Player Matchup

Hera
Hera
Silver I
TOO LUSH
Hera
Silver I
Level 128
God Stats
46W - 43L
1,543 SR
Queue Stats
119W - 124L
935 MMR
Solo
Cupid
Cupid
Bronze II
WantedSellOut
Cupid
Bronze II
Level 66
God Stats
14W - 10L
1,494 SR
Queue Stats
139W - 151L
872 MMR
Solo
Shiva
Shiva
Bronze I
xTHE Doctor357
Shiva
Bronze I
Level 63
God Stats
2W - 4L
1,652 SR
Queue Stats
10W - 23L
865 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 86
1,563 SR
891 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,602 SR
1,335 MMR
Ra
Ra
Bronze II
 
Ra
Bronze II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
LIVIBOODIE
Ah Muzen Cab
Bronze III
Level 99
God Stats
0W - 2L
1,728 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Vamana
Vamana
Silver II
ShOtGUNtOdANOSE
Vamana
Silver II
Level 159
God Stats
21W - 9L
1,578 SR
Queue Stats
706W - 566L
1,006 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
5 / 4 / 8
11,903
700
21,850
11,439
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

18
5 / 1 / 6
12,182
717
11,669
13,192
6,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

18
4 / 2 / 6
11,820
695
12,829
17,337
23,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ne ZhaAphroditeBacchusMerlinAchilles

VS

Bans
AnubisBaron SamediAtlasPoseidonScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 7 / 2
10,179
599
8,110
16,495
7,708
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
LIVIBOODIE
Ah Muzen Cab
15
0 / 6 / 2
10,086
593
9,757
16,000
8,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 1 / 1
11,252
662
11,584
20,049
27,829
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
6
7
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
7
2
0.29
L
Ah Muzen Cab
LIVIBOODIE
Ah Muzen Cab
0
6
2
0.17
L
5
1
1
5.5
W
Hera
5
4
8
2.25
W
5
1
6
8
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,348
Damage
29,451
41,968
Taken
52,544
35,247
Mitigated
43,627
12,531
Healing
5,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,110
881
1,971
2,588
16,495
7,708
372
8,722
7,327
49,880
0
L
Ah Muzen Cab
LIVIBOODIE
Ah Muzen Cab
9,757
2,909
0
280
16,000
8,090
1,074
8,547
7,375
0
44,573
L
11,584
6,745
0
386
20,049
27,829
318
4,678
14,279
0
31,562
W
Hera
21,850
4,146
0
819
11,439
4,862
416
2,254
9,102
74,296
0
W
11,669
7,990
352
5,610
13,192
6,546
2,485
2,182
10,937
0
59,609
W
12,829
1,600
2,297
3,453
17,337
23,839
666
3,723
13,455
0
20,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,905
Gold Earned
31,517
225
Minions Killed
185
0
Camps Cleared
0
921,559
Distance Traveled
894,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,179
599
83
5
0
265,061
0
L
Ah Muzen Cab
10,086
593
75
4
0
260,300
0
L
Vamana
11,252
662
27
2
0
369,372
0
W
Hera
11,903
700
94
6
0
282,128
0
W
Cupid
12,182
717
102
6
0
305,344
0
W
Shiva
11,820
695
29
2
0
334,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role