Player Matchup

Cabrakan
Cabrakan
ArapahoSlayer
Cabrakan
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 74L
1,343 Elo+
Solo
Scylla
Scylla
NEO XPLICIT
Scylla
Level 105
God Stats
21W - 7L
1,625 SR
Queue Stats
721W - 658L
1,441 Elo+
Party 2
Izanami
Izanami
Not_Designer
Izanami
Level 48
God Stats
5W - 2L
1,484 SR
Queue Stats
474W - 438L
1,434 Elo+
Solo
Mercury
Mercury
The goat2837
Mercury
Level 50
God Stats
13W - 16L
1,510 SR
Queue Stats
393W - 385L
1,389 Elo+
Party 2
Hades
Hades
wHySoSeRi0uS17x
Hades
Level 39
God Stats
3W - 5L
1,161 SR
Queue Stats
421W - 394L
1,287 Elo+
Solo
Team Averages
Level 72
1,456 SR
1,379 Elo+

VS

Team Averages
Level 94
1,501 SR
1,385 Elo+
Ra
Ra
ImDaGappie
Ra
Level 120
God Stats
2W - 1L
1,793 SR
Queue Stats
288W - 301L
1,452 Elo+
Party 1
Chaac
Chaac
KeepContained
Chaac
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 236L
1,381 Elo+
Solo
Susano
Susano
SC SLowAsASnAiL
Susano
Level 104
God Stats
6W - 6L
1,549 SR
Queue Stats
202W - 198L
1,404 Elo+
Solo
Nu Wa
Nu Wa
Shortbusswag
Nu Wa
Level 67
God Stats
1W - 2L
1,379 SR
Queue Stats
21W - 44L
1,272 Elo+
Solo
Ishtar
Ishtar
silentlegend08
Ishtar
Level 126
God Stats
1W - 3L
1,282 SR
Queue Stats
63W - 65L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ArapahoSlayer
Cabrakan
12
0 / 6 / 8
8,262
413
4,057
14,525
18,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
19
8 / 0 / 4
11,639
582
16,648
10,362
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Not_Designer
Izanami
16
3 / 0 / 2
9,486
474
4,649
8,518
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
The goat2837
Mercury
15
4 / 3 / 8
9,765
488
8,615
16,460
7,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 1 / 6
10,871
544
16,419
13,616
9,809
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
8,756
438
9,278
17,821
17,771
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 9 / 2
9,585
479
9,940
21,678
16,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 5 / 3
9,212
461
9,933
16,544
8,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
4,410
221
0
0
0
14
0 / 6 / 2
8,876
444
9,407
15,559
6,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
23
Kills
10
10
Deaths
23
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ArapahoSlayer
Cabrakan
0
6
8
0.67
L
4
3
2
1.67
L
4
9
2
0.56
W
Scylla
8
0
4
10
W
Izanami
Not_Designer
Izanami
3
0
2
4
L
2
5
3
0.7
L
0
0
0
0
W
Mercury
The goat2837
Mercury
4
3
8
2.67
L
0
6
2
0.17
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,388
Damage
38,558
63,481
Taken
71,602
44,652
Mitigated
49,476
12,779
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ArapahoSlayer
Cabrakan
4,057
1,143
0
1,381
14,525
18,445
1
2,857
11,584
17,203
0
L
9,278
1,569
948
5,353
17,821
17,771
0
7,601
10,220
44,378
0
L
9,940
3,141
0
1,727
21,678
16,783
253
14,434
7,244
0
79,147
W
Scylla
16,648
2,015
0
971
10,362
4,554
528
1,015
9,347
104,184
0
W
Izanami
Not_Designer
Izanami
4,649
3,000
0
3,607
8,518
3,993
0
410
8,108
0
77,931
L
9,933
1,692
0
2,015
16,544
8,057
315
8,243
8,301
0
72,420
L
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
The goat2837
Mercury
8,615
3,179
0
867
16,460
7,851
0
3,161
13,212
0
66,724
L
9,407
4,921
130
2,952
15,559
6,865
598
6,846
8,713
0
67,133
W
16,419
844
0
5,953
13,616
9,809
371
1,664
11,952
74,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,023
Gold Earned
40,839
452
Minions Killed
356
0
Camps Cleared
0
2,074,848
Distance Traveled
1,460,562
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,262
413
8
0
0
404,121
0
L
Ra
8,756
438
48
2
0
348,100
0
L
Chaac
9,585
479
111
6
0
386,439
0
W
Scylla
11,639
582
145
7
0
420,400
1
W
Izanami
9,486
474
108
5
0
399,143
4
L
Susano
9,212
461
93
5
0
392,380
0
L
Nu Wa
4,410
221
0
0
0
0
0
W
Mercury
9,765
488
84
4
0
472,562
0
L
Ishtar
8,876
444
104
5
0
333,643
0
W
Hades
10,871
544
107
5
0
378,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role