Player Matchup

Aphrodite
Aphrodite
KittyEssvein
Aphrodite
Level 24
God Stats
7W - 0L
1,759 SR
Queue Stats
14W - 4L
1,695 Elo+
Party 1
Ao Kuang
Ao Kuang
Oultimo-sayajin
Ao Kuang
Level 125
God Stats
1W - 0L
1,532 SR
Queue Stats
5W - 1L
1,679 Elo+
Party 1
Mercury
Mercury
TheLusk
Mercury
Level 151
God Stats
5W - 2L
1,646 SR
Queue Stats
50W - 28L
1,697 Elo+
Party 1
Team Averages
Level 100
1,646 SR
1,690 Elo+

VS

Team Averages
Level 107
1,544 SR
1,458 Elo+
Ix Chel
Ix Chel
BrunoFromHell
Ix Chel
Level 158
God Stats
23W - 18L
1,554 SR
Queue Stats
705W - 767L
1,517 Elo+
Solo
Surtr
Surtr
Mattanzaa
Surtr
Level 83
God Stats
2W - 1L
1,477 SR
Queue Stats
26W - 34L
1,416 Elo+
Party 2
Ravana
Ravana
RenanMart
Ravana
Level 81
God Stats
2W - 3L
1,602 SR
Queue Stats
28W - 37L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KittyEssvein
Aphrodite
17
1 / 0 / 12
11,142
857
9,524
12,285
12,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
15
8 / 4 / 3
10,371
798
14,140
17,717
11,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
TheLusk
Mercury
16
5 / 6 / 3
10,256
789
15,154
16,240
9,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
15
3 / 5 / 6
9,774
752
15,125
14,110
5,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Mattanzaa
Surtr
15
4 / 5 / 4
9,592
738
11,126
17,289
18,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
RenanMart
Ravana
15
2 / 4 / 7
9,875
760
10,308
14,081
9,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
14
Kills
9
10
Deaths
14
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
3
5
6
1.2
W
Aphrodite
KittyEssvein
Aphrodite
1
0
12
7
L
Surtr
Mattanzaa
Surtr
4
5
4
1.2
W
Ao Kuang
8
4
3
2.38
L
Ravana
RenanMart
Ravana
2
4
7
1.38
W
Mercury
TheLusk
Mercury
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,818
Damage
36,559
46,242
Taken
45,480
34,730
Mitigated
33,234
19,379
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
15,125
1,874
1,134
1,880
14,110
5,750
300
9,180
4,510
51,990
0
W
Aphrodite
KittyEssvein
Aphrodite
9,524
1,150
5,644
9,358
12,285
12,875
822
4,321
7,964
48,505
0
L
Surtr
Mattanzaa
Surtr
11,126
3,841
0
1,598
17,289
18,004
227
7,423
9,520
539
27,807
W
Ao Kuang
14,140
2,705
0
3,503
17,717
11,895
0
5,941
11,776
40,828
0
L
Ravana
RenanMart
Ravana
10,308
3,855
0
1,524
14,081
9,480
971
6,077
7,748
71
33,962
W
Mercury
TheLusk
Mercury
15,154
9,399
0
874
16,240
9,960
55
5,380
10,860
0
46,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,769
Gold Earned
29,241
194
Minions Killed
166
0
Camps Cleared
0
721,490
Distance Traveled
756,641
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,774
752
92
7
0
239,629
3
W
Aphrodite
11,142
857
92
7
0
231,909
0
L
Surtr
9,592
738
36
3
0
256,087
0
W
Ao Kuang
10,371
798
37
3
0
228,044
0
L
Ravana
9,875
760
38
3
0
260,925
0
W
Mercury
10,256
789
65
5
0
261,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role