Player Matchup

Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
B4REFOOTBAND1T
Ratatoskr
Gold II
Level 106
God Stats
95W - 69L
1,645 SR
Queue Stats
149W - 152L
1,735 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
JimboConundrum
Guan Yu
Platinum V
Level 162
God Stats
5W - 2L
1,617 SR
Queue Stats
138W - 127L
1,682 MMR
Solo
Cernunnos
Cernunnos
Gold III
TTVELNASTY10
Cernunnos
Gold III
Level 148
God Stats
6W - 6L
1,760 SR
Queue Stats
38W - 35L
1,693 MMR
Solo
Ares
Ares
Gold II
TheOnlyGeo
Ares
Gold II
Level 137
God Stats
6W - 1L
1,478 SR
Queue Stats
205W - 191L
1,611 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,600 SR
1,644 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 165
1,542 SR
1,682 MMR
Charybdis
Charybdis
Platinum V
ParaboxBoland
Charybdis
Platinum V
Level 172
God Stats
7W - 4L
1,500 SR
Queue Stats
632W - 654L
1,683 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
ScarlettHorror
Kumbhakarna
Gold II
Level 200
God Stats
1W - 1L
1,712 SR
Queue Stats
146W - 142L
1,601 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum II
ShadowxXxFury
Zhong Kui
Platinum II
Level 165
God Stats
1W - 3L
1,774 SR
Queue Stats
61W - 46L
1,786 MMR
Party 2
Baba Yaga
Baba Yaga
Gold III
Skynopsis
Baba Yaga
Gold III
Level 159
God Stats
2W - 2L
1,241 SR
Queue Stats
249W - 241L
1,685 MMR
Solo
Hun Batz
Hun Batz
Platinum V
zGxlien
Hun Batz
Platinum V
Level 127
God Stats
6W - 7L
1,483 SR
Queue Stats
158W - 154L
1,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
3 / 3 / 6
13,795
627
11,208
10,669
4,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
B4REFOOTBAND1T
Ratatoskr
19
8 / 2 / 9
13,286
604
14,204
17,475
8,846
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 1 / 10
13,207
600
14,769
26,127
30,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cernunnos
TTVELNASTY10
Cernunnos
18
2 / 2 / 9
12,731
579
12,216
14,947
7,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 9
12,196
554
6,064
25,101
31,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
MercuryAphroditeFenrirAthenaAo Kuang

VS

Bans
SusanoThorHelVamanaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ParaboxBoland
Charybdis
17
0 / 5 / 2
10,802
491
5,427
17,238
7,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ScarlettHorror
Kumbhakarna
12
0 / 2 / 2
8,866
403
2,860
14,066
14,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
ShadowxXxFury
Zhong Kui
19
4 / 3 / 3
12,622
574
18,223
14,694
11,031
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Skynopsis
Baba Yaga
15
0 / 5 / 2
10,086
458
10,746
16,213
6,265
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
zGxlien
Hun Batz
18
6 / 7 / 0
11,423
519
10,057
19,301
7,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
22
Kills
10
10
Deaths
22
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
6
2
W
Ratatoskr
B4REFOOTBAND1T
Ratatoskr
8
2
9
6.25
W
5
1
10
10
L
Charybdis
ParaboxBoland
Charybdis
0
5
2
0.2
L
Kumbhakarna
ScarlettHorror
Kumbhakarna
0
2
2
0.5
L
Zhong Kui
ShadowxXxFury
Zhong Kui
4
3
3
1.83
L
Baba Yaga
Skynopsis
Baba Yaga
0
5
2
0.2
W
Cernunnos
TTVELNASTY10
Cernunnos
2
2
9
3.25
W
4
2
9
4.25
L
Hun Batz
zGxlien
Hun Batz
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,461
Damage
47,313
94,319
Taken
81,512
82,467
Mitigated
46,508
37,559
Healing
20,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,208
929
0
1,270
10,669
4,230
2,330
5,389
5,280
109,695
0
W
Ratatoskr
B4REFOOTBAND1T
Ratatoskr
14,204
6,228
0
5,036
17,475
8,846
2,767
6,073
11,402
0
101,227
W
14,769
1,746
4,464
14,488
26,127
30,296
972
10,265
15,862
0
91,772
L
Charybdis
ParaboxBoland
Charybdis
5,427
2,708
0
5,764
17,238
7,051
1,213
1,405
15,579
0
98,229
L
Kumbhakarna
ScarlettHorror
Kumbhakarna
2,860
232
0
2,114
14,066
14,273
52
4,882
8,726
9,142
0
L
Zhong Kui
ShadowxXxFury
Zhong Kui
18,223
697
0
5,041
14,694
11,031
1,108
4,529
9,853
128,781
0
L
Baba Yaga
Skynopsis
Baba Yaga
10,746
502
0
6,440
16,213
6,265
508
1,331
14,181
89,009
0
W
Cernunnos
TTVELNASTY10
Cernunnos
12,216
6,911
0
7,062
14,947
7,429
11,784
5,267
9,680
0
129,802
W
6,064
203
0
5,239
25,101
31,666
516
7,704
17,397
24,367
313
L
Hun Batz
zGxlien
Hun Batz
10,057
2,771
0
1,464
19,301
7,888
0
4,920
13,910
0
105,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,215
Gold Earned
53,799
634
Minions Killed
674
0
Camps Cleared
0
2,359,775
Distance Traveled
2,137,253
35
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,795
627
217
10
0
495,380
3
W
Ratatoskr
13,286
604
118
5
0
518,625
7
W
Guan Yu
13,207
600
123
6
0
488,692
8
L
Charybdis
10,802
491
154
7
0
374,102
4
L
Kumbhakarna
8,866
403
11
1
0
432,521
7
L
Zhong Kui
12,622
574
218
10
0
411,783
6
L
Baba Yaga
10,086
458
138
6
0
431,395
3
W
Cernunnos
12,731
579
153
7
0
422,959
6
W
Ares
12,196
554
23
1
0
434,119
11
L
Hun Batz
11,423
519
153
7
0
487,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role