Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Angel-Squid
Ix Chel
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 53L
1,547 Elo+
Party 2
Artio
Artio
Minimalistiga198
Artio
Level 175
God Stats
1W - 3L
1,652 SR
Queue Stats
327W - 347L
1,475 Elo+
Party 3
Neith
Neith
Ossa_Magi_Rex
Neith
Level 137
God Stats
0W - 2L
1,269 SR
Queue Stats
48W - 43L
1,532 Elo+
Party 2
Ravana
Ravana
xBloodcollector
Ravana
Level 209
God Stats
1W - 4L
1,431 SR
Queue Stats
226W - 217L
1,531 Elo+
Party 3
Team Averages
Level 160
1,471 SR
1,517 Elo+

VS

Team Averages
Level 118
1,442 SR
1,511 Elo+
Geb
Geb
 
Geb
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
II Viperz 97
Ix Chel
Level 112
God Stats
9W - 6L
1,393 SR
Queue Stats
297W - 271L
1,505 Elo+
Solo
Sol
Sol
Kulkukant
Sol
Level 76
God Stats
7W - 3L
1,519 SR
Queue Stats
574W - 557L
1,460 Elo+
Party 1
Serqet
Serqet
Smythy1999
Serqet
Level 120
God Stats
12W - 9L
1,635 SR
Queue Stats
100W - 101L
1,525 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bobster T4
Cu Chulainn
Level 129
God Stats
2W - 3L
1,162 SR
Queue Stats
304W - 281L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 3 / 0
7,246
604
8,365
14,109
11,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
Angel-Squid
Ix Chel
10
0 / 4 / 0
5,902
492
5,332
8,834
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 1 / 0
5,748
479
3,548
10,377
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 2
6,111
509
6,697
6,057
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 0
6,540
545
4,409
8,615
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 3
6,107
509
3,571
8,696
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
II Viperz 97
Ix Chel
12
3 / 0 / 1
7,427
619
6,942
5,458
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 0
6,937
578
4,118
7,842
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Smythy1999
Serqet
13
4 / 1 / 2
7,797
650
6,747
9,117
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
bobster T4
Cu Chulainn
13
2 / 1 / 1
7,858
655
8,407
14,517
12,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
11
11
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
3
0
0.67
W
Geb
 
Geb
0
0
3
1.5
L
Ix Chel
Angel-Squid
Ix Chel
0
4
0
0
W
Ix Chel
II Viperz 97
Ix Chel
3
0
1
3.5
W
2
3
0
0.67
L
1
1
0
1
L
0
1
2
1
W
Serqet
Smythy1999
Serqet
4
1
2
5
W
Cu Chulainn
bobster T4
Cu Chulainn
2
1
1
2.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,351
Damage
29,785
47,992
Taken
45,630
26,746
Mitigated
26,764
15,201
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,365
3,837
0
3,847
14,109
11,116
0
0
14,109
0
60,419
W
Geb
 
Geb
3,571
665
0
2,654
8,696
5,923
0
4,083
4,613
12,633
0
L
Ix Chel
Angel-Squid
Ix Chel
5,332
453
139
1,421
8,834
3,252
0
6,157
2,617
43,357
0
W
Ix Chel
II Viperz 97
Ix Chel
6,942
458
956
2,948
5,458
2,233
0
3,434
2,024
61,402
0
W
4,118
1,613
0
3,319
7,842
2,504
1,232
313
7,529
53,426
0
L
3,548
144
640
3,776
10,377
6,988
0
4,400
5,791
17,485
0
L
6,697
859
0
1,560
6,057
2,310
0
3,445
2,378
0
46,967
W
Serqet
Smythy1999
Serqet
6,747
1,839
0
450
9,117
3,463
0
1,050
8,020
0
61,426
W
Cu Chulainn
bobster T4
Cu Chulainn
8,407
2,167
0
3,864
14,517
12,641
0
0
13,743
0
65,661
L
4,409
851
0
3,818
8,615
3,080
0
629
7,413
0
46,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,547
Gold Earned
36,126
364
Minions Killed
417
0
Camps Cleared
0
1,259,018
Distance Traveled
1,226,935
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,246
604
109
9
0
262,137
2
W
Geb
6,107
509
19
2
0
254,326
5
L
Ix Chel
5,902
492
74
6
0
231,016
5
W
Ix Chel
7,427
619
114
10
0
249,358
2
W
Sol
6,937
578
94
8
0
203,106
0
L
Artio
5,748
479
17
1
0
270,059
3
L
Neith
6,111
509
76
6
0
225,859
0
W
Serqet
7,797
650
93
8
0
273,611
0
W
Cu Chulainn
7,858
655
97
8
0
246,534
0
L
Ravana
6,540
545
88
7
0
269,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role