Player Matchup

Zeus
Zeus
DerEchteMike_HD
Zeus
Level 76
God Stats
7W - 6L
1,363 SR
Queue Stats
95W - 100L
1,411 Elo+
Solo
Khepri
Khepri
Romano22812
Khepri
Level 84
God Stats
6W - 6L
1,338 SR
Queue Stats
349W - 355L
1,400 Elo+
Solo
Horus
Horus
Ronan_SSBU
Horus
Level 46
God Stats
4W - 4L
1,421 SR
Queue Stats
144W - 140L
1,389 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Str1fe4623
Tsukuyomi
Level 48
God Stats
7W - 3L
1,286 SR
Queue Stats
136W - 137L
1,397 Elo+
Party 1
Ullr
Ullr
xSEAxBASSx
Ullr
Level 65
God Stats
3W - 5L
1,388 SR
Queue Stats
201W - 220L
1,395 Elo+
Solo
Team Averages
Level 64
1,359 SR
1,399 Elo+

VS

Team Averages
Level 55
1,541 SR
1,365 Elo+
Artemis
Artemis
BabaMalekith
Artemis
Level 89
God Stats
26W - 11L
1,762 SR
Queue Stats
178W - 199L
1,386 Elo+
Party 2
Ix Chel
Ix Chel
DreamAvenue7761
Ix Chel
Level 102
God Stats
14W - 14L
1,494 SR
Queue Stats
175W - 191L
1,376 Elo+
Solo
Lancelot
Lancelot
Gueni610
Lancelot
Level 35
God Stats
8W - 9L
1,634 SR
Queue Stats
29W - 55L
1,342 Elo+
Party 2
Surtr
Surtr
PanzerSchranke
Surtr
Level 14
God Stats
0W - 4L
1,111 SR
Queue Stats
9W - 19L
1,283 Elo+
Party 2
Maui
Maui
baumer2006
Maui
Level 35
God Stats
5W - 6L
1,704 SR
Queue Stats
48W - 46L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,066
567
5,967
7,754
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
13
1 / 2 / 10
8,325
520
7,327
15,653
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
16
3 / 2 / 3
9,568
598
10,429
12,994
13,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Str1fe4623
Tsukuyomi
14
10 / 3 / 3
9,354
585
10,236
12,743
5,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 0 / 7
9,068
567
14,015
12,254
6,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BabaMalekith
Artemis
10
1 / 11 / 2
6,559
410
15,461
18,888
8,136
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

4
0 / 1 / 0
5,554
347
538
1,741
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Gueni610
Lancelot
14
5 / 4 / 1
8,476
530
9,740
14,399
5,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 5 / 2
8,114
507
7,940
17,905
13,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 2
7,642
478
4,207
14,991
15,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
23
Kills
9
9
Deaths
24
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
BabaMalekith
Artemis
1
11
2
0.18
W
2
2
2
1.5
L
0
1
0
0
L
Lancelot
Gueni610
Lancelot
5
4
1
1.38
L
1
5
2
0.4
W
Khepri
1
2
10
3
W
Horus
3
2
3
2.25
W
Tsukuyomi
Str1fe4623
Tsukuyomi
10
3
3
3.83
L
2
3
2
1
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,974
Damage
37,886
61,398
Taken
67,924
43,126
Mitigated
43,880
20,399
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BabaMalekith
Artemis
15,461
8,551
0
4,398
18,888
8,136
0
5,441
13,447
0
47,361
W
5,967
1,158
0
1,302
7,754
2,823
3,620
538
7,216
74,798
0
L
538
0
0
600
1,741
480
0
560
1,181
12,277
0
L
Lancelot
Gueni610
Lancelot
9,740
2,160
0
1,724
14,399
5,952
0
3,107
11,164
0
53,350
L
7,940
3,159
0
4,223
17,905
13,488
289
64
16,893
652
54,462
W
Khepri
7,327
960
313
5,853
15,653
14,495
91
2,793
12,860
30,640
0
W
Horus
10,429
4,477
40
4,420
12,994
13,613
315
215
12,779
97
67,257
W
Tsukuyomi
Str1fe4623
Tsukuyomi
10,236
1,954
0
887
12,743
5,883
150
579
12,164
0
49,211
L
4,207
1,514
0
2,337
14,991
15,824
0
4,186
10,805
23,436
0
W
14,015
9,345
0
7,584
12,254
6,312
285
860
11,394
0
62,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,381
Gold Earned
36,345
425
Minions Killed
267
0
Camps Cleared
0
1,567,574
Distance Traveled
1,275,490
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,559
410
55
3
0
253,217
0
W
Zeus
9,066
567
118
7
0
272,562
0
L
Ix Chel
5,554
347
20
1
0
64,215
0
L
Lancelot
8,476
530
65
4
0
355,167
0
L
Surtr
8,114
507
91
6
0
290,441
0
W
Khepri
8,325
520
41
3
0
318,022
7
W
Horus
9,568
598
131
8
0
296,955
0
W
Tsukuyomi
9,354
585
59
4
0
379,343
0
L
Maui
7,642
478
36
2
0
312,450
0
W
Ullr
9,068
567
76
5
0
300,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role