Player Matchup

Zeus
Zeus
mr sky7429
Zeus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 64L
1,615 Elo+
Party 2
Yemoja
Yemoja
v3 Fredos
Yemoja
Level 196
God Stats
1W - 2L
1,500 SR
Queue Stats
378W - 342L
1,548 Elo+
Party 2
Charybdis
Charybdis
v3Ianos
Charybdis
Level 177
God Stats
2W - 1L
1,699 SR
Queue Stats
231W - 185L
1,546 Elo+
Party 2
Team Averages
Level 171
1,566 SR
1,570 Elo+

VS

Team Averages
Level 83
1,593 SR
1,361 Elo+
Ix Chel
Ix Chel
Witxhery
Ix Chel
Level 128
God Stats
5W - 9L
1,549 SR
Queue Stats
129W - 135L
1,587 Elo+
Solo
Kukulkan
Kukulkan
sicked88
Kukulkan
Level 45
God Stats
1W - 3L
1,731 SR
Queue Stats
5W - 21L
1,217 Elo+
Party 1
Hercules
Hercules
xXBoselXx
Hercules
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 7
12,134
867
22,217
12,222
5,116
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
v3 Fredos
Yemoja
16
3 / 3 / 15
11,260
804
5,380
13,814
14,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
v3Ianos
Charybdis
18
11 / 4 / 9
13,354
954
23,768
14,043
6,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Witxhery
Ix Chel
18
9 / 5 / 2
12,703
907
14,061
20,817
9,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
sicked88
Kukulkan
15
2 / 9 / 2
10,147
725
4,435
16,751
6,682
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
xXBoselXx
Hercules
14
1 / 9 / 8
9,893
707
4,874
19,296
14,252
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
23
Kills
12
12
Deaths
23
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Witxhery
Ix Chel
9
5
2
2
W
9
5
7
2.5
L
Kukulkan
sicked88
Kukulkan
2
9
2
0.33
W
Yemoja
v3 Fredos
Yemoja
3
3
15
3.5
W
Charybdis
v3Ianos
Charybdis
11
4
9
3.88
L
Hercules
xXBoselXx
Hercules
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,365
Damage
23,370
40,079
Taken
56,864
26,245
Mitigated
30,130
10,499
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Witxhery
Ix Chel
14,061
2,957
752
3,210
20,817
9,196
0
8,500
12,317
51,789
0
W
22,217
2,696
0
2,185
12,222
5,116
339
6,912
5,310
51,971
0
L
Kukulkan
sicked88
Kukulkan
4,435
489
0
0
16,751
6,682
0
9,819
6,932
22,918
0
W
Yemoja
v3 Fredos
Yemoja
5,380
1,090
1,582
2,130
13,814
14,854
367
5,447
8,367
11,597
0
W
Charybdis
v3Ianos
Charybdis
23,768
11,427
0
4,602
14,043
6,275
590
6,216
7,827
0
81,634
L
Hercules
xXBoselXx
Hercules
4,874
1,826
257
4,352
19,296
14,252
0
9,294
10,002
0
7,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,748
Gold Earned
32,743
166
Minions Killed
122
0
Camps Cleared
0
652,470
Distance Traveled
657,899
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
12,703
907
75
5
0
241,002
1
W
Zeus
12,134
867
74
5
0
217,285
0
L
Kukulkan
10,147
725
41
3
0
181,469
0
W
Yemoja
11,260
804
11
1
0
221,097
0
W
Charybdis
13,354
954
81
6
0
214,088
0
L
Hercules
9,893
707
6
0
0
235,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role