Player Matchup

Chernobog
Chernobog
Hufflepuff05
Chernobog
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 60L
1,355 Elo+
Solo
Aphrodite
Aphrodite
Punk Assassin
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,423 Elo+
Solo
Sol
Sol
UnrealBodies
Sol
Level 86
God Stats
3W - 1L
1,735 SR
Queue Stats
229W - 205L
1,457 Elo+
Solo
Bacchus
Bacchus
diyoji
Bacchus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 37L
1,334 Elo+
Solo
Izanami
Izanami
fierycannon97
Izanami
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 114L
1,323 Elo+
Solo
Team Averages
Level 59
1,547 SR
1,378 Elo+

VS

Team Averages
Level 95
1,419 SR
1,423 Elo+
Aphrodite
Aphrodite
Giacomo1032
Aphrodite
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 128L
1,439 Elo+
Solo
Cabrakan
Cabrakan
OG ZamnZaddy
Cabrakan
Level 126
God Stats
0W - 2L
1,279 SR
Queue Stats
284W - 268L
1,480 Elo+
Solo
Cernunnos
Cernunnos
PapaBuck9479
Cernunnos
Level 43
God Stats
2W - 4L
1,314 SR
Queue Stats
173W - 197L
1,370 Elo+
Solo
Anhur
Anhur
SOLOxMERCxSTYLE
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 127L
1,458 Elo+
Party 1
Ullr
Ullr
Smoke1Ev3ryday
Ullr
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 62L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hufflepuff05
Chernobog
20
8 / 2 / 17
12,784
799
18,620
12,062
7,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Punk Assassin
Aphrodite
18
3 / 3 / 17
11,085
693
10,499
13,881
10,188
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 13
12,755
797
19,525
14,889
7,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
diyoji
Bacchus
17
1 / 5 / 25
11,546
722
11,951
25,689
52,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
20
13 / 3 / 14
13,199
825
27,852
15,883
10,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Giacomo1032
Aphrodite
19
1 / 4 / 7
10,352
647
7,842
19,503
12,051
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
OG ZamnZaddy
Cabrakan
14
1 / 9 / 9
9,645
603
7,461
23,539
32,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
PapaBuck9479
Cernunnos
20
7 / 5 / 5
11,838
740
24,836
19,858
11,343
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 7 / 4
11,245
703
15,799
17,518
10,188
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 9 / 4
8,155
510
6,727
14,547
6,071
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
45
34
Kills
16
16
Deaths
34
86
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Giacomo1032
Aphrodite
1
4
7
1.13
W
Chernobog
Hufflepuff05
Chernobog
8
2
17
8.25
L
Cabrakan
OG ZamnZaddy
Cabrakan
1
9
9
0.61
L
Cernunnos
PapaBuck9479
Cernunnos
7
5
5
1.9
W
Aphrodite
Punk Assassin
Aphrodite
3
3
17
3.83
L
7
7
4
1.29
L
0
9
4
0.22
W
9
3
13
5.17
W
Bacchus
diyoji
Bacchus
1
5
25
2.7
W
Izanami
13
3
14
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,447
Damage
62,665
82,404
Taken
94,965
88,331
Mitigated
72,635
35,110
Healing
26,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Giacomo1032
Aphrodite
7,842
1,401
5,661
7,946
19,503
12,051
0
8,318
11,185
20,201
0
W
Chernobog
Hufflepuff05
Chernobog
18,620
9,793
1,912
3,461
12,062
7,285
3,833
2,647
9,415
0
52,219
L
Cabrakan
OG ZamnZaddy
Cabrakan
7,461
776
816
1,251
23,539
32,982
0
8,711
14,828
10,383
0
L
Cernunnos
PapaBuck9479
Cernunnos
24,836
12,807
858
4,834
19,858
11,343
0
8,705
11,153
0
55,112
W
Aphrodite
Punk Assassin
Aphrodite
10,499
2,216
6,800
6,188
13,881
10,188
811
3,096
10,785
21,453
0
L
15,799
4,186
1,697
2,113
17,518
10,188
0
8,913
8,605
0
25,682
L
6,727
4,408
599
515
14,547
6,071
0
7,328
7,219
0
14,046
W
19,525
2,750
932
5,650
14,889
7,849
1,735
1,859
13,030
42,243
0
W
Bacchus
diyoji
Bacchus
11,951
1,758
1,660
4,197
25,689
52,453
425
5,595
20,094
17,059
0
W
Izanami
27,852
19,785
1,025
3,285
15,883
10,556
2,206
2,106
13,777
0
51,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,369
Gold Earned
51,235
201
Minions Killed
135
0
Camps Cleared
0
1,461,602
Distance Traveled
1,133,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,352
647
41
3
0
233,432
0
W
Chernobog
12,784
799
70
4
0
296,904
0
L
Cabrakan
9,645
603
7
0
0
208,509
0
L
Cernunnos
11,838
740
52
3
0
264,948
0
W
Aphrodite
11,085
693
19
1
0
283,181
0
L
Anhur
11,245
703
18
1
0
234,217
0
L
Ullr
8,155
510
17
1
0
192,762
0
W
Sol
12,755
797
51
3
0
281,343
0
W
Bacchus
11,546
722
8
1
0
295,515
0
W
Izanami
13,199
825
53
3
0
304,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role