Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Lyrockx
Aphrodite
Level 136
God Stats
4W - 6L
1,580 SR
Queue Stats
250W - 272L
1,463 Elo+
Party 2
Sylvanus
Sylvanus
Mr0verConfident
Sylvanus
Level 118
God Stats
9W - 11L
1,522 SR
Queue Stats
232W - 235L
1,464 Elo+
Party 2
Guan Yu
Guan Yu
capeboy
Guan Yu
Level 108
God Stats
0W - 1L
1,724 SR
Queue Stats
87W - 90L
1,502 Elo+
Party 2
Team Averages
Level 105
1,565 SR
1,486 Elo+

VS

Team Averages
Level 63
1,451 SR
1,401 Elo+
Janus
Janus
Disneylander
Janus
Level 78
God Stats
16W - 25L
1,289 SR
Queue Stats
235W - 290L
1,449 Elo+
Party 1
Chaac
Chaac
MorningCafé
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 133L
1,481 Elo+
Solo
Fenrir
Fenrir
ReedRaggles
Fenrir
Level 63
God Stats
6W - 6L
1,466 SR
Queue Stats
70W - 68L
1,446 Elo+
Party 1
Neith
Neith
Saul123400
Neith
Level 64
God Stats
6W - 6L
1,500 SR
Queue Stats
305W - 273L
1,308 Elo+
Solo
Raijin
Raijin
SweggoMyEggo
Raijin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
3 / 5 / 0
4,876
542
4,058
9,385
4,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
 
Jing Wei
1
0 / 0 / 0
3,298
366
0
234
48
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Aphrodite
Lyrockx
Aphrodite
9
1 / 3 / 0
4,675
519
2,022
5,697
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
9
2 / 0 / 1
4,816
535
2,885
6,712
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
capeboy
Guan Yu
8
0 / 2 / 1
4,691
521
1,051
6,436
5,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,037
671
4,284
3,440
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 2 / 1
4,849
539
1,769
8,369
4,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
9
6 / 1 / 2
6,121
680
5,128
7,706
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
7
0 / 1 / 0
4,392
488
2,116
4,124
1,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
9
1 / 2 / 1
5,495
611
3,764
4,510
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
6
Kills
10
10
Deaths
7
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
5
0
0.6
L
Jing Wei
 
Jing Wei
0
0
0
0
W
2
1
1
2.5
L
Aphrodite
Lyrockx
Aphrodite
1
3
0
0.33
W
1
2
1
0.75
L
Sylvanus
2
0
1
2.5
W
Fenrir
6
1
2
7
W
Neith
0
1
0
0
W
Raijin
1
2
1
0.75
L
Guan Yu
capeboy
Guan Yu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,016
Damage
17,061
28,464
Taken
28,149
18,528
Mitigated
10,553
9,171
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,058
1,628
0
2,096
9,385
4,285
0
1,300
8,080
0
19,410
L
Jing Wei
 
Jing Wei
0
0
0
0
234
48
0
0
234
0
0
W
4,284
683
0
615
3,440
723
87
0
3,364
40,917
0
L
Aphrodite
Lyrockx
Aphrodite
2,022
459
0
2,525
5,697
2,164
0
3,151
2,546
18,307
0
W
1,769
206
324
3,148
8,369
4,699
0
1,428
6,941
0
20,006
L
Sylvanus
2,885
938
0
3,336
6,712
6,040
0
0
6,712
25,138
0
W
Fenrir
5,128
3,063
0
1,529
7,706
2,605
0
315
7,196
0
29,198
W
Neith
2,116
650
0
870
4,124
1,200
0
1,783
2,341
0
26,455
W
Raijin
3,764
696
0
1,201
4,510
1,326
295
1,381
2,976
28,904
0
L
Guan Yu
capeboy
Guan Yu
1,051
150
0
1,214
6,436
5,991
0
3,551
2,844
0
20,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,356
Gold Earned
26,894
132
Minions Killed
257
0
Camps Cleared
0
656,538
Distance Traveled
812,580
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,876
542
22
2
0
190,056
0
L
Jing Wei
3,298
366
0
0
0
6,970
0
W
Janus
6,037
671
74
8
0
144,920
0
L
Aphrodite
4,675
519
32
4
0
134,755
2
W
Chaac
4,849
539
32
4
0
194,404
1
L
Sylvanus
4,816
535
35
4
0
151,721
3
W
Fenrir
6,121
680
54
6
0
182,932
0
W
Neith
4,392
488
45
5
0
131,372
2
W
Raijin
5,495
611
52
6
0
158,952
0
L
Guan Yu
4,691
521
43
5
0
173,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role