Player Matchup

Thanatos
Thanatos
AlfredSpy11
Thanatos
Level 46
God Stats
1W - 3L
1,525 SR
Queue Stats
85W - 53L
1,755 Elo+
Party 1
Cthulhu
Cthulhu
Born-Again_Bears
Cthulhu
Level 33
God Stats
3W - 2L
1,821 SR
Queue Stats
15W - 27L
1,568 Elo+
Party 1
Hou Yi
Hou Yi
Exum
Hou Yi
Level 127
God Stats
4W - 2L
1,585 SR
Queue Stats
210W - 208L
1,451 Elo+
Party 3
Ix Chel
Ix Chel
SheloveDingBong
Ix Chel
Level 132
God Stats
13W - 9L
1,500 SR
Queue Stats
213W - 209L
1,442 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
itsAkashii
Morgan Le Fay
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,618 Elo+
Party 1
Team Averages
Level 84
1,586 SR
1,567 Elo+

VS

Team Averages
Level 116
1,742 SR
1,524 Elo+
Athena
Athena
Berseck159
Athena
Level 149
God Stats
8W - 7L
1,623 SR
Queue Stats
289W - 258L
1,582 Elo+
Party 2
Apollo
Apollo
ElPio
Apollo
Level 159
God Stats
3W - 5L
1,552 SR
Queue Stats
177W - 170L
1,556 Elo+
Party 2
Nox
Nox
MorganLeThicc
Nox
Level 101
God Stats
11W - 4L
1,855 SR
Queue Stats
128W - 129L
1,538 Elo+
Solo
Susano
Susano
RAGE Cloak7
Susano
Level 47
God Stats
4W - 2L
1,871 SR
Queue Stats
83W - 72L
1,438 Elo+
Solo
Set
Set
gab3412
Set
Level 122
God Stats
5W - 3L
1,809 SR
Queue Stats
131W - 141L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlfredSpy11
Thanatos
13
4 / 4 / 5
7,507
682
12,046
13,049
5,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 3
6,192
563
4,766
7,671
5,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Exum
Hou Yi
11
2 / 2 / 2
6,657
605
6,940
8,036
2,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 0
7,283
662
3,459
5,461
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
itsAkashii
Morgan Le Fay
12
3 / 2 / 2
6,958
633
6,312
6,786
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Berseck159
Athena
8
1 / 3 / 2
5,212
474
4,534
14,019
10,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
ElPio
Apollo
12
5 / 2 / 0
6,951
632
6,798
8,633
3,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 3
6,113
556
4,405
6,912
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
12
1 / 0 / 0
6,845
622
3,017
7,324
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Set
10
1 / 2 / 1
5,882
535
6,801
11,881
5,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
10
Kills
9
10
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlfredSpy11
Thanatos
4
4
5
1.63
L
Athena
Berseck159
Athena
1
3
2
0.67
W
1
1
3
2.5
L
Apollo
ElPio
Apollo
5
2
0
2.5
W
Hou Yi
Exum
Hou Yi
2
2
2
1.5
L
1
3
3
0.83
L
Susano
1
0
0
1
W
0
1
0
0
L
Set
1
2
1
0.75
W
Morgan Le Fay
itsAkashii
Morgan Le Fay
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,523
Damage
25,555
41,003
Taken
48,769
17,348
Mitigated
24,284
18,666
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlfredSpy11
Thanatos
12,046
5,579
0
9,233
13,049
5,052
0
1,641
11,338
0
63,796
L
Athena
Berseck159
Athena
4,534
1,740
279
3,992
14,019
10,349
0
4,780
9,239
15,044
0
W
4,766
702
1,596
2,661
7,671
5,156
135
2,299
5,346
19,322
0
L
Apollo
ElPio
Apollo
6,798
4,829
0
2,032
8,633
3,351
0
1,321
7,312
0
51,349
W
Hou Yi
Exum
Hou Yi
6,940
3,101
0
2,808
8,036
2,865
67
1,059
6,977
0
42,791
L
4,405
146
0
500
6,912
2,410
0
2,993
3,919
41,161
0
L
Susano
3,017
754
0
2,562
7,324
3,101
0
3,144
4,180
0
50,618
W
3,459
239
0
1,640
5,461
1,607
525
0
5,461
59,541
0
L
Set
6,801
3,122
0
1,753
11,881
5,073
0
2,299
9,582
0
46,156
W
Morgan Le Fay
itsAkashii
Morgan Le Fay
6,312
817
0
728
6,786
2,668
533
3,590
2,942
48,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,597
Gold Earned
31,003
372
Minions Killed
371
0
Camps Cleared
0
1,118,643
Distance Traveled
1,236,552
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,507
682
93
8
0
261,551
0
L
Athena
5,212
474
8
1
0
252,811
3
W
Cthulhu
6,192
563
25
2
0
233,807
2
L
Apollo
6,951
632
102
9
0
230,163
1
W
Hou Yi
6,657
605
68
6
0
205,752
1
L
Nox
6,113
556
85
8
0
235,810
0
L
Susano
6,845
622
102
9
0
256,397
0
W
Ix Chel
7,283
662
113
10
0
215,539
0
L
Set
5,882
535
74
7
0
261,371
0
W
Morgan Le Fay
6,958
633
73
7
0
201,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role