Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Redivel
Baron Samedi
Bronze III
Level 127
God Stats
0W - 1L
1,685 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
ZeMDe
Sylvanus
Bronze III
Level 154
God Stats
0W - 1L
1,494 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Neith
Neith
Bronze III
krxstxjanr6
Neith
Bronze III
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,560 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 161
1,572 SR
1,495 MMR
Merlin
Merlin
Gold I
ForceMax
Merlin
Gold I
Level 148
God Stats
8W - 13L
1,622 SR
Queue Stats
547W - 548L
1,526 MMR
Solo
Medusa
Medusa
Bronze III
SunnyCini
Medusa
Bronze III
Level 174
God Stats
1W - 1L
1,385 SR
Queue Stats
3W - 4L
1,480 MMR
Solo
Terra
Terra
Silver II
XER_PSYCORE_987
Terra
Silver II
Level 162
God Stats
2W - 1L
1,710 SR
Queue Stats
37W - 47L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Redivel
Baron Samedi
13
0 / 5 / 1
8,549
611
8,851
12,891
7,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
ZeMDe
Sylvanus
14
0 / 1 / 1
8,206
586
6,779
14,124
14,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 4 / 0
9,049
646
12,186
12,277
6,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AphroditeThothAtlasNe ZhaAo Kuang

VS

Bans
AchillesKumbhakarnaMorgan Le FayBacchusNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ForceMax
Merlin
17
5 / 0 / 5
10,762
769
13,490
9,672
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
SunnyCini
Medusa
17
2 / 0 / 4
10,716
765
11,361
12,675
5,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 5
10,749
768
8,943
17,428
17,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
10
10
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
ForceMax
Merlin
5
0
5
7.5
L
Baron Samedi
Redivel
Baron Samedi
0
5
1
0.1
W
Medusa
SunnyCini
Medusa
2
0
4
4
W
3
1
5
5.5
L
Sylvanus
ZeMDe
Sylvanus
0
1
1
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,816
Damage
33,794
39,292
Taken
39,775
28,876
Mitigated
27,622
13,787
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ForceMax
Merlin
13,490
873
0
1,489
9,672
4,216
470
4,281
5,084
57,541
0
L
Baron Samedi
Redivel
Baron Samedi
8,851
286
872
2,110
12,891
7,203
0
8,687
4,204
39,379
0
W
Medusa
SunnyCini
Medusa
11,361
3,321
0
3,510
12,675
5,801
2,575
4,541
7,680
0
66,763
W
8,943
928
2,661
5,145
17,428
17,605
0
6,862
10,080
19,951
0
L
Sylvanus
ZeMDe
Sylvanus
6,779
455
3,186
5,299
14,124
14,718
0
8,860
5,264
14,344
0
L
12,186
3,337
0
2,320
12,277
6,955
504
4,907
7,370
0
47,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,804
Gold Earned
32,227
166
Minions Killed
215
0
Camps Cleared
0
691,754
Distance Traveled
845,310
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,762
769
80
6
0
284,838
0
L
Baron Samedi
8,549
611
64
5
0
204,875
0
W
Medusa
10,716
765
109
8
0
280,679
0
W
Terra
10,749
768
26
2
0
279,793
0
L
Sylvanus
8,206
586
18
1
0
258,556
0
L
Neith
9,049
646
84
6
0
228,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role