Player Matchup

Bellona
Bellona
 
Bellona
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
IIMarlon03II
Chernobog
Level 89
God Stats
5W - 1L
1,724 SR
Queue Stats
181W - 211L
1,468 Elo+
Party 1
Thanatos
Thanatos
Perfect丶判官
Thanatos
Level 155
God Stats
78W - 57L
1,698 SR
Queue Stats
285W - 285L
1,478 Elo+
Party 2
Ra
Ra
大先生丶I
Ra
Level 28
God Stats
3W - 3L
1,451 SR
Queue Stats
41W - 45L
1,406 Elo+
Party 2
Team Averages
Level 100
1,575 SR
1,470 Elo+

VS

Team Averages
Level 102
1,549 SR
1,515 Elo+
Hel
Hel
BloodyLotus
Hel
Level 37
God Stats
2W - 2L
1,732 SR
Queue Stats
43W - 47L
1,561 Elo+
Party 3
Janus
Janus
ImproveBeyond
Janus
Level 149
God Stats
2W - 6L
1,261 SR
Queue Stats
40W - 45L
1,538 Elo+
Party 3
Chiron
Chiron
TheodinMarcell
Chiron
Level 155
God Stats
3W - 6L
1,364 SR
Queue Stats
91W - 85L
1,524 Elo+
Party 4
Cu Chulainn
Cu Chulainn
TopOnePercent
Cu Chulainn
Level 115
God Stats
3W - 2L
1,888 SR
Queue Stats
104W - 97L
1,518 Elo+
Party 4
Xbalanque
Xbalanque
saiwolski
Xbalanque
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 133L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 0 / 0
8,794
628
9,515
12,758
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Yemoja
 
Yemoja
11
1 / 0 / 3
6,856
490
2,892
12,723
9,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
IIMarlon03II
Chernobog
11
3 / 1 / 3
6,903
493
11,431
11,719
5,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
4 / 4 / 2
7,716
551
5,650
11,685
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 2 / 3
7,976
570
3,896
6,573
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
7,273
520
5,980
10,808
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 4 / 1
6,875
491
4,435
9,348
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 1
7,380
527
4,772
7,017
2,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
TopOnePercent
Cu Chulainn
11
1 / 3 / 0
6,717
480
6,691
12,374
10,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
saiwolski
Xbalanque
11
1 / 3 / 0
6,372
455
10,886
11,618
5,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
7
7
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
0
3
W
Yemoja
 
Yemoja
1
0
3
2.5
L
2
1
2
3
W
Chernobog
IIMarlon03II
Chernobog
3
1
3
4.5
L
1
4
1
0.38
W
4
4
2
1.25
L
2
0
1
2.5
L
Cu Chulainn
TopOnePercent
Cu Chulainn
1
3
0
0.33
L
Xbalanque
saiwolski
Xbalanque
1
3
0
0.33
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,384
Damage
32,764
55,458
Taken
51,165
33,167
Mitigated
30,496
26,351
Healing
22,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,515
3,616
0
4,441
12,758
10,066
0
958
10,948
0
64,704
W
Yemoja
 
Yemoja
2,892
1,155
3,909
4,419
12,723
9,290
198
3,796
8,927
14,773
0
L
5,980
477
4,522
7,430
10,808
8,031
0
1,930
8,878
17,040
0
W
Chernobog
IIMarlon03II
Chernobog
11,431
6,380
0
1,917
11,719
5,442
451
3,462
8,257
0
53,917
L
4,435
469
0
2,468
9,348
3,577
0
1,895
7,302
49,378
0
W
5,650
1,620
0
9,223
11,685
5,534
0
1,031
10,613
0
64,223
L
4,772
790
54
1,927
7,017
2,587
670
1,606
5,335
0
53,017
L
Cu Chulainn
TopOnePercent
Cu Chulainn
6,691
1,166
0
3,932
12,374
10,929
0
0
11,466
0
42,278
L
Xbalanque
saiwolski
Xbalanque
10,886
3,538
0
2,331
11,618
5,372
279
1,232
10,386
0
57,714
W
3,896
360
310
2,132
6,573
2,835
360
1,168
5,405
70,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,245
Gold Earned
34,617
425
Minions Killed
342
0
Camps Cleared
0
1,351,259
Distance Traveled
1,219,729
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,794
628
117
8
0
245,333
4
W
Yemoja
6,856
490
27
2
0
252,953
2
L
Hel
7,273
520
10
1
0
276,677
2
W
Chernobog
6,903
493
70
5
0
264,013
0
L
Janus
6,875
491
89
6
0
271,165
0
W
Thanatos
7,716
551
88
6
0
306,007
0
L
Chiron
7,380
527
92
7
0
218,573
5
L
Cu Chulainn
6,717
480
68
5
0
201,144
1
L
Xbalanque
6,372
455
83
6
0
252,170
0
W
Ra
7,976
570
123
9
0
282,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role