Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
SaltedHamWater
Shiva
Level 85
God Stats
18W - 7L
1,764 SR
Queue Stats
85W - 78L
1,583 Elo+
Party 3
Fafnir
Fafnir
Spasmlot
Fafnir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,435 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
XXTwinkyWinkyXX
Ah Muzen Cab
Level 135
God Stats
2W - 0L
1,700 SR
Queue Stats
102W - 84L
1,604 Elo+
Party 3
Anubis
Anubis
lilbari123
Anubis
Level 82
God Stats
31W - 17L
1,572 SR
Queue Stats
199W - 161L
1,515 Elo+
Solo
Team Averages
Level 83
1,607 SR
1,527 Elo+

VS

Team Averages
Level 52
1,501 SR
1,435 Elo+
Ares
Ares
Ikesd
Ares
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,457 Elo+
Party 2
Apollo
Apollo
XxUncBadTouchxX
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
dublinvision
King Arthur
Level 110
God Stats
1W - 1L
1,731 SR
Queue Stats
141W - 135L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
grimmfeed
Nu Wa
Level 67
God Stats
0W - 2L
1,274 SR
Queue Stats
80W - 87L
1,430 Elo+
Solo
Pele
Pele
whysa
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 0 / 4
6,655
666
4,360
3,460
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 1
6,824
682
7,126
7,879
6,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
Spasmlot
Fafnir
8
1 / 0 / 6
6,249
625
1,974
5,168
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
XXTwinkyWinkyXX
Ah Muzen Cab
11
8 / 0 / 1
6,929
693
6,765
4,017
1,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
lilbari123
Anubis
12
3 / 0 / 6
7,366
737
7,235
5,709
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ikesd
Ares
7
0 / 6 / 0
3,965
397
2,180
11,776
5,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 6 / 0
4,283
428
1,573
6,484
1,806
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
dublinvision
King Arthur
9
0 / 3 / 0
5,154
515
3,751
11,458
8,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
grimmfeed
Nu Wa
1
0 / 0 / 0
3,444
344
0
505
161
Pele
whysa
Pele
5
0 / 2 / 0
4,115
412
1,058
6,818
1,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
17
Kills
0
0
Deaths
17
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
4
4
L
Ares
Ikesd
Ares
0
6
0
0
W
3
0
1
3.5
W
Fafnir
Spasmlot
Fafnir
1
0
6
4
W
Ah Muzen Cab
XXTwinkyWinkyXX
Ah Muzen Cab
8
0
1
8.5
L
0
6
0
0
L
King Arthur
dublinvision
King Arthur
0
3
0
0
L
Nu Wa
grimmfeed
Nu Wa
0
0
0
0
W
Anubis
lilbari123
Anubis
3
0
6
6
L
Pele
whysa
Pele
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,460
Damage
8,562
26,233
Taken
37,041
16,139
Mitigated
17,567
8,737
Healing
4,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,360
1,381
0
1,130
3,460
1,104
3,718
60
3,400
41,996
0
L
Ares
Ikesd
Ares
2,180
72
135
1,801
11,776
5,901
0
4,384
7,392
11,635
0
W
7,126
1,476
0
1,188
7,879
6,888
445
76
7,803
344
44,636
W
Fafnir
Spasmlot
Fafnir
1,974
545
0
1,791
5,168
4,071
229
719
4,449
9,352
0
W
Ah Muzen Cab
XXTwinkyWinkyXX
Ah Muzen Cab
6,765
3,104
0
971
4,017
1,578
2,095
969
3,048
0
44,218
L
1,573
1,088
0
320
6,484
1,806
0
2,793
3,691
0
14,331
L
King Arthur
dublinvision
King Arthur
3,751
717
0
1,300
11,458
8,416
0
2,752
8,706
0
33,343
L
Nu Wa
grimmfeed
Nu Wa
0
0
0
0
505
161
0
505
0
0
0
W
Anubis
lilbari123
Anubis
7,235
328
0
3,657
5,709
2,498
0
356
5,353
55,663
0
L
Pele
whysa
Pele
1,058
196
155
952
6,818
1,283
0
3,479
3,339
0
16,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,023
Gold Earned
20,961
302
Minions Killed
129
0
Camps Cleared
0
996,020
Distance Traveled
722,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,655
666
59
6
0
192,001
0
L
Ares
3,965
397
12
1
0
163,014
0
W
Shiva
6,824
682
70
7
0
216,485
0
W
Fafnir
6,249
625
21
2
0
198,316
0
W
Ah Muzen Cab
6,929
693
61
6
0
141,108
0
L
Apollo
4,283
428
27
3
0
163,162
0
L
King Arthur
5,154
515
56
6
0
198,395
0
L
Nu Wa
3,444
344
0
0
0
0
0
W
Anubis
7,366
737
91
9
0
248,110
0
L
Pele
4,115
412
34
3
0
198,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role