Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DkDragon1
Medusa
Level 109
God Stats
7W - 2L
1,833 SR
Queue Stats
79W - 64L
1,542 Elo+
Solo
Hera
Hera
DonShizer
Hera
Level 129
God Stats
1W - 1L
1,294 SR
Queue Stats
40W - 39L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
TemplarTyrant
Cu Chulainn
Level 83
God Stats
165W - 135L
1,649 SR
Queue Stats
649W - 551L
1,603 Elo+
Solo
Team Averages
Level 102
1,555 SR
1,522 Elo+

VS

Team Averages
Level 98
1,473 SR
1,533 Elo+
Freya
Freya
MissPiggy471
Freya
Level 107
God Stats
5W - 4L
1,544 SR
Queue Stats
341W - 317L
1,532 Elo+
Party 1
Ymir
Ymir
Spancil
Ymir
Level 128
God Stats
1W - 3L
1,227 SR
Queue Stats
133W - 130L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XDBRUHHXD
Ah Muzen Cab
Level 101
God Stats
1W - 2L
1,650 SR
Queue Stats
242W - 223L
1,583 Elo+
Party 1
Thor
Thor
Xurexia-_
Thor
Level 43
God Stats
3W - 8L
1,500 SR
Queue Stats
129W - 161L
1,399 Elo+
Solo
Chaac
Chaac
kitsunesun
Chaac
Level 112
God Stats
10W - 15L
1,442 SR
Queue Stats
701W - 641L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
3 / 4 / 1
7,589
632
6,601
11,087
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
 
Ne Zha
12
2 / 1 / 3
6,954
580
5,989
10,846
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
DkDragon1
Medusa
12
1 / 2 / 0
6,701
558
6,386
7,839
3,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
13
3 / 2 / 1
7,901
658
9,932
6,100
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
TemplarTyrant
Cu Chulainn
10
2 / 2 / 2
6,602
550
5,026
9,617
6,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,356
530
5,736
9,679
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
Spancil
Ymir
8
1 / 1 / 4
6,013
501
3,413
9,703
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
XDBRUHHXD
Ah Muzen Cab
12
4 / 2 / 0
7,355
613
6,282
6,878
2,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
10
1 / 4 / 2
5,897
491
2,439
10,213
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
12
3 / 2 / 2
7,188
599
10,179
14,739
11,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
11
Kills
11
11
Deaths
11
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
4
1
0.88
W
Ne Zha
 
Ne Zha
2
1
3
3.5
W
Medusa
DkDragon1
Medusa
1
2
0
0.5
W
Hera
3
2
1
1.75
L
2
2
1
1.25
L
Ymir
Spancil
Ymir
1
1
4
3
W
Cu Chulainn
TemplarTyrant
Cu Chulainn
2
2
2
1.5
L
Ah Muzen Cab
XDBRUHHXD
Ah Muzen Cab
4
2
0
2
L
Thor
1
4
2
0.5
L
Chaac
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,934
Damage
28,049
45,489
Taken
51,212
21,801
Mitigated
29,092
13,344
Healing
13,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,601
1,762
180
4,979
11,087
4,678
0
0
11,087
53,376
0
W
Ne Zha
 
Ne Zha
5,989
1,701
0
1,156
10,846
4,730
0
802
10,044
0
54,357
W
Medusa
DkDragon1
Medusa
6,386
3,067
0
2,225
7,839
3,399
1,134
4,888
2,951
0
52,006
W
Hera
9,932
2,043
0
500
6,100
2,528
576
517
5,583
60,487
0
L
5,736
1,883
0
3,346
9,679
3,669
0
1,206
8,473
46,318
0
L
Ymir
Spancil
Ymir
3,413
484
0
1,668
9,703
7,523
0
3,499
6,204
19,024
0
W
Cu Chulainn
TemplarTyrant
Cu Chulainn
5,026
603
1,356
2,948
9,617
6,466
0
2,942
6,675
0
23,504
L
Ah Muzen Cab
XDBRUHHXD
Ah Muzen Cab
6,282
2,556
0
967
6,878
2,503
0
2,823
4,055
0
56,392
L
Thor
2,439
429
0
900
10,213
3,467
0
2,427
7,786
0
32,493
L
Chaac
10,179
2,420
0
7,116
14,739
11,930
0
6,578
8,161
0
57,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
32,809
437
Minions Killed
337
0
Camps Cleared
0
1,252,108
Distance Traveled
1,213,671
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,589
632
90
8
0
232,212
1
W
Ne Zha
6,954
580
90
8
0
272,592
0
W
Medusa
6,701
558
84
7
0
235,141
0
W
Hera
7,901
658
136
11
0
250,249
0
L
Freya
6,356
530
69
6
0
243,663
1
L
Ymir
6,013
501
31
3
0
254,681
0
W
Cu Chulainn
6,602
550
37
3
0
261,914
2
L
Ah Muzen Cab
7,355
613
108
9
0
221,595
0
L
Thor
5,897
491
45
4
0
234,466
5
L
Chaac
7,188
599
84
7
0
259,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role