Player Matchup

Hel
Hel
 
Hel
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Beefeater the 1
Ix Chel
Level 115
God Stats
2W - 3L
1,213 SR
Queue Stats
106W - 114L
1,469 Elo+
Solo
Kukulkan
Kukulkan
Valodze4134
Kukulkan
Level 35
God Stats
3W - 2L
1,422 SR
Queue Stats
26W - 29L
1,444 Elo+
Solo
Mulan
Mulan
drakkula
Mulan
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 69L
1,489 Elo+
Solo
Team Averages
Level 89
1,427 SR
1,480 Elo+

VS

Team Averages
Level 112
1,479 SR
1,495 Elo+
Xbalanque
Xbalanque
DON_DavvidzioR
Xbalanque
Level 143
God Stats
39W - 36L
1,543 SR
Queue Stats
41W - 37L
1,541 Elo+
Solo
Ix Chel
Ix Chel
Hekatos_
Ix Chel
Level 86
God Stats
3W - 4L
1,698 SR
Queue Stats
29W - 22L
1,514 Elo+
Solo
Kukulkan
Kukulkan
MondDummkopf83
Kukulkan
Level 83
God Stats
2W - 3L
1,173 SR
Queue Stats
52W - 50L
1,449 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OdinComic203
Kumbhakarna
Level 148
God Stats
4W - 2L
1,397 SR
Queue Stats
318W - 344L
1,407 Elo+
Party 2
Thanatos
Thanatos
SaintThanatoast
Thanatos
Level 101
God Stats
24W - 24L
1,585 SR
Queue Stats
24W - 24L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
5 / 2 / 9
8,763
1,252
10,658
9,648
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
 
Danzaburou
13
3 / 1 / 7
8,403
1,200
6,428
4,183
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 6
7,487
1,070
7,894
1,656
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Valodze4134
Kukulkan
13
0 / 0 / 8
7,316
1,045
8,108
4,016
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
drakkula
Mulan
13
6 / 3 / 5
8,337
1,191
9,781
8,829
6,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

351

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DON_DavvidzioR
Xbalanque
12
1 / 0 / 1
7,069
1,010
4,213
2,635
982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
Hekatos_
Ix Chel
12
0 / 3 / 1
6,805
972
5,054
9,513
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
12
0 / 3 / 3
7,100
1,014
4,053
6,433
2,721
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
OdinComic203
Kumbhakarna
13
1 / 1 / 1
7,897
1,128
4,294
14,026
12,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
12
4 / 8 / 2
8,109
1,158
6,813
13,723
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
15
Kills
6
6
Deaths
15
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
2
9
4.75
W
Danzaburou
 
Danzaburou
3
1
7
6.5
W
1
0
6
4
L
Xbalanque
DON_DavvidzioR
Xbalanque
1
0
1
1.5
L
Ix Chel
Hekatos_
Ix Chel
0
3
1
0.17
L
Kukulkan
0
3
3
0.5
L
Kumbhakarna
OdinComic203
Kumbhakarna
1
1
1
1.5
L
Thanatos
4
8
2
0.63
W
Kukulkan
Valodze4134
Kukulkan
0
0
8
4
W
Mulan
drakkula
Mulan
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,869
Damage
24,427
28,332
Taken
46,330
14,555
Mitigated
27,884
9,263
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,658
382
1,833
3,912
9,648
4,086
0
5,243
4,405
21,566
0
W
Danzaburou
 
Danzaburou
6,428
3,485
0
482
4,183
1,496
0
1,848
2,335
0
16,171
W
7,894
1,605
1,414
552
1,656
672
0
496
1,160
25,413
0
L
Xbalanque
DON_DavvidzioR
Xbalanque
4,213
508
0
74
2,635
982
0
973
1,620
0
16,144
L
Ix Chel
Hekatos_
Ix Chel
5,054
579
943
1,086
9,513
4,644
0
5,524
3,818
13,515
0
L
Kukulkan
4,053
290
0
0
6,433
2,721
0
2,481
3,785
22,598
0
L
Kumbhakarna
OdinComic203
Kumbhakarna
4,294
231
1,196
759
14,026
12,998
0
9,550
4,352
10,052
451
L
Thanatos
6,813
1,269
0
2,252
13,723
6,539
0
8,132
5,370
0
11,225
W
Kukulkan
Valodze4134
Kukulkan
8,108
976
0
0
4,016
1,484
0
1,293
2,723
18,687
0
W
Mulan
drakkula
Mulan
9,781
1,000
0
1,070
8,829
6,817
0
4,070
4,759
0
13,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,306
Gold Earned
36,980
124
Minions Killed
111
9
Camps Cleared
3
643,556
Distance Traveled
590,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,763
1,252
32
5
1
137,402
0
W
Danzaburou
8,403
1,200
32
5
1
124,468
0
W
Ix Chel
7,487
1,070
21
3
5
129,805
0
L
Xbalanque
7,069
1,010
33
5
1
77,603
0
L
Ix Chel
6,805
972
15
2
0
119,282
0
L
Kukulkan
7,100
1,014
48
7
1
120,647
0
L
Kumbhakarna
7,897
1,128
7
1
1
146,951
0
L
Thanatos
8,109
1,158
8
1
0
125,884
0
W
Kukulkan
7,316
1,045
36
5
1
123,881
0
W
Mulan
8,337
1,191
3
0
1
128,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role