Player Matchup

Sun Wukong
Sun Wukong
BigBenDaSlayer4
Sun Wukong
Level 89
God Stats
0W - 1L
1,763 SR
Queue Stats
24W - 28L
1,360 Elo+
Party 1
Ne Zha
Ne Zha
C3rberus4Lyfe
Ne Zha
Level 17
God Stats
0W - 9L
1,070 SR
Queue Stats
2W - 14L
1,050 Elo+
Party 1
Scylla
Scylla
UnsungShadow
Scylla
Level 118
God Stats
1W - 2L
1,295 SR
Queue Stats
29W - 25L
1,207 Elo+
Solo
Team Averages
Level 75
1,376 SR
1,205 Elo+

VS

Team Averages
Level 82
1,501 SR
1,289 Elo+
Nemesis
Nemesis
ooeecc-ricee
Nemesis
Level 67
God Stats
19W - 16L
1,508 SR
Queue Stats
465W - 508L
1,369 Elo+
Solo
Ra
Ra
pie_real7
Ra
Level 33
God Stats
7W - 8L
1,563 SR
Queue Stats
51W - 74L
1,203 Elo+
Solo
Chaac
Chaac
velociraptor656
Chaac
Level 145
God Stats
2W - 2L
1,433 SR
Queue Stats
330W - 385L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigBenDaSlayer4
Sun Wukong
13
2 / 3 / 2
8,628
664
6,284
12,862
6,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 7 / 1
7,690
592
4,785
12,010
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
14
2 / 3 / 2
9,316
717
10,143
8,320
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ooeecc-ricee
Nemesis
15
3 / 1 / 8
10,096
777
7,822
11,499
4,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 4 / 4
10,819
832
12,005
12,099
4,604
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 0 / 8
9,693
746
8,118
7,590
8,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
13
13
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BigBenDaSlayer4
Sun Wukong
2
3
2
1
L
0
7
1
0.07
L
Scylla
2
3
2
1
W
Nemesis
ooeecc-ricee
Nemesis
3
1
8
7
W
8
4
4
2.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,212
Damage
27,945
33,192
Taken
31,188
13,881
Mitigated
17,954
3,862
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BigBenDaSlayer4
Sun Wukong
6,284
2,439
0
494
12,862
6,260
0
4,436
8,298
0
21,217
L
4,785
1,861
0
344
12,010
4,900
0
3,684
7,817
0
14,640
L
Scylla
10,143
150
190
2,834
8,320
2,721
0
3,783
4,297
32,319
0
W
Nemesis
ooeecc-ricee
Nemesis
7,822
2,659
0
1,682
11,499
4,815
541
3,995
7,504
0
50,681
W
12,005
1,717
508
3,217
12,099
4,604
632
4,499
7,600
45,636
0
W
8,118
373
0
2,825
7,590
8,535
458
2,632
4,958
0
44,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,634
Gold Earned
30,608
115
Minions Killed
191
0
Camps Cleared
0
588,339
Distance Traveled
774,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,628
664
38
3
0
188,199
0
L
Ne Zha
7,690
592
19
1
0
173,756
0
L
Scylla
9,316
717
58
4
0
226,384
0
W
Nemesis
10,096
777
70
5
0
286,073
0
W
Ra
10,819
832
77
6
0
230,576
0
W
Chaac
9,693
746
44
3
0
258,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role