Player Matchup

Nox
Nox
D4twasn4sty
Nox
Level 143
God Stats
3W - 3L
1,126 SR
Queue Stats
119W - 113L
1,463 Elo+
Solo
Ares
Ares
DianasauRAWR
Ares
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 143L
1,456 Elo+
Solo
Ishtar
Ishtar
EmorkAvila
Ishtar
Level 41
God Stats
1W - 2L
1,169 SR
Queue Stats
50W - 66L
1,350 Elo+
Solo
Bacchus
Bacchus
ObesityWins
Bacchus
Level 27
God Stats
2W - 0L
1,690 SR
Queue Stats
14W - 24L
1,305 Elo+
Party 2
Agni
Agni
Obesityyyy
Agni
Level 72
God Stats
4W - 1L
1,600 SR
Queue Stats
28W - 48L
1,300 Elo+
Party 2
Team Averages
Level 81
1,417 SR
1,375 Elo+

VS

Team Averages
Level 87
1,460 SR
1,294 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
KingElvisF520
Sobek
Level 115
God Stats
8W - 13L
1,480 SR
Queue Stats
1,167W - 1,236L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
XmajorasX
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,148 Elo+
Party 1
Rama
Rama
YOoYoO7313
Rama
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,198 Elo+
Party 1
Serqet
Serqet
xHissatsu
Serqet
Level 124
God Stats
1W - 1L
1,320 SR
Queue Stats
2W - 8L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
8,439
844
6,109
6,848
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 11
7,748
775
3,624
10,994
10,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ishtar
EmorkAvila
Ishtar
14
0 / 3 / 8
8,468
847
3,533
9,938
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
ObesityWins
Bacchus
14
4 / 4 / 8
8,507
851
4,816
11,182
8,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 2 / 6
9,705
971
13,743
7,489
3,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 2 / 6
9,378
938
17,544
4,672
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
5,574
557
513
2,952
2,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
XmajorasX
Gilgamesh
13
3 / 5 / 4
7,396
740
7,455
12,363
9,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 5
7,550
755
5,557
7,617
3,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
xHissatsu
Serqet
13
2 / 5 / 3
7,736
774
3,399
9,855
11,748
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
15
Kills
11
12
Deaths
15
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
5
2
6
4
W
3
1
9
7.5
W
1
2
11
3.25
W
Ishtar
EmorkAvila
Ishtar
0
3
8
1.33
L
0
1
0
0
W
Bacchus
ObesityWins
Bacchus
4
4
8
2
W
7
2
6
5
L
Gilgamesh
XmajorasX
Gilgamesh
3
5
4
1
L
1
2
5
1.75
L
Serqet
xHissatsu
Serqet
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,825
Damage
34,468
46,451
Taken
37,459
29,317
Mitigated
29,613
10,591
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,544
7,220
69
178
4,672
2,473
113
3,822
850
40,316
0
W
6,109
737
678
1,721
6,848
2,704
1,084
3,884
2,782
20,735
0
W
3,624
270
1,319
1,905
10,994
10,560
341
4,262
6,530
7,834
0
W
Ishtar
EmorkAvila
Ishtar
3,533
1,742
940
1,964
9,938
4,511
1,020
3,293
6,346
0
21,738
L
513
0
62
892
2,952
2,043
0
2,465
487
1,160
0
W
Bacchus
ObesityWins
Bacchus
4,816
525
427
1,637
11,182
8,175
798
4,324
6,698
12,115
0
W
13,743
1,566
0
0
7,489
3,367
1,111
3,324
3,932
38,208
0
L
Gilgamesh
XmajorasX
Gilgamesh
7,455
922
271
779
12,363
9,479
0
9,311
3,052
0
10,757
L
5,557
4,298
801
3,260
7,617
3,870
108
5,700
1,917
0
14,656
L
Serqet
xHissatsu
Serqet
3,399
239
417
833
9,855
11,748
0
6,994
2,861
1,270
3,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,867
Gold Earned
37,634
148
Minions Killed
85
0
Camps Cleared
0
958,918
Distance Traveled
807,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,378
938
46
5
0
191,781
0
W
Nox
8,439
844
29
3
0
210,576
0
W
Ares
7,748
775
7
1
0
199,357
0
W
Ishtar
8,468
847
41
4
0
174,821
0
L
Sobek
5,574
557
1
0
0
36,142
0
W
Bacchus
8,507
851
13
1
0
181,092
0
W
Agni
9,705
971
58
6
0
193,072
0
L
Gilgamesh
7,396
740
7
1
0
185,603
0
L
Rama
7,550
755
28
3
0
204,255
0
L
Serqet
7,736
774
3
0
0
189,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role