Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hurkelx
Baron Samedi
Level 61
God Stats
6W - 7L
1,508 SR
Queue Stats
84W - 95L
1,466 Elo+
Party 2
Medusa
Medusa
MrFacebook
Medusa
Level 158
God Stats
26W - 23L
1,588 SR
Queue Stats
1,185W - 1,260L
1,525 Elo+
Solo
Jormungandr
Jormungandr
dragonscowl
Jormungandr
Level 122
God Stats
24W - 10L
1,712 SR
Queue Stats
261W - 278L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
sallex23
Kukulkan
Level 119
God Stats
2W - 2L
1,640 SR
Queue Stats
149W - 163L
1,488 Elo+
Party 2
Team Averages
Level 122
1,590 SR
1,499 Elo+

VS

Team Averages
Level 142
1,527 SR
1,511 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Edwilan
Mercury
Level 157
God Stats
19W - 34L
1,499 SR
Queue Stats
1,006W - 965L
1,519 Elo+
Solo
Cthulhu
Cthulhu
VerventoHexen
Cthulhu
Level 125
God Stats
13W - 15L
1,582 SR
Queue Stats
86W - 65L
1,544 Elo+
Solo
Chaac
Chaac
daserfras
Chaac
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
384W - 386L
1,494 Elo+
Party 1
Hachiman
Hachiman
juanedu
Hachiman
Level 138
God Stats
4W - 3L
1,554 SR
Queue Stats
277W - 269L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
3 / 0 / 3
6,782
1,356
3,683
7,708
8,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Hurkelx
Baron Samedi
11
1 / 6 / 5
6,109
1,222
4,840
8,680
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
MrFacebook
Medusa
10
0 / 1 / 1
5,095
1,019
1,351
1,451
723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
dragonscowl
Jormungandr
11
3 / 6 / 3
6,678
1,336
6,979
12,954
11,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
sallex23
Kukulkan
12
2 / 4 / 5
7,027
1,405
5,637
5,779
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

314

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 2 / 8
6,682
1,336
7,598
5,049
3,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Edwilan
Mercury
11
4 / 3 / 8
6,762
1,352
5,537
5,610
2,795
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
11
1 / 0 / 11
6,578
1,316
5,835
3,309
2,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
daserfras
Chaac
12
3 / 2 / 10
6,914
1,383
3,666
6,689
6,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
juanedu
Hachiman
12
7 / 2 / 8
7,538
1,508
10,895
4,431
2,022
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
9
Kills
17
17
Deaths
9
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
0
3
4.5
W
Anubis
 
Anubis
2
2
8
3
W
Mercury
Edwilan
Mercury
4
3
8
2.67
L
Baron Samedi
Hurkelx
Baron Samedi
1
6
5
0.58
L
Medusa
MrFacebook
Medusa
0
1
1
0.5
W
Cthulhu
1
0
11
6.5
W
Chaac
daserfras
Chaac
3
2
10
4
L
Jormungandr
dragonscowl
Jormungandr
3
6
3
0.75
W
Hachiman
juanedu
Hachiman
7
2
8
5.5
L
Kukulkan
sallex23
Kukulkan
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,490
Damage
33,531
36,572
Taken
25,088
26,991
Mitigated
17,211
1,703
Healing
4,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,683
804
0
587
7,708
8,129
0
3,208
4,419
1,230
12,952
W
Anubis
 
Anubis
7,598
603
0
1,460
5,049
3,143
0
4,405
469
22,604
0
W
Mercury
Edwilan
Mercury
5,537
3,457
0
233
5,610
2,795
0
3,351
2,071
0
11,500
L
Baron Samedi
Hurkelx
Baron Samedi
4,840
670
528
366
8,680
4,351
0
3,103
5,487
6,875
0
L
Medusa
MrFacebook
Medusa
1,351
438
0
0
1,451
723
0
604
800
0
2,019
W
Cthulhu
5,835
378
226
285
3,309
2,719
0
2,242
780
9,633
0
W
Chaac
daserfras
Chaac
3,666
1,008
0
1,649
6,689
6,532
0
4,045
2,394
0
11,158
L
Jormungandr
dragonscowl
Jormungandr
6,979
1,604
0
222
12,954
11,476
0
4,839
7,922
15,387
134
W
Hachiman
juanedu
Hachiman
10,895
8,594
0
384
4,431
2,022
0
2,603
1,650
0
19,275
L
Kukulkan
sallex23
Kukulkan
5,637
181
0
0
5,779
2,312
0
1,679
4,100
24,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
34,474
98
Minions Killed
103
3
Camps Cleared
5
377,979
Distance Traveled
507,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,782
1,356
24
5
1
104,769
0
W
Anubis
6,682
1,336
48
10
3
88,160
0
W
Mercury
6,762
1,352
11
2
1
104,113
0
L
Baron Samedi
6,109
1,222
4
1
1
85,157
0
L
Medusa
5,095
1,019
0
0
0
10,165
0
W
Cthulhu
6,578
1,316
10
2
0
117,532
0
W
Chaac
6,914
1,383
21
4
1
111,380
0
L
Jormungandr
6,678
1,336
15
3
0
85,541
0
W
Hachiman
7,538
1,508
13
3
0
85,931
0
L
Kukulkan
7,027
1,405
55
11
1
92,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role