Player Matchup

Zhong Kui
Zhong Kui
Bragdir
Zhong Kui
Level 108
God Stats
4W - 1L
1,246 SR
Queue Stats
66W - 61L
1,482 Elo+
Solo
Bellona
Bellona
KkONfireKk
Bellona
Level 108
God Stats
9W - 12L
1,370 SR
Queue Stats
504W - 526L
1,471 Elo+
Party 1
Zeus
Zeus
Prab110
Zeus
Level 121
God Stats
8W - 3L
2,021 SR
Queue Stats
168W - 156L
1,532 Elo+
Party 1
Surtr
Surtr
marc99FUT
Surtr
Level 109
God Stats
14W - 6L
1,504 SR
Queue Stats
263W - 258L
1,483 Elo+
Party 1
Sol
Sol
pufupfu
Sol
Level 68
God Stats
12W - 10L
1,505 SR
Queue Stats
320W - 295L
1,504 Elo+
Party 1
Team Averages
Level 103
1,529 SR
1,494 Elo+

VS

Team Averages
Level 95
1,499 SR
1,466 Elo+
Osiris
Osiris
AaLiiiiVvEe
Osiris
Level 122
God Stats
7W - 12L
1,483 SR
Queue Stats
968W - 961L
1,476 Elo+
Solo
Agni
Agni
Faenius
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,487 Elo+
Solo
Poseidon
Poseidon
Galuase
Poseidon
Level 126
God Stats
1W - 1L
1,733 SR
Queue Stats
191W - 201L
1,483 Elo+
Solo
Fafnir
Fafnir
HeqZa
Fafnir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,434 Elo+
Solo
Izanami
Izanami
schmaamsch
Izanami
Level 137
God Stats
2W - 5L
1,278 SR
Queue Stats
465W - 469L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bragdir
Zhong Kui
14
2 / 4 / 10
9,023
694
12,337
12,353
10,073
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
KkONfireKk
Bellona
18
5 / 3 / 16
11,341
872
10,316
16,988
23,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Prab110
Zeus
16
2 / 4 / 10
9,856
758
10,228
10,072
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
marc99FUT
Surtr
16
6 / 5 / 8
10,371
798
12,113
19,407
21,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
20
8 / 1 / 6
11,737
903
16,531
10,687
5,782
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 6 / 9
7,800
600
6,746
12,673
13,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
Faenius
Agni
18
6 / 4 / 7
10,550
812
14,048
12,643
5,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Galuase
Poseidon
17
6 / 4 / 7
10,495
807
15,138
11,569
5,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
HeqZa
Fafnir
17
2 / 4 / 11
10,833
833
5,994
17,273
25,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Izanami
schmaamsch
Izanami
14
1 / 5 / 9
8,616
663
11,208
14,083
6,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
58
23
Kills
15
17
Deaths
23
50
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
6
9
0.75
W
Zhong Kui
Bragdir
Zhong Kui
2
4
10
1.75
L
Agni
Faenius
Agni
6
4
7
2.38
L
Poseidon
Galuase
Poseidon
6
4
7
2.38
L
Fafnir
HeqZa
Fafnir
2
4
11
1.88
W
Bellona
KkONfireKk
Bellona
5
3
16
4.33
W
Zeus
Prab110
Zeus
2
4
10
1.75
W
Surtr
marc99FUT
Surtr
6
5
8
2
W
Sol
8
1
6
11
L
Izanami
schmaamsch
Izanami
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,525
Damage
53,134
69,507
Taken
68,241
65,308
Mitigated
57,531
29,820
Healing
21,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
6,746
874
613
550
12,673
13,610
0
7,418
5,255
1,616
9,990
W
Zhong Kui
Bragdir
Zhong Kui
12,337
2,981
1,397
3,313
12,353
10,073
80
7,675
4,678
19,621
0
L
Agni
Faenius
Agni
14,048
1,050
2,323
3,991
12,643
5,896
302
6,312
6,331
35,855
0
L
Poseidon
Galuase
Poseidon
15,138
1,894
1,784
3,132
11,569
5,355
211
5,324
6,245
35,695
0
L
Fafnir
HeqZa
Fafnir
5,994
1,702
2,528
3,686
17,273
25,712
48
12,790
4,483
15,109
0
W
Bellona
KkONfireKk
Bellona
10,316
1,417
949
4,312
16,988
23,212
439
7,666
9,322
0
18,879
W
Zeus
Prab110
Zeus
10,228
1,541
3,130
2,572
10,072
5,071
1,266
4,658
5,414
27,017
0
W
Surtr
marc99FUT
Surtr
12,113
3,415
4,361
4,896
19,407
21,170
542
9,971
9,436
442
22,575
W
Sol
16,531
5,255
1,355
3,535
10,687
5,782
5,692
5,905
4,782
44,288
0
L
Izanami
schmaamsch
Izanami
11,208
5,115
386
2,092
14,083
6,958
2,618
7,625
6,458
0
27,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,328
Gold Earned
48,294
147
Minions Killed
169
0
Camps Cleared
0
1,189,134
Distance Traveled
1,031,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,800
600
10
1
0
165,281
0
W
Zhong Kui
9,023
694
9
1
0
233,597
0
L
Agni
10,550
812
50
4
0
229,043
0
L
Poseidon
10,495
807
55
4
0
223,504
0
L
Fafnir
10,833
833
8
1
0
239,374
0
W
Bellona
11,341
872
13
1
0
223,348
0
W
Zeus
9,856
758
41
3
0
221,186
0
W
Surtr
10,371
798
16
1
0
276,448
0
W
Sol
11,737
903
68
5
0
234,555
0
L
Izanami
8,616
663
46
4
0
173,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role