Player Matchup

Ymir
Ymir
KAMEN_R_AGITO
Ymir
Level 86
God Stats
21W - 14L
1,550 SR
Queue Stats
377W - 383L
1,351 Elo+
Party 1
Achilles
Achilles
KingOfTheGoons0
Achilles
Level 124
God Stats
12W - 8L
1,266 SR
Queue Stats
63W - 68L
1,405 Elo+
Solo
Hou Yi
Hou Yi
MkKjr
Hou Yi
Level 66
God Stats
1W - 1L
1,358 SR
Queue Stats
49W - 51L
1,404 Elo+
Solo
Ix Chel
Ix Chel
kokoa_nomuka
Ix Chel
Level 122
God Stats
4W - 8L
1,232 SR
Queue Stats
281W - 305L
1,381 Elo+
Party 1
Gilgamesh
Gilgamesh
lxDEADLYTOXINxl
Gilgamesh
Level 118
God Stats
6W - 4L
1,705 SR
Queue Stats
247W - 206L
1,500 Elo+
Solo
Team Averages
Level 103
1,422 SR
1,408 Elo+

VS

Team Averages
Level 106
1,500 SR
1,469 Elo+
Anubis
Anubis
AphroOrTroll
Anubis
Level 141
God Stats
37W - 32L
1,608 SR
Queue Stats
411W - 393L
1,465 Elo+
Party 2
Scylla
Scylla
DHM West
Scylla
Level 108
God Stats
147W - 125L
1,578 SR
Queue Stats
401W - 389L
1,490 Elo+
Party 2
Lancelot
Lancelot
Romano22812
Lancelot
Level 84
God Stats
9W - 8L
1,363 SR
Queue Stats
349W - 355L
1,411 Elo+
Solo
Ne Zha
Ne Zha
isrecon
Ne Zha
Level 69
God Stats
0W - 1L
1,593 SR
Queue Stats
9W - 19L
1,362 Elo+
Party 3
Athena
Athena
xmirak
Athena
Level 128
God Stats
0W - 1L
1,358 SR
Queue Stats
4W - 4L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 14
9,110
479
5,432
20,969
21,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
13
0 / 6 / 9
7,836
412
6,097
14,394
13,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
MkKjr
Hou Yi
16
8 / 4 / 8
10,185
536
15,069
11,439
3,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
kokoa_nomuka
Ix Chel
14
6 / 7 / 6
8,985
473
12,541
13,990
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
lxDEADLYTOXINxl
Gilgamesh
17
10 / 0 / 6
10,855
571
16,536
19,960
8,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
8 / 6 / 3
10,138
534
19,199
15,810
9,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
DHM West
Scylla
14
8 / 7 / 4
9,945
523
15,568
15,168
7,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Romano22812
Lancelot
11
0 / 7 / 10
7,633
402
9,896
18,942
7,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
isrecon
Ne Zha
14
3 / 4 / 1
9,336
491
9,531
17,413
9,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
xmirak
Athena
12
1 / 1 / 7
8,693
458
6,469
18,303
20,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
45
25
Kills
20
20
Deaths
25
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
8
6
3
1.58
L
Scylla
DHM West
Scylla
8
7
4
1.43
W
1
3
14
2.67
W
Achilles
0
6
9
0.75
W
Hou Yi
MkKjr
Hou Yi
8
4
8
3
L
Lancelot
Romano22812
Lancelot
0
7
10
0.71
L
Ne Zha
isrecon
Ne Zha
3
4
1
0.88
W
Ix Chel
kokoa_nomuka
Ix Chel
6
7
6
1.29
W
Gilgamesh
lxDEADLYTOXINxl
Gilgamesh
10
0
6
13
L
Athena
xmirak
Athena
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,675
Damage
60,663
80,752
Taken
85,636
53,526
Mitigated
53,732
13,369
Healing
20,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
19,199
602
0
6,342
15,810
9,003
310
1,229
14,018
77,541
0
L
Scylla
DHM West
Scylla
15,568
1,101
70
1,303
15,168
7,038
509
7,485
7,589
64,519
0
W
5,432
772
513
4,563
20,969
21,829
62
12,003
8,966
22,269
0
W
Achilles
6,097
1,374
0
1,270
14,394
13,989
0
7,905
6,489
0
36,792
W
Hou Yi
MkKjr
Hou Yi
15,069
7,382
0
2,340
11,439
3,891
663
4,573
6,866
0
60,502
L
Lancelot
Romano22812
Lancelot
9,896
1,317
0
3,374
18,942
7,971
96
4,439
14,467
0
34,233
L
Ne Zha
isrecon
Ne Zha
9,531
1,229
176
7,077
17,413
9,608
827
811
16,413
0
80,913
W
Ix Chel
kokoa_nomuka
Ix Chel
12,541
1,290
1,618
1,733
13,990
5,334
79
9,015
4,975
58,977
0
W
Gilgamesh
lxDEADLYTOXINxl
Gilgamesh
16,536
5,692
0
1,332
19,960
8,483
0
7,740
12,220
0
92,469
L
Athena
xmirak
Athena
6,469
1,438
0
2,447
18,303
20,112
0
4,009
14,245
26,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,971
Gold Earned
45,745
373
Minions Killed
350
0
Camps Cleared
0
1,818,220
Distance Traveled
1,766,071
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,138
534
108
6
0
289,698
3
L
Scylla
9,945
523
99
5
0
337,233
0
W
Ymir
9,110
479
26
1
0
317,871
0
W
Achilles
7,836
412
51
3
0
366,029
2
W
Hou Yi
10,185
536
81
4
0
362,763
0
L
Lancelot
7,633
402
30
2
0
415,872
0
L
Ne Zha
9,336
491
87
5
0
353,687
0
W
Ix Chel
8,985
473
89
5
0
356,770
0
W
Gilgamesh
10,855
571
126
7
0
414,787
0
L
Athena
8,693
458
26
1
0
369,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role