Player Matchup

Anubis
Anubis
Cuddles9327
Anubis
Level 28
God Stats
3W - 0L
1,760 SR
Queue Stats
111W - 71L
1,504 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DeadKraft7542
Cu Chulainn
Level 126
God Stats
10W - 15L
1,305 SR
Queue Stats
591W - 580L
1,377 Elo+
Party 2
Bellona
Bellona
Reedabook17
Bellona
Level 37
God Stats
3W - 3L
1,630 SR
Queue Stats
7W - 14L
1,368 Elo+
Solo
Thanatos
Thanatos
ToxicTj_22
Thanatos
Level 143
God Stats
20W - 33L
1,548 SR
Queue Stats
154W - 143L
1,487 Elo+
Solo
Neith
Neith
trucker-child
Neith
Level 65
God Stats
1W - 6L
1,238 SR
Queue Stats
208W - 197L
1,398 Elo+
Solo
Team Averages
Level 80
1,496 SR
1,427 Elo+

VS

Team Averages
Level 111
1,524 SR
1,464 Elo+
Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Sultan-_-RM
Anubis
Level 59
God Stats
8W - 6L
1,515 SR
Queue Stats
27W - 29L
1,448 Elo+
Party 1
Amaterasu
Amaterasu
TypeExotic
Amaterasu
Level 139
God Stats
3W - 6L
1,644 SR
Queue Stats
528W - 522L
1,492 Elo+
Solo
Surtr
Surtr
legendary-76l
Surtr
Level 107
God Stats
6W - 4L
1,500 SR
Queue Stats
298W - 297L
1,459 Elo+
Party 1
Arachne
Arachne
savajudah555
Arachne
Level 127
God Stats
5W - 3L
1,460 SR
Queue Stats
184W - 186L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
9 / 5 / 2
11,303
628
17,006
13,861
6,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
DeadKraft7542
Cu Chulainn
14
4 / 2 / 10
9,452
525
8,725
14,504
12,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
Reedabook17
Bellona
16
2 / 2 / 2
9,748
542
15,500
22,723
28,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
ToxicTj_22
Thanatos
17
8 / 1 / 7
10,520
584
10,936
14,332
6,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 4 / 11
10,176
565
11,962
13,241
5,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 7 / 2
9,235
513
8,544
12,045
4,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
4 / 9 / 1
8,798
489
13,176
16,398
6,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
TypeExotic
Amaterasu
11
3 / 2 / 5
7,853
436
6,287
16,353
14,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 3 / 1
9,148
508
11,192
19,496
27,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
savajudah555
Arachne
15
3 / 6 / 3
9,418
523
11,905
20,001
8,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
27
Kills
14
14
Deaths
27
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
7
2
0.43
W
Anubis
9
5
2
2
W
Cu Chulainn
DeadKraft7542
Cu Chulainn
4
2
10
4.5
W
Bellona
Reedabook17
Bellona
2
2
2
1.5
L
Anubis
4
9
1
0.5
W
Thanatos
ToxicTj_22
Thanatos
8
1
7
11.5
L
Amaterasu
TypeExotic
Amaterasu
3
2
5
2.75
L
2
3
1
0.83
L
Arachne
savajudah555
Arachne
3
6
3
0.75
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,129
Damage
51,104
78,661
Taken
84,293
59,920
Mitigated
62,278
36,037
Healing
21,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,544
3,268
0
1,358
12,045
4,609
556
144
11,901
0
76,994
W
Anubis
17,006
984
325
6,650
13,861
6,593
2,015
7,248
6,230
96,866
0
W
Cu Chulainn
DeadKraft7542
Cu Chulainn
8,725
1,633
249
4,208
14,504
12,616
646
3,482
10,856
405
37,613
W
Bellona
Reedabook17
Bellona
15,500
9,749
140
10,361
22,723
28,414
1,889
1,066
21,635
0
83,985
L
Anubis
13,176
666
319
3,460
16,398
6,989
372
8,049
8,349
63,571
0
W
Thanatos
ToxicTj_22
Thanatos
10,936
2,743
0
10,525
14,332
6,542
1,239
461
13,821
0
73,642
L
Amaterasu
TypeExotic
Amaterasu
6,287
2,976
0
4,438
16,353
14,796
329
1,936
14,417
0
22,865
L
11,192
4,118
0
4,041
19,496
27,083
0
2,683
16,813
1,012
71,484
L
Arachne
savajudah555
Arachne
11,905
7,940
0
7,419
20,001
8,801
0
4,437
15,564
0
63,165
W
11,962
5,602
0
3,579
13,241
5,755
3,736
569
12,632
0
77,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,199
Gold Earned
44,452
571
Minions Killed
478
0
Camps Cleared
0
1,739,857
Distance Traveled
1,674,378
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,235
513
131
7
0
341,626
4
W
Anubis
11,303
628
154
9
0
319,292
0
W
Cu Chulainn
9,452
525
59
3
0
328,410
3
W
Bellona
9,748
542
147
8
0
348,657
0
L
Anubis
8,798
489
121
7
0
284,023
1
W
Thanatos
10,520
584
87
5
0
423,785
0
L
Amaterasu
7,853
436
25
1
0
327,523
5
L
Surtr
9,148
508
110
6
0
340,949
0
L
Arachne
9,418
523
91
5
0
380,257
2
W
Neith
10,176
565
124
7
0
319,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role