Player Matchup

Nu Wa
Nu Wa
Bambi
Nu Wa
Level 77
God Stats
8W - 4L
1,537 SR
Queue Stats
8W - 7L
1,554 Elo+
Solo
Neith
Neith
Jokeasyy
Neith
Level 129
God Stats
22W - 16L
1,594 SR
Queue Stats
222W - 211L
1,486 Elo+
Solo
Ix Chel
Ix Chel
TRAAKK
Ix Chel
Level 148
God Stats
5W - 7L
1,932 SR
Queue Stats
138W - 125L
1,649 Elo+
Solo
Maui
Maui
amis26
Maui
Level 104
God Stats
2W - 6L
1,604 SR
Queue Stats
161W - 183L
1,536 Elo+
Party 1
Mulan
Mulan
risktaker07
Mulan
Level 140
God Stats
14W - 7L
1,487 SR
Queue Stats
146W - 157L
1,544 Elo+
Party 1
Team Averages
Level 120
1,631 SR
1,554 Elo+

VS

Team Averages
Level 150
1,503 SR
1,535 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GYMRATHoyle
Tyr
Level 186
God Stats
4W - 2L
1,516 SR
Queue Stats
140W - 150L
1,547 Elo+
Solo
Surtr
Surtr
GimmeKoolAid
Surtr
Level 173
God Stats
22W - 25L
1,462 SR
Queue Stats
267W - 254L
1,552 Elo+
Solo
Ix Chel
Ix Chel
Guuhneves5
Ix Chel
Level 123
God Stats
20W - 19L
1,524 SR
Queue Stats
266W - 239L
1,560 Elo+
Solo
Loki
Loki
NaraIV
Loki
Level 109
God Stats
50W - 46L
1,513 SR
Queue Stats
216W - 212L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bambi
Nu Wa
13
2 / 1 / 5
7,334
733
9,769
3,621
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Jokeasyy
Neith
13
1 / 3 / 3
7,222
722
4,672
8,417
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
TRAAKK
Ix Chel
14
3 / 3 / 3
7,653
765
8,560
8,539
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
amis26
Maui
12
0 / 4 / 5
6,871
687
4,201
15,705
12,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
3 / 4 / 3
7,065
707
4,486
13,235
13,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
6 / 2 / 5
8,173
817
14,799
8,592
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 4 / 5
7,885
789
9,902
12,979
11,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 1 / 6
7,550
755
3,973
8,879
8,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ix Chel
Guuhneves5
Ix Chel
13
2 / 0 / 8
7,305
731
7,930
5,499
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
NaraIV
Loki
16
2 / 2 / 3
8,185
819
5,507
5,038
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
9
Kills
15
15
Deaths
9
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
5
4.25
L
Nu Wa
Bambi
Nu Wa
2
1
5
4.5
W
4
4
5
1.63
W
1
1
6
4
W
Ix Chel
Guuhneves5
Ix Chel
2
0
8
6
L
Neith
Jokeasyy
Neith
1
3
3
0.83
W
Loki
NaraIV
Loki
2
2
3
1.75
L
Ix Chel
TRAAKK
Ix Chel
3
3
3
1.5
L
Maui
amis26
Maui
0
4
5
0.63
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,688
Damage
42,111
49,517
Taken
40,987
35,311
Mitigated
27,595
10,155
Healing
10,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,799
137
90
1,479
8,592
3,506
260
3,556
5,015
32,268
0
L
Nu Wa
Bambi
Nu Wa
9,769
3,825
0
90
3,621
1,405
0
1,780
1,775
28,349
0
W
9,902
1,261
0
3,752
12,979
11,250
0
9,217
3,569
0
24,791
W
3,973
908
0
2,602
8,879
8,226
112
3,009
5,826
944
15,622
W
Ix Chel
Guuhneves5
Ix Chel
7,930
874
1,559
958
5,499
2,344
47
3,351
2,118
23,127
0
L
Neith
Jokeasyy
Neith
4,672
2,148
0
1,120
8,417
3,718
0
2,933
5,444
0
22,124
W
Loki
NaraIV
Loki
5,507
1,245
0
60
5,038
2,269
984
2,809
2,229
0
37,620
L
Ix Chel
TRAAKK
Ix Chel
8,560
1,233
1,228
2,241
8,539
4,033
0
3,871
4,622
32,291
0
L
Maui
amis26
Maui
4,201
1,345
395
2,904
15,705
12,934
0
7,752
7,645
9,695
300
L
4,486
381
0
2,177
13,235
13,221
0
6,310
6,655
0
8,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,145
Gold Earned
39,098
180
Minions Killed
238
0
Camps Cleared
0
910,067
Distance Traveled
1,103,161
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,173
817
48
5
0
239,903
3
L
Nu Wa
7,334
733
33
3
0
185,083
0
W
Tyr
7,885
789
33
3
0
219,197
0
W
Surtr
7,550
755
36
4
0
211,111
2
W
Ix Chel
7,305
731
46
5
0
211,254
0
L
Neith
7,222
722
44
4
0
162,109
0
W
Loki
8,185
819
75
8
0
221,696
0
L
Ix Chel
7,653
765
75
8
0
187,726
0
L
Maui
6,871
687
16
2
0
181,054
0
L
Mulan
7,065
707
12
1
0
194,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role