Player Matchup

Thanatos
Thanatos
Gz_WozPanda
Thanatos
Level 64
God Stats
6W - 1L
1,722 SR
Queue Stats
46W - 45L
1,338 Elo+
Party 2
Bellona
Bellona
Gz_WuzPanda
Bellona
Level 63
God Stats
22W - 18L
1,519 SR
Queue Stats
66W - 66L
1,378 Elo+
Party 2
Neith
Neith
HappyHemke
Neith
Level 107
God Stats
3W - 2L
1,494 SR
Queue Stats
12W - 15L
1,266 Elo+
Solo
Ares
Ares
pedron30410
Ares
Level 24
God Stats
1W - 1L
1,334 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
wesluux
Ix Chel
Level 116
God Stats
7W - 6L
1,671 SR
Queue Stats
199W - 204L
1,500 Elo+
Solo
Team Averages
Level 75
1,548 SR
1,397 Elo+

VS

Team Averages
Level 87
1,474 SR
1,440 Elo+
King Arthur
King Arthur
D0gg097
King Arthur
Level 113
God Stats
17W - 23L
1,478 SR
Queue Stats
548W - 577L
1,466 Elo+
Party 1
Vamana
Vamana
Rosi_1989
Vamana
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 52L
1,449 Elo+
Solo
Sylvanus
Sylvanus
S7 Risk
Sylvanus
Level 124
God Stats
4W - 6L
1,167 SR
Queue Stats
438W - 472L
1,460 Elo+
Party 1
Raijin
Raijin
Tottne
Raijin
Level 68
God Stats
0W - 1L
1,543 SR
Queue Stats
34W - 41L
1,385 Elo+
Solo
Ishtar
Ishtar
Urmius
Ishtar
Level 84
God Stats
9W - 9L
1,679 SR
Queue Stats
294W - 303L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gz_WozPanda
Thanatos
12
4 / 5 / 2
7,468
533
4,069
12,548
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Gz_WuzPanda
Bellona
14
3 / 2 / 0
8,680
620
7,573
12,971
14,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
12
5 / 0 / 2
7,683
549
10,112
7,738
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 2 / 5
7,501
536
8,519
10,911
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
wesluux
Ix Chel
14
2 / 1 / 2
8,442
603
10,397
8,400
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D0gg097
King Arthur
11
1 / 4 / 1
6,727
481
9,065
13,202
16,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Vamana
Rosi_1989
Vamana
14
5 / 0 / 1
7,824
559
4,698
10,553
5,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
S7 Risk
Sylvanus
10
2 / 5 / 1
6,777
484
4,328
15,633
13,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Tottne
Raijin
12
1 / 4 / 2
6,907
493
4,169
13,193
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Urmius
Ishtar
10
0 / 2 / 0
5,788
413
3,914
11,115
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
9
10
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
D0gg097
King Arthur
1
4
1
0.38
W
Thanatos
Gz_WozPanda
Thanatos
4
5
2
1
W
Bellona
Gz_WuzPanda
Bellona
3
2
0
1.5
W
Neith
5
0
2
6
L
Vamana
Rosi_1989
Vamana
5
0
1
5.5
L
Sylvanus
S7 Risk
Sylvanus
2
5
1
0.5
L
Raijin
Tottne
Raijin
1
4
2
0.5
L
Ishtar
Urmius
Ishtar
0
2
0
0
W
1
2
5
1.75
W
Ix Chel
wesluux
Ix Chel
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,670
Damage
26,174
52,568
Taken
63,696
38,107
Mitigated
44,786
16,144
Healing
11,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
D0gg097
King Arthur
9,065
1,374
0
455
13,202
16,339
0
0
13,202
3,238
44,865
W
Thanatos
Gz_WozPanda
Thanatos
4,069
787
0
5,024
12,548
5,112
367
374
12,174
0
42,015
W
Bellona
Gz_WuzPanda
Bellona
7,573
3,879
0
3,558
12,971
14,876
0
807
12,164
0
60,790
W
Neith
10,112
2,804
0
2,839
7,738
3,511
305
1,963
5,775
0
61,866
L
Vamana
Rosi_1989
Vamana
4,698
1,626
0
672
10,553
5,005
58
1,581
8,972
0
64,972
L
Sylvanus
S7 Risk
Sylvanus
4,328
1,130
2,020
3,843
15,633
13,684
0
4,874
10,759
20,844
0
L
Raijin
Tottne
Raijin
4,169
259
0
2,130
13,193
4,804
0
8,713
4,480
40,872
0
L
Ishtar
Urmius
Ishtar
3,914
1,631
0
2,638
11,115
4,954
0
3,748
7,367
0
37,300
W
8,519
390
227
1,585
10,911
11,147
35
2,076
8,835
24,494
0
W
Ix Chel
wesluux
Ix Chel
10,397
43
0
2,911
8,400
3,461
411
4,051
4,231
66,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,774
Gold Earned
34,023
407
Minions Killed
351
0
Camps Cleared
0
1,303,932
Distance Traveled
1,267,931
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,727
481
70
5
0
254,553
0
W
Thanatos
7,468
533
67
5
0
300,279
0
W
Bellona
8,680
620
100
7
0
240,067
0
W
Neith
7,683
549
95
7
0
231,538
0
L
Vamana
7,824
559
101
7
0
327,234
0
L
Sylvanus
6,777
484
32
2
0
215,421
0
L
Raijin
6,907
493
77
6
0
238,491
0
L
Ishtar
5,788
413
71
5
0
232,232
0
W
Ares
7,501
536
30
2
0
275,557
4
W
Ix Chel
8,442
603
115
8
0
256,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role