Player Matchup

Anubis
Anubis
GrimsDoom03
Anubis
Level 76
God Stats
1W - 3L
1,317 SR
Queue Stats
31W - 68L
1,207 Elo+
Solo
Zhong Kui
Zhong Kui
JayyTwoFaceTTV
Zhong Kui
Level 65
God Stats
8W - 9L
1,654 SR
Queue Stats
79W - 74L
1,540 Elo+
Solo
Neith
Neith
RowdyRonniePipe
Neith
Level 139
God Stats
85W - 89L
1,500 SR
Queue Stats
362W - 346L
1,498 Elo+
Solo
Sylvanus
Sylvanus
TDaYoungan2X
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,495 Elo+
Solo
Apollo
Apollo
TTVKrazyboy
Apollo
Level 32
God Stats
1W - 1L
1,668 SR
Queue Stats
39W - 67L
1,323 Elo+
Solo
Team Averages
Level 76
1,528 SR
1,413 Elo+

VS

Team Averages
Level 130
1,615 SR
1,531 Elo+
Lancelot
Lancelot
AnnY0078
Lancelot
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,577 Elo+
Party 1
Ix Chel
Ix Chel
CrimsonHerald
Ix Chel
Level 149
God Stats
2W - 1L
1,838 SR
Queue Stats
39W - 24L
1,623 Elo+
Party 1
Merlin
Merlin
DamnHeTrash
Merlin
Level 95
God Stats
3W - 2L
1,628 SR
Queue Stats
149W - 132L
1,440 Elo+
Party 2
Hercules
Hercules
HackerJ_
Hercules
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 112L
1,464 Elo+
Party 2
Hachiman
Hachiman
Infinity Thane
Hachiman
Level 158
God Stats
4W - 4L
1,611 SR
Queue Stats
275W - 277L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
2
0 / 0 / 0
3,514
390
1,095
823
255
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
JayyTwoFaceTTV
Zhong Kui
10
2 / 0 / 0
5,753
639
5,905
5,498
3,963
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

8
0 / 1 / 0
4,838
538
4,153
5,675
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
TDaYoungan2X
Sylvanus
8
0 / 0 / 0
4,742
527
1,931
6,385
4,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
6
1 / 3 / 0
4,403
489
2,949
6,116
1,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AnnY0078
Lancelot
10
3 / 0 / 1
5,976
664
4,322
6,482
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
9
1 / 0 / 2
5,556
617
4,064
5,926
1,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
9
0 / 2 / 3
5,253
584
2,860
5,405
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
HackerJ_
Hercules
9
0 / 1 / 0
5,531
615
1,434
7,625
4,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
9
0 / 0 / 0
5,387
599
3,008
4,770
1,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
4
4
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AnnY0078
Lancelot
3
0
1
3.5
W
Ix Chel
1
0
2
2
W
Merlin
0
2
3
0.75
L
Anubis
0
0
0
0
W
Hercules
HackerJ_
Hercules
0
1
0
0
W
Hachiman
0
0
0
0
L
Zhong Kui
JayyTwoFaceTTV
Zhong Kui
2
0
0
2
L
0
1
0
0
L
Sylvanus
TDaYoungan2X
Sylvanus
0
0
0
0
L
Apollo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,033
Damage
15,688
24,497
Taken
30,208
12,484
Mitigated
11,631
8,893
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AnnY0078
Lancelot
4,322
1,718
0
980
6,482
2,365
249
1,349
5,133
0
41,541
W
Ix Chel
4,064
837
1,894
2,592
5,926
1,978
265
609
5,317
25,288
0
W
Merlin
2,860
381
0
1,500
5,405
1,801
0
1,719
3,686
27,721
0
L
Anubis
1,095
135
0
254
823
255
0
104
719
6,589
0
W
Hercules
HackerJ_
Hercules
1,434
253
0
3,817
7,625
4,009
0
4,426
3,199
0
37,075
W
Hachiman
3,008
1,459
0
1,111
4,770
1,478
0
828
3,942
0
34,676
L
Zhong Kui
JayyTwoFaceTTV
Zhong Kui
5,905
644
0
2,924
5,498
3,963
0
795
4,703
32,963
0
L
4,153
1,169
0
867
5,675
1,957
0
1,292
4,383
0
34,060
L
Sylvanus
TDaYoungan2X
Sylvanus
1,931
1,295
1,445
2,183
6,385
4,321
0
2,265
4,120
15,513
0
L
Apollo
2,949
1,863
0
1,220
6,116
1,988
0
2,468
3,648
0
18,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,250
Gold Earned
27,703
164
Minions Killed
297
0
Camps Cleared
0
714,479
Distance Traveled
918,980
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,976
664
71
8
0
238,772
0
W
Ix Chel
5,556
617
39
4
0
166,150
0
W
Merlin
5,253
584
48
5
0
176,036
0
L
Anubis
3,514
390
7
1
0
71,156
0
W
Hercules
5,531
615
66
7
0
165,885
1
W
Hachiman
5,387
599
73
8
0
172,137
2
L
Zhong Kui
5,753
639
53
6
0
167,656
0
L
Neith
4,838
538
58
6
0
162,935
0
L
Sylvanus
4,742
527
18
2
0
157,489
1
L
Apollo
4,403
489
28
3
0
155,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role