Player Matchup

Ix Chel
Ix Chel
ItzMackAttack
Ix Chel
Level 150
God Stats
2W - 0L
1,694 SR
Queue Stats
31W - 33L
1,359 Elo+
Solo
Xing Tian
Xing Tian
Oxyetc
Xing Tian
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,473 Elo+
Party 1
Pele
Pele
Thiefloko
Pele
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,492 Elo+
Party 1
Team Averages
Level 118
1,565 SR
1,441 Elo+

VS

Team Averages
Level 71
1,262 SR
1,490 Elo+
Ix Chel
Ix Chel
BINEBOI912
Ix Chel
Level 82
God Stats
7W - 4L
1,278 SR
Queue Stats
284W - 273L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
pilots2D
Kuzenbo
Level 66
God Stats
2W - 6L
1,232 SR
Queue Stats
319W - 342L
1,503 Elo+
Solo
Cernunnos
Cernunnos
waxierorphan
Cernunnos
Level 64
God Stats
1W - 2L
1,277 SR
Queue Stats
17W - 9L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
16
0 / 0 / 8
9,824
702
9,874
6,147
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
Oxyetc
Xing Tian
14
2 / 2 / 6
10,063
719
5,357
12,823
10,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
16
7 / 1 / 2
10,634
760
16,546
8,851
3,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BINEBOI912
Ix Chel
14
2 / 3 / 1
8,875
634
5,072
10,704
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
pilots2D
Kuzenbo
12
1 / 3 / 2
8,870
634
5,803
15,871
19,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
waxierorphan
Cernunnos
15
0 / 3 / 2
8,904
636
8,509
10,477
4,272
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BINEBOI912
Ix Chel
2
3
1
0.83
W
Ix Chel
0
0
8
4
W
Xing Tian
Oxyetc
Xing Tian
2
2
6
2.5
W
Pele
7
1
2
8
L
Kuzenbo
pilots2D
Kuzenbo
1
3
2
0.67
L
Cernunnos
waxierorphan
Cernunnos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,777
Damage
19,384
27,821
Taken
37,052
16,933
Mitigated
28,402
7,385
Healing
4,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BINEBOI912
Ix Chel
5,072
179
476
1,436
10,704
4,236
0
3,257
7,321
33,707
0
W
Ix Chel
9,874
1,507
1,439
1,819
6,147
2,516
1,003
4,161
1,986
56,489
0
W
Xing Tian
Oxyetc
Xing Tian
5,357
688
1,891
2,000
12,823
10,665
174
3,158
9,665
25,810
0
W
Pele
16,546
4,740
0
236
8,851
3,752
1,357
3,626
5,225
0
49,408
L
Kuzenbo
pilots2D
Kuzenbo
5,803
1,855
0
1,202
15,871
19,894
0
7,055
8,514
19,492
0
L
Cernunnos
waxierorphan
Cernunnos
8,509
4,331
0
1,789
10,477
4,272
330
4,386
5,925
0
38,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,521
Gold Earned
26,649
192
Minions Killed
149
0
Camps Cleared
0
812,496
Distance Traveled
692,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,875
634
67
5
0
223,161
0
W
Ix Chel
9,824
702
109
8
0
265,499
0
W
Xing Tian
10,063
719
29
2
0
249,646
0
W
Pele
10,634
760
54
4
0
297,351
0
L
Kuzenbo
8,870
634
21
2
0
247,984
0
L
Cernunnos
8,904
636
61
4
0
221,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role