Player Matchup

Surtr
Surtr
NINJA-tigermoore
Surtr
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 54L
1,754 Elo+
Party 2
Ix Chel
Ix Chel
Uzumakispawn
Ix Chel
Level 109
God Stats
14W - 7L
1,680 SR
Queue Stats
167W - 156L
1,601 Elo+
Solo
Martichoras
Martichoras
XxMaxImpactxX
Martichoras
Level 122
God Stats
19W - 10L
1,986 SR
Queue Stats
110W - 109L
1,754 Elo+
Party 2
Team Averages
Level 110
1,722 SR
1,703 Elo+

VS

Team Averages
Level 147
1,550 SR
1,521 Elo+
Martichoras
Martichoras
Artblivion
Martichoras
Level 140
God Stats
3W - 1L
1,851 SR
Queue Stats
27W - 15L
1,676 Elo+
Solo
Ix Chel
Ix Chel
HETHENS
Ix Chel
Level 143
God Stats
0W - 2L
1,311 SR
Queue Stats
40W - 61L
1,458 Elo+
Party 1
Bacchus
Bacchus
TryHard_TC13
Bacchus
Level 158
God Stats
2W - 6L
1,486 SR
Queue Stats
38W - 60L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 2
9,441
726
9,034
13,900
13,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
Uzumakispawn
Ix Chel
16
4 / 2 / 5
10,313
793
14,153
10,046
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
XxMaxImpactxX
Martichoras
15
1 / 1 / 7
9,177
706
10,569
9,307
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Artblivion
Martichoras
14
2 / 3 / 3
8,904
685
11,644
12,335
5,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
HETHENS
Ix Chel
14
2 / 5 / 3
9,188
707
6,972
9,675
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
TryHard_TC13
Bacchus
15
1 / 2 / 3
9,864
759
6,858
16,519
22,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
10
Kills
5
5
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Artblivion
Martichoras
2
3
3
1.17
L
Ix Chel
HETHENS
Ix Chel
2
5
3
0.7
W
5
2
2
3
L
Bacchus
TryHard_TC13
Bacchus
1
2
3
1.25
W
Ix Chel
Uzumakispawn
Ix Chel
4
2
5
3.25
W
Martichoras
XxMaxImpactxX
Martichoras
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,756
Damage
25,474
33,253
Taken
38,529
23,457
Mitigated
33,097
9,019
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Artblivion
Martichoras
11,644
2,454
0
2,595
12,335
5,647
0
5,319
7,016
0
42,997
L
Ix Chel
HETHENS
Ix Chel
6,972
1,095
852
1,495
9,675
4,633
0
3,797
5,878
42,548
0
W
9,034
3,381
228
2,811
13,900
13,363
12
5,360
8,540
509
24,672
L
Bacchus
TryHard_TC13
Bacchus
6,858
935
0
2,963
16,519
22,817
0
5,336
11,183
25,179
0
W
Ix Chel
Uzumakispawn
Ix Chel
14,153
1,513
1,098
2,621
10,046
5,008
0
3,962
6,084
63,893
0
W
Martichoras
XxMaxImpactxX
Martichoras
10,569
4,657
0
2,261
9,307
5,086
544
4,572
4,735
0
35,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,931
Gold Earned
27,956
182
Minions Killed
188
0
Camps Cleared
0
748,416
Distance Traveled
750,680
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,904
685
64
5
0
240,188
2
L
Ix Chel
9,188
707
87
7
0
252,652
0
W
Surtr
9,441
726
23
2
0
247,159
0
L
Bacchus
9,864
759
37
3
0
257,840
0
W
Ix Chel
10,313
793
106
8
0
257,981
0
W
Martichoras
9,177
706
53
4
0
243,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role