Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BorjaGamer
Hercules
Level 85
God Stats
4W - 5L
1,500 SR
Queue Stats
125W - 109L
1,387 Elo+
Solo
Anubis
Anubis
DeKilian
Anubis
Level 65
God Stats
2W - 0L
1,745 SR
Queue Stats
47W - 42L
1,439 Elo+
Solo
Izanami
Izanami
Nadarjus
Izanami
Level 132
God Stats
28W - 26L
1,621 SR
Queue Stats
135W - 124L
1,482 Elo+
Solo
Team Averages
Level 112
1,573 SR
1,462 Elo+

VS

Team Averages
Level 80
1,549 SR
1,441 Elo+
Izanami
Izanami
Cyberus99
Izanami
Level 76
God Stats
3W - 5L
1,347 SR
Queue Stats
140W - 131L
1,392 Elo+
Party 3
Ymir
Ymir
MeliodasII
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,443 Elo+
Party 2
Pele
Pele
Ryuzaaki00
Pele
Level 62
God Stats
5W - 3L
1,724 SR
Queue Stats
11W - 11L
1,501 Elo+
Party 2
Erlang Shen
Erlang Shen
Strider9674
Erlang Shen
Level 124
God Stats
6W - 12L
1,375 SR
Queue Stats
87W - 92L
1,398 Elo+
Party 3
Ix Chel
Ix Chel
Twink4Prez2024
Ix Chel
Level 109
God Stats
3W - 4L
1,802 SR
Queue Stats
86W - 91L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 3 / 6
9,110
607
10,853
16,046
6,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
 
Ix Chel
14
4 / 2 / 4
8,805
587
10,153
7,882
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
BorjaGamer
Hercules
14
6 / 0 / 6
8,920
595
6,902
7,945
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
DeKilian
Anubis
15
8 / 3 / 3
9,727
648
14,800
11,260
6,319
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Nadarjus
Izanami
15
3 / 3 / 2
8,965
598
9,088
10,460
4,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cyberus99
Izanami
13
2 / 2 / 0
7,744
516
4,117
10,452
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 7 / 4
7,318
488
3,995
17,331
14,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 3 / 3
8,693
580
7,436
12,393
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
Strider9674
Erlang Shen
14
2 / 7 / 2
8,685
579
6,019
16,607
9,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 2
9,003
600
8,933
13,080
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
26
Kills
11
11
Deaths
26
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
3
6
2.67
W
Ix Chel
 
Ix Chel
4
2
4
3
W
Hercules
BorjaGamer
Hercules
6
0
6
9
L
Izanami
Cyberus99
Izanami
2
2
0
1
W
Anubis
DeKilian
Anubis
8
3
3
3.17
L
0
7
4
0.29
W
Izanami
Nadarjus
Izanami
3
3
2
1.33
L
4
3
3
1.83
L
Erlang Shen
Strider9674
Erlang Shen
2
7
2
0.43
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,796
Damage
30,500
53,593
Taken
69,863
28,831
Mitigated
35,404
23,417
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,853
3,347
0
11,258
16,046
6,726
0
2,517
13,529
0
77,415
W
Ix Chel
 
Ix Chel
10,153
965
67
1,590
7,882
3,082
0
0
7,882
56,477
0
W
Hercules
BorjaGamer
Hercules
6,902
1,042
0
3,199
7,945
8,557
0
1,606
6,339
0
22,628
L
Izanami
Cyberus99
Izanami
4,117
2,943
0
3,610
10,452
3,599
0
0
10,452
0
72,124
W
Anubis
DeKilian
Anubis
14,800
463
0
5,479
11,260
6,319
500
6,368
4,892
82,200
0
L
3,995
1,040
0
832
17,331
14,584
0
3,634
13,697
19,597
0
W
Izanami
Nadarjus
Izanami
9,088
6,552
40
1,784
10,460
4,147
2,682
2,437
8,023
0
88,220
L
7,436
1,820
0
864
12,393
4,173
754
1,967
10,426
0
53,887
L
Erlang Shen
Strider9674
Erlang Shen
6,019
2,744
0
2,509
16,607
9,512
0
10,662
5,945
0
58,045
L
8,933
556
638
1,725
13,080
3,536
111
8,690
4,390
65,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,527
Gold Earned
41,443
515
Minions Killed
412
0
Camps Cleared
0
1,417,068
Distance Traveled
1,459,024
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,110
607
117
8
0
331,072
2
W
Ix Chel
8,805
587
105
7
0
252,152
4
W
Hercules
8,920
595
22
1
0
338,035
2
L
Izanami
7,744
516
115
8
0
307,545
0
W
Anubis
9,727
648
145
10
0
254,426
0
L
Ymir
7,318
488
27
2
0
273,101
0
W
Izanami
8,965
598
126
8
0
241,383
0
L
Pele
8,693
580
74
5
0
370,870
0
L
Erlang Shen
8,685
579
92
6
0
232,178
0
L
Ix Chel
9,003
600
104
7
0
275,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role