Player Matchup

Chronos
Chronos
 
Chronos
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Donete5000
Pele
Level 159
God Stats
1W - 1L
1,789 SR
Queue Stats
25W - 32L
1,473 Elo+
Party 2
Hera
Hera
Izasku64
Hera
Level 44
God Stats
4W - 2L
1,758 SR
Queue Stats
88W - 69L
1,603 Elo+
Party 1
Ix Chel
Ix Chel
Skluber
Ix Chel
Level 158
God Stats
2W - 2L
1,853 SR
Queue Stats
64W - 51L
1,640 Elo+
Party 1
Rama
Rama
byra1999
Rama
Level 148
God Stats
4W - 1L
1,797 SR
Queue Stats
106W - 109L
1,524 Elo+
Party 2
Team Averages
Level 135
1,740 SR
1,548 Elo+

VS

Team Averages
Level 148
1,504 SR
1,569 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
 
Thor
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Mesiahh
Kukulkan
Level 201
God Stats
5W - 3L
1,324 SR
Queue Stats
254W - 231L
1,677 Elo+
Solo
Achilles
Achilles
R3formed
Achilles
Level 159
God Stats
2W - 2L
1,696 SR
Queue Stats
380W - 212L
1,670 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 3 / 1
5,969
543
4,668
7,886
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 1
6,526
593
5,744
7,862
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hera
9
0 / 3 / 1
5,473
498
4,271
6,890
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
Skluber
Ix Chel
8
1 / 3 / 0
5,320
484
4,637
8,585
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
9
1 / 5 / 0
5,724
520
4,609
9,237
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
5 / 0 / 1
7,394
672
8,290
8,319
3,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thor
 
Thor
11
3 / 2 / 5
6,487
590
7,611
9,971
3,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
 
Aphrodite
10
2 / 1 / 4
6,235
567
4,809
7,389
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
Mesiahh
Kukulkan
12
3 / 2 / 1
7,228
657
5,704
5,379
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
R3formed
Achilles
12
2 / 1 / 1
6,568
597
5,370
9,318
6,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
15
15
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
1
0.17
W
Jing Wei
 
Jing Wei
5
0
1
5.5
W
Thor
 
Thor
3
2
5
2.75
W
Aphrodite
 
Aphrodite
2
1
4
4
L
4
1
1
4.5
L
Hera
0
3
1
0.17
W
Kukulkan
Mesiahh
Kukulkan
3
2
1
1.75
W
Achilles
R3formed
Achilles
2
1
1
2.5
L
Ix Chel
Skluber
Ix Chel
1
3
0
0.33
L
Rama
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,929
Damage
31,784
40,460
Taken
40,376
16,064
Mitigated
21,042
8,988
Healing
20,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,668
1,315
0
1,764
7,886
2,258
0
0
7,332
40,967
0
W
Jing Wei
 
Jing Wei
8,290
6,746
0
3,896
8,319
3,481
0
998
7,321
0
65,313
W
Thor
 
Thor
7,611
1,864
0
3,679
9,971
3,804
0
3,218
6,753
0
43,463
W
Aphrodite
 
Aphrodite
4,809
798
4,128
4,889
7,389
5,114
0
2,484
4,905
20,641
0
L
5,744
1,645
0
1,413
7,862
2,829
0
3,943
3,877
0
43,081
L
Hera
4,271
784
0
1,110
6,890
1,888
0
2,374
4,516
40,557
0
W
Kukulkan
Mesiahh
Kukulkan
5,704
620
0
567
5,379
2,080
166
1,939
3,440
64,886
0
W
Achilles
R3formed
Achilles
5,370
945
0
3,778
9,318
6,563
0
4,937
4,381
0
44,654
L
Ix Chel
Skluber
Ix Chel
4,637
693
421
2,243
8,585
5,808
0
3,504
5,081
23,294
0
L
Rama
4,609
4,077
0
2,037
9,237
3,281
0
692
8,545
0
39,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,012
Gold Earned
33,912
330
Minions Killed
397
0
Camps Cleared
0
1,122,060
Distance Traveled
1,163,291
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,969
543
73
7
0
219,922
1
W
Jing Wei
7,394
672
118
11
0
223,311
2
W
Thor
6,487
590
78
7
0
242,837
2
W
Aphrodite
6,235
567
24
2
0
221,882
1
L
Pele
6,526
593
86
8
0
268,631
0
L
Hera
5,473
498
82
7
0
217,082
1
W
Kukulkan
7,228
657
102
9
0
237,174
2
W
Achilles
6,568
597
75
7
0
238,087
1
L
Ix Chel
5,320
484
22
2
0
216,347
2
L
Rama
5,724
520
67
6
0
200,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role