916
234
Minions Killed
187
0
Camps Cleared
0
1,126,028
Distance Traveled
953,670
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,306
755
26
2
0
169,924
0
L
Da Ji
8,616
783
39
4
0
205,375
0
L
Cthulhu
7,070
643
13
1
0
179,410
0
W
Danzaburou
8,848
804
40
4
0
219,820
0
W
Ix Chel
9,741
886
68
6
0
232,799
0
W
Kumbhakarna
9,403
855
26
2
0
239,053
0
L
Ix Chel
9,358
851
65
6
0
237,970
0
W
Ah Puch
8,406
764
44
4
0
196,926
1
L
Zeus
7,566
688
44
4
0
160,991
0
W
Vamana
8,963
815
56
5
0
237,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role