Player Matchup

Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HeartDarkness
Nemesis
Level 157
God Stats
4W - 1L
1,583 SR
Queue Stats
201W - 129L
1,643 Elo+
Solo
Ix Chel
Ix Chel
HeavyShorts
Ix Chel
Level 154
God Stats
12W - 15L
1,706 SR
Queue Stats
230W - 244L
1,558 Elo+
Solo
Nu Wa
Nu Wa
Squidhug
Nu Wa
Level 157
God Stats
181W - 148L
1,616 SR
Queue Stats
279W - 250L
1,554 Elo+
Solo
Xbalanque
Xbalanque
XxSpartan1000xX
Xbalanque
Level 144
God Stats
18W - 19L
1,619 SR
Queue Stats
107W - 87L
1,493 Elo+
Solo
Team Averages
Level 154
1,605 SR
1,550 Elo+

VS

Team Averages
Level 146
1,493 SR
1,552 Elo+
Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CaptainCoconut
Hercules
Level 159
God Stats
4W - 7L
1,497 SR
Queue Stats
122W - 120L
1,611 Elo+
Party 1
Serqet
Serqet
KamiRayzam
Serqet
Level 179
God Stats
17W - 19L
1,660 SR
Queue Stats
542W - 520L
1,525 Elo+
Solo
Ganesha
Ganesha
TheBearcat97
Ganesha
Level 112
God Stats
0W - 2L
1,308 SR
Queue Stats
4W - 4L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 0 / 2
6,177
882
2,678
4,219
4,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nemesis
12
2 / 1 / 1
5,877
840
3,856
5,818
2,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
HeavyShorts
Ix Chel
12
0 / 0 / 0
5,497
785
1,956
1,677
492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Squidhug
Nu Wa
10
0 / 2 / 3
5,388
770
6,021
3,111
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
XxSpartan1000xX
Xbalanque
11
0 / 1 / 0
5,509
787
5,490
5,474
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 1 / 1
6,071
867
2,456
4,845
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
 
Nox
7
0 / 0 / 0
3,122
446
0
443
139
Hercules
12
4 / 0 / 0
6,188
884
4,811
7,232
5,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
KamiRayzam
Serqet
10
0 / 2 / 1
5,018
717
3,307
7,177
3,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
TheBearcat97
Ganesha
12
0 / 0 / 4
6,073
868
1,150
3,939
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
3
Kills
4
4
Deaths
3
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
2
2
L
Charybdis
 
Charybdis
0
1
1
0.5
L
Nox
 
Nox
0
0
0
0
L
Hercules
4
0
0
4
W
Nemesis
2
1
1
2.5
W
Ix Chel
HeavyShorts
Ix Chel
0
0
0
0
L
Serqet
KamiRayzam
Serqet
0
2
1
0.25
W
Nu Wa
Squidhug
Nu Wa
0
2
3
0.75
L
Ganesha
TheBearcat97
Ganesha
0
0
4
2
W
Xbalanque
XxSpartan1000xX
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,001
Damage
11,724
20,299
Taken
23,636
9,713
Mitigated
13,913
4,100
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,678
209
1,732
1,347
4,219
4,044
480
94
4,080
14,187
0
L
Charybdis
 
Charybdis
2,456
902
0
2,296
4,845
1,937
0
1,481
3,288
0
27,685
L
Nox
 
Nox
0
0
0
0
443
139
0
369
0
0
0
L
Hercules
4,811
989
326
3,409
7,232
5,419
0
3,743
3,129
0
15,861
W
Nemesis
3,856
1,354
0
321
5,818
2,455
511
181
5,378
0
13,526
W
Ix Chel
HeavyShorts
Ix Chel
1,956
125
235
422
1,677
492
37
236
1,264
13,857
0
L
Serqet
KamiRayzam
Serqet
3,307
239
0
440
7,177
3,408
0
2,441
4,576
0
9,793
W
Nu Wa
Squidhug
Nu Wa
6,021
1,575
0
7
3,111
753
881
0
2,991
17,007
0
L
Ganesha
TheBearcat97
Ganesha
1,150
31
0
1,553
3,939
3,010
0
1,805
1,988
11,333
0
W
Xbalanque
XxSpartan1000xX
Xbalanque
5,490
2,360
0
36
5,474
1,969
559
639
4,534
0
21,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,448
Gold Earned
26,472
164
Minions Killed
122
0
Camps Cleared
0
778,914
Distance Traveled
598,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,177
882
21
3
0
165,093
0
L
Charybdis
6,071
867
60
9
0
137,537
0
L
Nox
3,122
446
0
0
0
0
0
L
Hercules
6,188
884
41
6
0
148,360
0
W
Nemesis
5,877
840
38
5
0
166,576
0
W
Ix Chel
5,497
785
38
5
0
154,782
0
L
Serqet
5,018
717
17
2
0
167,862
0
W
Nu Wa
5,388
770
31
4
0
142,866
0
L
Ganesha
6,073
868
4
1
0
144,825
0
W
Xbalanque
5,509
787
36
5
0
149,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role