Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Grambo
Rama
Level 128
God Stats
5W - 1L
1,897 SR
Queue Stats
221W - 192L
1,533 Elo+
Party 2
Guan Yu
Guan Yu
Justrazr
Guan Yu
Level 141
God Stats
6W - 5L
1,444 SR
Queue Stats
247W - 226L
1,518 Elo+
Party 2
Serqet
Serqet
MunchingTwinkie
Serqet
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 168L
1,566 Elo+
Party 2
Bellona
Bellona
vPyrohx
Bellona
Level 34
God Stats
2W - 5L
1,241 SR
Queue Stats
16W - 27L
1,512 Elo+
Solo
Team Averages
Level 114
1,517 SR
1,526 Elo+

VS

Team Averages
Level 92
1,658 SR
1,574 Elo+
Thor
Thor
Ghost_Da_Grub
Thor
Level 41
God Stats
2W - 2L
1,739 SR
Queue Stats
113W - 90L
1,616 Elo+
Solo
Sol
Sol
HennyNeutron
Sol
Level 126
God Stats
28W - 22L
1,617 SR
Queue Stats
45W - 44L
1,527 Elo+
Solo
Ne Zha
Ne Zha
INastiNate68
Ne Zha
Level 87
God Stats
12W - 8L
1,713 SR
Queue Stats
62W - 55L
1,591 Elo+
Solo
Anubis
Anubis
OzyAlter
Anubis
Level 80
God Stats
11W - 6L
1,596 SR
Queue Stats
156W - 139L
1,568 Elo+
Party 1
Martichoras
Martichoras
gmcoope
Martichoras
Level 124
God Stats
6W - 4L
1,625 SR
Queue Stats
181W - 171L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
2 / 0 / 4
6,080
676
4,205
4,649
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Grambo
Rama
7
1 / 2 / 2
4,553
506
5,202
6,970
1,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Justrazr
Guan Yu
10
2 / 1 / 0
5,503
611
3,536
8,772
6,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
7 / 1 / 2
6,627
736
4,849
7,283
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
vPyrohx
Bellona
7
0 / 3 / 3
4,262
474
3,076
7,256
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 1
5,842
649
4,680
9,070
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 3 / 0
4,787
532
2,836
6,013
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
8
1 / 3 / 4
5,127
570
3,119
9,985
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
OzyAlter
Anubis
10
0 / 1 / 0
5,716
635
5,596
5,006
1,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Martichoras
gmcoope
Martichoras
9
1 / 2 / 3
5,438
604
7,255
6,961
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
12
Kills
7
7
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
4
4
L
5
3
1
1.83
W
Rama
Grambo
Rama
1
2
2
1
L
0
3
0
0
L
Ne Zha
1
3
4
1
W
Guan Yu
Justrazr
Guan Yu
2
1
0
2
W
7
1
2
8
L
Anubis
OzyAlter
Anubis
0
1
0
0
L
Martichoras
gmcoope
Martichoras
1
2
3
1.25
W
Bellona
vPyrohx
Bellona
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,868
Damage
23,486
34,930
Taken
37,035
18,332
Mitigated
15,391
10,726
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,205
655
244
1,826
4,649
1,608
120
2,120
2,529
41,313
0
L
4,680
1,450
0
904
9,070
2,906
0
445
8,484
0
37,537
W
Rama
Grambo
Rama
5,202
4,488
0
1,567
6,970
1,657
583
0
6,970
0
30,178
L
2,836
823
0
2,156
6,013
1,669
0
2,459
3,498
31,743
0
L
Ne Zha
3,119
697
0
3,528
9,985
6,198
0
1,197
8,788
0
13,971
W
Guan Yu
Justrazr
Guan Yu
3,536
182
0
3,010
8,772
6,812
0
5,596
3,176
0
30,789
W
4,849
1,461
0
3,059
7,283
3,075
34
716
6,567
0
35,198
L
Anubis
OzyAlter
Anubis
5,596
393
0
2,963
5,006
1,767
0
0
5,006
43,596
0
L
Martichoras
gmcoope
Martichoras
7,255
2,481
0
1,458
6,961
2,851
0
104
6,625
0
37,321
W
Bellona
vPyrohx
Bellona
3,076
549
0
1,020
7,256
5,180
124
0
7,256
0
10,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,025
Gold Earned
26,910
260
Minions Killed
248
0
Camps Cleared
0
992,470
Distance Traveled
849,408
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,080
676
70
8
0
202,263
0
L
Thor
5,842
649
55
6
0
194,744
0
W
Rama
4,553
506
50
6
0
181,990
3
L
Sol
4,787
532
49
5
0
133,258
0
L
Ne Zha
5,127
570
13
1
0
197,723
0
W
Guan Yu
5,503
611
48
5
0
189,206
0
W
Serqet
6,627
736
75
8
0
232,483
0
L
Anubis
5,716
635
75
8
0
160,234
0
L
Martichoras
5,438
604
56
6
0
163,449
0
W
Bellona
4,262
474
17
2
0
186,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role