Player Matchup

Fenrir
Fenrir
CAN-BIT
Fenrir
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,245 Elo+
Party 2
Neith
Neith
blank_IzuMi
Neith
Level 20
God Stats
2W - 8L
1,315 SR
Queue Stats
7W - 13L
1,229 Elo+
Party 2
Eset
Eset
bleu350laser
Eset
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 280L
1,380 Elo+
Solo
Kumbhakarna
Kumbhakarna
ethcollinss
Kumbhakarna
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
leicht_bekloppt
Bellona
Level 3
God Stats
0W - 3L
1,281 SR
Queue Stats
0W - 7L
1,090 Elo+
Party 2
Team Averages
Level 50
1,419 SR
1,289 Elo+

VS

Team Averages
Level 78
1,490 SR
1,416 Elo+
Da Ji
Da Ji
FazeEspe06
Da Ji
Level 61
God Stats
2W - 3L
1,252 SR
Queue Stats
63W - 65L
1,431 Elo+
Party 1
Surtr
Surtr
RawLemmy
Surtr
Level 108
God Stats
4W - 1L
1,599 SR
Queue Stats
150W - 156L
1,335 Elo+
Solo
Hades
Hades
capitanmcficus
Hades
Level 61
God Stats
68W - 64L
1,490 SR
Queue Stats
127W - 130L
1,354 Elo+
Solo
Jing Wei
Jing Wei
clubh000
Jing Wei
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 69L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
fierce-hades593
Aphrodite
Level 58
God Stats
10W - 7L
1,609 SR
Queue Stats
14W - 16L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CAN-BIT
Fenrir
10
4 / 3 / 1
5,854
585
6,025
8,673
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 2
4,834
483
5,124
5,799
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 6 / 0
4,718
472
2,885
7,984
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
ethcollinss
Kumbhakarna
6
0 / 4 / 0
4,239
424
1,685
7,603
3,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 1 / 1
4,610
461
1,418
5,994
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
4 / 0 / 2
5,955
596
2,006
5,993
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
RawLemmy
Surtr
11
3 / 2 / 0
6,599
660
5,698
8,897
4,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 0 / 3
7,036
704
6,655
7,610
3,412
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
clubh000
Jing Wei
10
5 / 1 / 1
6,126
613
7,295
9,398
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
fierce-hades593
Aphrodite
9
0 / 3 / 6
5,318
532
2,202
7,384
2,530
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
16
16
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CAN-BIT
Fenrir
4
3
1
1.5
W
Da Ji
4
0
2
5
W
Surtr
RawLemmy
Surtr
3
2
0
1.5
L
0
2
2
0.5
L
0
6
0
0
W
4
0
3
5.5
W
Jing Wei
clubh000
Jing Wei
5
1
1
5.5
L
Kumbhakarna
ethcollinss
Kumbhakarna
0
4
0
0
W
Aphrodite
fierce-hades593
Aphrodite
0
3
6
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,137
Damage
23,856
36,053
Taken
39,282
17,125
Mitigated
16,493
5,943
Healing
17,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CAN-BIT
Fenrir
6,025
1,720
0
2,240
8,673
3,411
0
796
7,877
0
36,608
W
Da Ji
2,006
106
0
501
5,993
2,077
0
1,073
4,920
0
24,244
W
Surtr
RawLemmy
Surtr
5,698
2,464
0
2,734
8,897
4,979
24
0
8,897
356
41,090
L
5,124
2,234
0
1,218
5,799
1,859
0
424
5,375
0
24,245
L
2,885
369
84
1,013
7,984
2,775
0
5,751
2,233
26,391
0
W
6,655
325
20
4,671
7,610
3,412
388
2,237
5,373
46,976
0
W
Jing Wei
clubh000
Jing Wei
7,295
5,967
0
3,593
9,398
3,495
328
801
8,597
0
41,401
L
Kumbhakarna
ethcollinss
Kumbhakarna
1,685
103
127
575
7,603
3,998
0
1,959
5,644
9,590
0
W
Aphrodite
fierce-hades593
Aphrodite
2,202
178
2,491
3,084
7,384
2,530
335
459
6,925
22,851
0
L
1,418
285
0
686
5,994
5,082
0
64
5,930
0
13,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,255
Gold Earned
31,034
179
Minions Killed
284
0
Camps Cleared
0
1,012,701
Distance Traveled
967,240
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,854
585
58
6
0
238,992
1
W
Da Ji
5,955
596
44
4
0
248,236
0
W
Surtr
6,599
660
69
7
0
192,851
0
L
Neith
4,834
483
40
4
0
197,201
1
L
Eset
4,718
472
49
5
0
189,000
0
W
Hades
7,036
704
73
7
0
171,434
0
W
Jing Wei
6,126
613
64
6
0
184,035
0
L
Kumbhakarna
4,239
424
15
2
0
181,020
0
W
Aphrodite
5,318
532
34
3
0
170,684
0
L
Bellona
4,610
461
17
2
0
206,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role