Player Matchup

Ix Chel
Ix Chel
Fielmur
Ix Chel
Level 148
God Stats
23W - 18L
1,163 SR
Queue Stats
374W - 357L
1,488 Elo+
Solo
Ymir
Ymir
MrSqualy
Ymir
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Tyr
Tyr
alelor10
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,638 Elo+
Solo
Loki
Loki
mrkol
Loki
Level 156
God Stats
156W - 163L
1,507 SR
Queue Stats
297W - 311L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
scorpio95
Ah Muzen Cab
Level 125
God Stats
2W - 3L
1,602 SR
Queue Stats
31W - 28L
1,569 Elo+
Solo
Team Averages
Level 96
1,454 SR
1,532 Elo+

VS

Team Averages
Level 175
1,569 SR
1,485 Elo+
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Afyyy
Xbalanque
Level 146
God Stats
7W - 2L
1,500 SR
Queue Stats
285W - 316L
1,494 Elo+
Party 2
Thanatos
Thanatos
Mogril
Thanatos
Level 306
God Stats
6W - 4L
1,846 SR
Queue Stats
105W - 109L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Fielmur
Ix Chel
11
0 / 0 / 0
5,090
848
5,749
2,996
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
10
0 / 2 / 1
5,026
838
920
4,765
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 1 / 0
4,475
746
330
5,175
4,206
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
mrkol
Loki
10
1 / 0 / 0
4,782
797
2,060
2,896
1,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
scorpio95
Ah Muzen Cab
9
0 / 0 / 0
4,447
741
411
2,566
934
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 0 / 1
5,764
961
2,675
3,877
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
 
Nu Wa
11
1 / 0 / 1
5,086
848
4,676
3,150
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
 
Ares
7
0 / 0 / 0
4,139
690
0
0
0
Xbalanque
Afyyy
Xbalanque
10
0 / 1 / 2
4,941
824
2,009
5,498
2,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Mogril
Thanatos
7
0 / 0 / 0
4,139
690
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
0
1
2.5
L
Nu Wa
 
Nu Wa
1
0
1
1.5
L
Ares
 
Ares
0
0
0
0
L
Xbalanque
Afyyy
Xbalanque
0
1
2
1
W
Ix Chel
Fielmur
Ix Chel
0
0
0
0
L
Thanatos
Mogril
Thanatos
0
0
0
0
W
Ymir
0
2
1
0.25
W
0
1
0
0
W
Loki
mrkol
Loki
1
0
0
1
W
Ah Muzen Cab
scorpio95
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,470
Damage
9,360
18,398
Taken
12,525
11,138
Mitigated
4,630
2,913
Healing
3,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,675
568
168
2,174
3,877
1,524
0
1,955
1,922
17,746
0
L
Nu Wa
 
Nu Wa
4,676
1,167
0
299
3,150
1,085
0
1,586
1,564
14,002
0
L
Ares
 
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
Afyyy
Xbalanque
2,009
627
0
736
5,498
2,021
0
3,128
2,370
0
13,729
W
Ix Chel
Fielmur
Ix Chel
5,749
456
477
446
2,996
1,012
584
1,474
1,522
21,064
0
L
Thanatos
Mogril
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
920
35
0
502
4,765
3,985
27
2,573
2,192
10,882
0
W
330
0
0
510
5,175
4,206
194
996
4,179
0
5,771
W
Loki
mrkol
Loki
2,060
450
0
978
2,896
1,001
0
993
1,903
0
11,178
W
Ah Muzen Cab
scorpio95
Ah Muzen Cab
411
138
0
0
2,566
934
0
1,315
1,251
0
3,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,820
Gold Earned
24,069
96
Minions Killed
88
0
Camps Cleared
0
547,353
Distance Traveled
371,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,764
961
42
7
0
128,239
0
L
Nu Wa
5,086
848
21
4
0
108,545
0
L
Ares
4,139
690
0
0
0
0
0
L
Xbalanque
4,941
824
25
4
0
134,307
0
W
Ix Chel
5,090
848
44
7
0
129,254
0
L
Thanatos
4,139
690
0
0
0
269
0
W
Ymir
5,026
838
24
4
0
101,663
0
W
Tyr
4,475
746
8
1
0
126,144
0
W
Loki
4,782
797
15
3
0
89,590
0
W
Ah Muzen Cab
4,447
741
5
1
0
100,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role