Player Matchup

Thor
Thor
ARG0SS
Thor
Level 84
God Stats
16W - 14L
1,528 SR
Queue Stats
120W - 106L
1,504 Elo+
Party 3
Medusa
Medusa
EmThePiggles210
Medusa
Level 64
God Stats
3W - 4L
1,420 SR
Queue Stats
77W - 74L
1,351 Elo+
Party 2
Pele
Pele
Tantlord
Pele
Level 105
God Stats
106W - 87L
1,502 SR
Queue Stats
184W - 195L
1,424 Elo+
Party 3
Anubis
Anubis
TheCatOnTheMat
Anubis
Level 46
God Stats
13W - 11L
1,606 SR
Queue Stats
140W - 140L
1,494 Elo+
Solo
Atlas
Atlas
deathlyspores
Atlas
Level 68
God Stats
14W - 9L
1,590 SR
Queue Stats
78W - 81L
1,371 Elo+
Party 2
Team Averages
Level 73
1,529 SR
1,429 Elo+

VS

Team Averages
Level 52
1,538 SR
1,381 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ElderOnly
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 1
Yemoja
Yemoja
Rontti1
Yemoja
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,490 Elo+
Solo
Rama
Rama
Yeosang
Rama
Level 89
God Stats
10W - 10L
1,688 SR
Queue Stats
61W - 57L
1,448 Elo+
Solo
Thanatos
Thanatos
dimafaf
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ARG0SS
Thor
12
0 / 0 / 1
6,944
496
3,637
8,214
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 1
6,595
471
2,982
5,288
1,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
13
6 / 1 / 2
8,234
588
5,609
12,238
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 2
7,572
541
10,568
8,172
4,245
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 5
6,881
492
4,578
8,435
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
0 / 0 / 0
7,246
518
4,909
7,872
6,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ElderOnly
Kukulkan
11
0 / 3 / 0
6,515
465
3,640
6,418
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
Rontti1
Yemoja
10
1 / 1 / 1
6,835
488
4,834
12,346
8,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Yeosang
Rama
12
0 / 2 / 1
7,224
516
3,256
5,770
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
dimafaf
Thanatos
9
1 / 4 / 0
5,933
424
2,376
10,125
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
2
2
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
0
0
0
W
Thor
ARG0SS
Thor
0
0
1
0.5
L
Kukulkan
ElderOnly
Kukulkan
0
3
0
0
W
0
1
1
0.5
L
Yemoja
Rontti1
Yemoja
1
1
1
1.5
W
Pele
6
1
2
7
W
3
0
2
4
L
Rama
Yeosang
Rama
0
2
1
0.25
W
1
0
5
3.5
L
Thanatos
dimafaf
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,374
Damage
19,015
42,347
Taken
42,531
20,003
Mitigated
23,876
15,564
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,909
516
0
2,493
7,872
6,807
0
1,127
6,745
4,016
44,625
W
Thor
ARG0SS
Thor
3,637
399
0
1,984
8,214
3,178
0
289
7,153
0
47,720
L
Kukulkan
ElderOnly
Kukulkan
3,640
615
0
500
6,418
2,149
0
3,776
2,642
46,391
0
W
2,982
1,145
0
1,637
5,288
1,960
528
168
5,120
0
45,443
L
Yemoja
Rontti1
Yemoja
4,834
937
1,510
2,311
12,346
8,692
0
7,342
5,004
28,199
0
W
Pele
5,609
1,207
0
3,681
12,238
4,372
730
1,871
10,320
0
68,867
W
10,568
1,000
0
5,334
8,172
4,245
0
3,645
4,474
64,268
0
L
Rama
Yeosang
Rama
3,256
2,790
0
1,678
5,770
2,288
0
735
5,035
0
54,450
W
4,578
1,895
0
2,928
8,435
6,248
503
2,791
5,627
24,650
0
L
Thanatos
dimafaf
Thanatos
2,376
836
0
5,250
10,125
3,940
0
2,166
7,959
0
33,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,226
Gold Earned
33,753
407
Minions Killed
365
0
Camps Cleared
0
1,375,584
Distance Traveled
1,280,687
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,246
518
81
6
0
246,712
0
W
Thor
6,944
496
91
7
0
297,097
4
L
Kukulkan
6,515
465
97
7
0
255,134
0
W
Medusa
6,595
471
90
6
0
230,498
0
L
Yemoja
6,835
488
33
2
0
233,046
5
W
Pele
8,234
588
88
6
0
292,619
3
W
Anubis
7,572
541
112
8
0
256,840
4
L
Rama
7,224
516
100
7
0
249,276
0
W
Atlas
6,881
492
26
2
0
298,530
4
L
Thanatos
5,933
424
54
4
0
296,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role